Combat Champions marks world premier with a relentless carnival of chaos

Mayhem is how you might describe the action in Combat Champions – the debut venture of C77 Entertainment, a multiplayer FPS that's as cool as it is chaotic. 

Making its world premiere at the Future Games Show Spring Showcase Powered by the Turtle Beach Stealth Pro, the game's first trailer showcases a world in the not-too-distant future where lawyers have been abolished, and grievances once reserved for the courtroom now take place on a bloody, war-torn battlefield. 

In something similar to the likes of The Hunger Games and 90s arcade shooter Smash TV, all of the above unfolds in front of a live audience – with everything from commentators to sponsors and cheerleaders complementing the action.

Once codenamed 'Project Slingshot', Combat Champions is being created by a studio helmed by industry veterans, whose collective resume includes the likes of Halo, Battlefield and Forza Motorsport. To this end, C77 Entertainment CEO, Mattias Kylen, said: "We announced Project Slingshot in the summer of 2022, and we’ve been taken aback by players’ enthusiasm and interest for our private Alpha. We’re thrilled to announce our official name Combat Champions as well as share a first look at what we’ve been working so hard on as a team."

That first look offers a tease of the game's breakneck speed, wanton gun fights, arsenal of guns, and its vertical 16v16 team multiplayer combat. Combat Champions has nothing in the way of release dates or windows just yet, but Kylen promises more in the "coming months". 

Those who've had their interest piqued at this early stage, though, can wishlist Combat Champions on Steam right now

If you’re looking for more excellent games from today's Future Games Show, have a look at our official Steam page.

Joe Donnelly
Features Editor, GamesRadar+

Joe is a Features Editor at GamesRadar+. With over seven years of experience working in specialist print and online journalism, Joe has written for a number of gaming, sport and entertainment publications including PC Gamer, Edge, Play and FourFourTwo. He is well-versed in all things Grand Theft Auto and spends much of his spare time swapping real-world Glasgow for GTA Online’s Los Santos. Joe is also a mental health advocate and has written a book about video games, mental health and their complex intersections. He is a regular expert contributor on both subjects for BBC radio. Many moons ago, he was a fully-qualified plumber which basically makes him Super Mario.