Championship Manager 2006 review

It's not the champ, man

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Thursday 30 March 2006
The format here will be more than familiar to anyone who's dabbled in football management gaming before. Screens of text and numbers cover everything from team sheets to league tables.

As ever, the action breaks down into the short-term fun of deciding upon tactics and watching your team play, the longer term challenge of steering your side through the ups and downs of a season, and your overarching mission of building a dynasty.

Let's face it, we all know what a football management game does. But it isn't so much what Champ Man 06 does that matters, it's how it does it. And we can safely say, without any hint of a doubt, that it does things adequately.

'Adequately' is an improvement on the last Champ Man, and it also implies that this is a perfectly acceptable, playable title. But it also implies that things could be a whole lot better, which indeed they could be.

This is apparent from the moment you go to pick your first team in your first ever match. You click on tactics to bring up a screen showing your formation, bring up a drop-down menu and pick out which of the many variants you prefer. Then, you go to drag your players from the list at the side into the positions you want them to play and discover that you can't. No, you have to click on another screen to select the team, then click back to the tactics screen to make further adjustments.

Sure, it does the job, but it's not as logical or as streamlined as it could be (or as its rivals are). Similarly, player information - all gratefully received and undeniably useful - is spread across several screens when it could surely have been easily combined into one or two.Small points, yes, but indicative of the relative lack of refinement evident in Champ Man 06 compared to the sheepskin-sporting benchmark that is Football Manager 2006.

Take scouting. Whilst Champ Man 06 lets you search across various criteria (position, side, foot, age, wage, value), it doesn't let you search by individual attribute, making it harder to track down, say, a Makelele-like midfield stopper.

More info

DescriptionOn the evidence of the version shown, CM 2006 is trying hard to atone for the sins of CM5
Franchise nameChampionship Manager
UK franchise nameChampionship Manager