TODO alt text

Bionicle Heroes review

This blocky adventure has the odds stacked against it


  • Assortment of weapons look nice
  • Villians are slightly amusing
  • Upgrading your Bionicle
  • maybe


  • Repetitive as hell
  • Few enemies
  • Awful point-of-view and auto-aim

Developer Traveller's Tales has had an almost unreasonable amount of success translating LEGO blocks into successful game franchises. Despite whatsome would say, the much beloved blocks even gave the ailing Star Wars franchise a much needed shot in the arm. So it's a sad thing indeed that they've failed to provide the same treatment for LEGO's original property Bionicles, on a system desperate for solid platformers.

Perhaps it's because the semi-serious saga of cyberpunky mechabots doesn't lend itself as well to the quirky face liftthose otherLEGO games benefited from. Let's face it - the LEGO Star Wars games didn't reinvent the wheel in terms of its gameplay. Rather, the level of humor and charm lovingly applied made them more of a delight to play. But even if you're familiar with the property andcan tell a Naparu from a Kongu, the issues plaguing Bionicle Heroes don't end at its presentation.

More Info

DescriptionEidos hopes for another Lego hit with this Bionicle action-adventure game
PlatformGBA, Xbox 360, Wii, DS, GameCube, PS2, PC
US censor ratingEveryone 10+
Release date15 November 2006 (US), 1 January 1970 (UK)