Sam Machkovech is a freelance writer, editor, and consultant based in Seattle, WA. He has been writing about the intersection of art and technology since 1996, and he became a nationally syndicated video game critic before graduating high school. He has since written for American Airlines, Ars Technica, The Atlantic, Billboard, Edge UK, Game Developer, Polygon, The Stranger, and more, and he has appeared on programs including BBC World Service, Digital Foundry, Marketplace, and This Week in Tech. His favorite video game, by a longshot, is Picross 3D Round 2.
Latest articles by Sam Machkovech

By Sam Machkovech Published
Now Playing Now Playing | Diving into the must-plays and everything that falls short

By Sam Machkovech Published
Review

By Sam Machkovech Published
Opinion Interview | "I'm sure I'm not done with this game," says Balatro's anonymous, humble designer

By Sam Machkovech Published
Interview Interview: In conversation with the creator of a one-time joke that transformed into a four-year project
Weekly digests, tales from the communities you love, and more

