Zuckerberg reveals Facebook's high hopes for Oculus Rift

It's getting harder and harder to dismiss virtual reality's recent resurgence as just another doomed grasp at a sci-fi pipe dream. Sure, us hardcore nerds who don't mind strapping foreign objects to our body and committing button layouts to muscle memory dig it, but will VR ever see mainstream success? Well, Facebook founder/CEO Mark Zuckerberg seems to think so--he revealed in a financial call last night that he thinks Oculus Rift could reach "50 to 100" million in sales after a few hardware cycles, as part of a 10-year plan.

And before you worry, yes, it will keep games at the forefront. Even as Oculus broadens its base of customers (assuming that it does actually sell like hotcakes), games will still be well-served. The VR firms' leaders have said on multiple occasions that games are the most logical starting place for exploring virtual reality, and I see no reason why that would change. Again, look at the iPhone--Apple didn't expect that thing to become one of the world's most prominent gaming machines, but here we are. People want to play everywhere and virtual reality will be no different.

The biggest hurdle, of course, is getting people to lay down the cash and strap the goggles/glasses/cybernetic contacts to their faces. If Mark Zuckerberg, super-rich guy and boss of one of the most powerful companies on the planet is dedicated to making that happen, and patient enough to see it through the early years when it's just weirdoes like us buying them? That's beginning to sound downright feasible.

Connor Sheridan

I got a BA in journalism from Central Michigan University - though the best education I received there was from CM Life, its student-run newspaper. Long before that, I started pursuing my degree in video games by bugging my older brother to let me play Zelda on the Super Nintendo. I've previously been a news intern for GameSpot, a news writer for CVG, and was formerly a staff writer at GamesRadar.