The Outer Worlds 2
Latest about The Outer Worlds 2

The Outer Worlds 2 was obviously inspired by Fallout: New Vegas, but if you're "tired" of hearing that, its director says it's got plenty of Deus Ex DNA too
By Ali Jones published
News Obsidian seems to have a confusing relationship with some of its RPG legacy

The Outer Worlds 2 has over 90 perks, but you can't respec your character because your "choices are permanent" and the RPG's director wants to make sure "you're building your character and really doubling down"
By Scott McCrae published
News "There's a lot of times where you'll see games where they allow infinite respec, and at that point I'm not really role-playing a character"

The Outer Worlds 2 director says not every RPG is "for every single person," so Obsidian is "not going to make a game for literally everybody" because "it waters down the experience a lot"
By Anna Koselke published
News He wants to "make sure that the role-playing is really strong"

How Obsidian became Xbox's most prolific studio: "There's not a lot of studios at Microsoft that have an entire external developer making the whole game for them"
By Josh West published
Exclusive | There's a reason 2025 is being called the "Year of Obsidian"

With The Outer Worlds 2, Obsidian is dedicated to making sneaky playstyles truly viable: "We have a strike team going room-by-room to see if we can stealth properly through each location"
By Josh West published
Feature Summer Preview | The improvements to stealth in The Outer Worlds 2 reflect the effort Obsidian is putting into creating an RPG that's reactive to your decisions

After playing The Outer Worlds 2, I'm convinced that it has the potential to be Obsidian's greatest game – and the best FPS of 2025
By Josh West published
Summer Preview | The Outer Worlds was a fun sci-fi adventure, but its sequel is shaping up to be something truly special

The Outer Worlds 2 is fixing the first RPG's biggest weakness by improving guns "in every way", and the sci-fi nerd in me is already screaming about the Shrink Ray
By Heather Wald published
Opinion Opinion | The Outer World 2's sci-fi weapons sound rad as hell, and the improvements look like such a step up from the first RPG

The Outer Worlds 2 director reveals Obsidian "did a full breakdown on Destiny" and sought advice from the Halo team for the sequel's shooting
By Scott McCrae published
News "Even before The Outer Worlds 1 shipped, that was one of the things that we knew we had wanted to improve"
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