Tales from the Borderlands' choices are anything but moral

Liar, liar
Telltale's record is pretty darn good. Once it made the jump from traditional point-and-click to narrative-driven gameplay, the developer found a format that works for just about any game. And then it announced Tales from the Borderlands, and it felt like it might've gone one step too far. Borderlands was about guns! And loot! Things that don't work in that style of gameplay! Right? Wrong. So beautifully, wonderfully wrong.
The game starts with Rhys and Fiona running into each other, obviously unhappy to be in each other's company. A stranger asks them to tell their story, and Rhys recounts his journey. He and his friends decide to abandon their post at Hyperion to take advantage of the chaos in a post-Handsome Jack world. They steal a million dollars and go down to Pandora to buy themselves a vault key. But since they're not hardened criminals, their interactions with the natives don't go as planned, and they soon find themselves on the wrong side of an ambush. Rhys calls down a giant robot from space and takes control of it, blasting apart enemies and destroying his foes. Once Rhys' story is over, Fiona interrupts--saying it was full of lies. She begins to tell hers. It's a cool storytelling device, and I definitely loved the idea of an untrustworthy narrator in a Telltale game.
It's not as laugh-out-loud funny as Borderlands 2 was (but it's still funny!), and it's not as serious as most Telltale games are. There are still choices, but they're hardly "moral." Instead, you're choosing between two hilariously awesome choices. It's a nice change of pace for both the Borderlands franchise and Telltale, and I'm excited to see how the other half of Episode 1's story goes.
Check out the following screenshots for additional info!

Hollander Cooper was the Lead Features Editor of GamesRadar+ between 2011 and 2014. After that lengthy stint managing GR's editorial calendar he moved behind the curtain and into the video game industry itself, working as social media manager for EA and as a communications lead at Riot Games. Hollander is currently stationed at Apple as an organic social lead for the App Store and Apple Arcade.
Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!








