Xbox Series X News
Latest Xbox Series X News

Final Fantasy 14 director Yoshi-P admits recent raid was "a misstep in development" that "wasn't meant to be hardcore," says Square is "trying to satisfy both" casual and hardcore MMO players
By Jordan Gerblick published
News "We made it too difficult for players to even get into" the Forked Tower: Blood raid

I hope you're ready for round 2, because Elden Ring Nightreign is bringing back 3 weeks of mega-bosses – except this time they come in pairs for more varied pain: "F*** my life"
By Ashley Bardhan published
News Ow, ow, ow, ow

I hope you're not squeamish, because Elden Ring Nightreign lets you find and loot your own corpse to steal back your best gear on your next run: "I couldn't have even imagined that was possible"
By Ashley Bardhan published
News Just a little desecration is OK

Microsoft reportedly doesn't include lost first-party game sales when calculating Xbox Game Pass profits, but the subscription service is apparently earning money regardless
By Catherine Lewis published
News No, Xbox apparently isn't losing money with Game Pass

SpongeBob SquarePants' Sandy is a barbarian in the tabletop-inspired Diablo-like Nickelodeon action RPG Nicktoons & The Dice of Destiny
By Rollin Bishop published
News Exclusive | "She's my favorite character to play with," says lead developer Mateus Trevizam

Helldivers 2 devs know fans want tougher content, and Arrowhead is "looking for ways to provide more challenge" for Super Earth's finest
By Nathan Walters published
News Community manager Katherine "Baskinator" Baskin reassures Helldivers 2 fans that Arrowhead is listening

Borderlands 4 will have a "very ambitious" endgame, but not everyone is happy about having less skill points as creative director argues "you lose build diversity" with too many
By Nathan Walters published
News Gearbox doubles down on a meaningful endgame and skill customisation, but not all fans are convinced that fewer points mean better builds

As Borderlands 4 fans create a skill tree planner months before launch, creative director issues a reminder that "the game isn't done yet" and their builds are "subject to change"
By Scott McCrae published
News The planner is only for Vex and Rafa though, so business as usual for the remaining characters

Subnautica studio co-founder speaks on "shock" dismissal, says "we know that the game is ready" – "To find that I'm no longer able to work at the company I started stings"
By Jordan Gerblick published
News "And I also want you to know that this is not where the story ends"

With Monster Hunter Wilds "Overwhelmingly Negative" in recent Steam reviews due to optimization, Capcom cancels panel on "everything you need to know about optimization" following statement on dev harassment
By Austin Wood published
News Monster Hunter Wilds remains very fun to play provided you can play it
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