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  1. Games
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  3. Ninja Gaiden 3

New screenshots, Move support revealed for Ninja Gaiden 3

News
By Mikel Reparaz published 17 August 2011

No word on how motion controls will be implemented, but it'll almost certainly be bloody

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When we saw Ninja Gaiden 3 at E3 in June, the developers kept emphasizing one point: this is a game about wielding a katana, depending on a katana, and feeling every visceral pop and crunch as said katana cleaves through your enemies' flesh and bone. (Certainly there was a lot of that last bit, as we frequently found ourselves sawing through enemy torsos in dramatic closeups duringour time with the game.) So it's not all that surprising that, with such a heavyemphasis on swordplay, developer Team Ninja announced today that the PS3 version of Ninja Gaiden 3 will be compatible with Move. Accompanying that news are eight new screens to make us wonder exactly how Sony's motion controls will be implemented when the game arrives next year.

While Team Ninja and publisher Tecmo Koei didn't elaborate on how Move and Ryu's katana will work together, we're holding out hope for optional 1:1 motion controls - or at the very least, something a little more elegant than waggle.If you're not interested in waving a glowing wand around, though, take heart: Ninja Gaiden 3 still feels pretty great with a regular controller. And the rest of its new screens look pretty slick:

Aug 16, 2011

Article continues below
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Mikel Reparaz
Mikel Reparaz
After graduating from college in 2000 with a BA in journalism, I worked for five years as a copy editor, page designer and videogame-review columnist at a couple of mid-sized newspapers you've never heard of. My column eventually got me a freelancing gig with GMR magazine, which folded a few months later. I was hired on full-time by GamesRadar in late 2005, and have since been paid actual money to write silly articles about lovable blobs.
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