Wit Square Enix's action adventure now out in the wild, the first batch of Marvel's Avengers patch notes is now live across PC, PS4, and Xbox One. The update is around 18GB, and currently available to download for those who have early access to the superhero sim, since the game's full release date is technically September 4.
In any case, you can read the entire set of Marvel's Avengers patch notes below, and we'll be updating this page whenever Square Enix releases a new update, so be sure to bookmark and check back in regularly if you want to know what your hard drive is in for as the game continues to be patched. This first download addresses problems identified from the Marvel's Avengers beta, so read below to get into the full details.
Marvel's Avengers Patch Notes 1.0.3
Day One Patch
Improvements to matchmaking
Additional fixes for issues where characters would go out of the environment
Additional UI fixes
Additional performance improvements
Beta Fixes (Multi-Platform)
Various crashes and game becoming unresponsive fixed
Save game optimizations
Multiple improvements and optimizations made to matchmaking
Additional matchmaking improvements
Character Selection improvements: Fixed the issue where you couldn’t select or change Super Heroes
Companion respawn improvements
Hulkbuster: Fixed the issue where the screen would turn black when another Super Hero would use the Hulkbuster
Fixed issue with multiple Super Heroes spawning
Fixed rare issue of players losing certain gear
Various other improvements
Missions and War Zones
Mission Summary improvements: Fixed issues with the Abomination fight
Missing strongbox fixes
Save game optimizations
Fixed several reported crashes
Rare crashes fixes
Added a link to 1st Party store to main menu
Beta Fixes (PC-Specific)
We have seen how some people struggled with severe stutters/lag and irregular performance and we have made several fixes that will solve or at least improve those.
A variety of fixes for crashes seen during the beta have been implemented, which includes certain older systems not being able to launch at all, but also some that occurred rarely during gameplay. We will keep monitoring for other crashes and will release updates as we have them.
Multiple improvements and optimizations made to matchmaking.
We have made fixes for issues surrounding microphone handling and muting other players.
We have addressed some graphical issues, for example when using SSSR while having TAA turned off.
We have solved issues with the Dynamic Screen Resolution feature, especially when it was combined with HBAO+. With those fixes we recommend turning on Dynamic Screen Resolution again (at your desired minimum frame-rate) to ensure you are able to stick to your desired frame-rate no matter how hectic the game gets.
We have brought in some initial improvements to our support for ultra-wide and super-ultrawide screens, with us planning more for launch.
Various other smaller fixes and improvements
Feedback driven features
Camera Shake: Added an option in Settings to adjust Camera Shake Sensitivity
Motion Blur: Decreased amount of motion blur during sprint and flight
Vaulting: Improvement to vaulting: We heard it was a little sticky, so we’ve worked on it!
Drop Delay: Decreased delay of loot drops: Based on your feedback
Default Settings: Changed default settings to wide combat camera distance, heavy targeting assistance and matchmaking disabled
You can find more information about the Marvel's Avengers patch notes from Square Enix's official website here, or why not watch our initial impressions from the game's beta in the video below?
About 5 million people played the Marvel's Avengers beta, which is a whole lot of assembling.