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Promising Soulslike Wuchang: Fallen Feathers finally gets a summer release date and a new trailer showing off its fast combat and electrifying soundtrack that blends traditional Chinese music with modern electric guitar riffs
By Issy van der Velde published
News What a soundtrack

Bloodborne's notoriously difficult Orphan of Kos fight even gave Elden Ring legend Let Me Solo Her a run for his money, who agrees it's "definitely the hardest boss" in the action RPG
By Catherine Lewis published
News The DLC fight is brutal, even for the most hardened Soulsborne players

Yoko Taro says Nier: Automata has so many endings because "Square Enix told us" to "add more content"
By Jordan Gerblick published
News Thanks, Square

Yoko Taro hid Nier's save-deleting twist from the game's producer, who thought it was an homage to Dragon Quest: "Apparently it wasn't an homage to Dragon Quest"
By Jordan Gerblick published
news "My favorite memory is probably choosing to let this slide"

Nier director Yoko Taro says "everything" he makes is influenced by Neon Genesis Evangelion, and that "I have zero charisma"
By Ashley Bardhan published
News Yoko Taro reflects on 15 years of Nier

Experts say Monolith's patented Nemesis System doesn't have to die with its Lord of the Rings games: "You can see some similar design language in the Mercenary system in Assassin's Creed Odyssey"
By Ashley Bardhan published
News More nemeses might await you

FromSoftware says "we are profoundly thankful for your lasting devotion" as Elden Ring hits 30 million copies sold ahead of Switch 2 launch
By Catherine Lewis published
News "May your path be forever guided by the Grace of Gold"

Nier director Yoko Taro worries that devs will lose jobs to AI and may be "treated like bards" in 50 years, but Danganronpa mastermind Kazutaka Kodaka says it still can't act like a real creator
By Catherine Lewis published
News Yoko has concerns about what the future holds for game devs

After 3 hours, I'm impressed by how Blades of Fire smelts Dark Souls and Monster Hunter together to forge high-impact action into twisted new shapes
By Abbie Stone published
Hands-on Hands-on | Three hours with MercurySteam's followup to the superb Metroid Dread – Blades of Fire is a soulslike strengthened in the fires of fun ideas
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