
Gollum devs offer "sincere apologies" for the game
News "We are committed to providing you with patches that will allow you to enjoy the game to its fullest potential"
Feature How one ethical dilemma gives deeper meaning to Psychonauts 2's narrative
Feature Republic Commando landing on PS4 and Switch presents the perfect opportunity to discover a forgotten Star Wars gem
Feature We might never see another game like Resident Evil 4. 2021 can't cope with such weird, beautiful, ambitious excess
Feature The writer and director behind Heavy Rain, Beyond: Two Souls, and Detroit: Become Human in conversation with Edge Magazine
Feature Xenoblade Chronicles 3 makes us wonder if modern JRPGs hold our hands too tightly?
News “It’s the perfect template to mix things that maybe would not be possible elsewhere”
Feature Hidetaka Miyazaki on all things Elden Ring, from working with George R.R. Martin to dealing with pre-launch nerves
News Eidos "didn't want to be influenced by Marvel"
News “If one day a platform offers odorama, Requiem will probably be the worst game to test with this feature.”
News What more could you want?
Feature Big in 2022: Stray will let us put feline nimbleness to use in a multitude of ways as we explore a mysterious forgotten city
News It's unlike anything Creative Assembly has done before
News Edge 373, available to preorder now, also features the world exclusive review of The Delicious Last Course
News "Hornet being taller changes everything"
News “We’re doing an online action co-op game, so there are no traditional and great places to tell a story"
Feature As Dragon's Dogma turns 10, we look back at one of Capcom's most misunderstood RPGs
News “You need to rely on others to make it through, because our games are not cooperative as an option.”
Feature Apple has really delivered with Arcade, one of the best subscription services in the gaming space
News Although Playdead’s former CEO is involved