RuneScape creator says his new game is "not a traditional MMO where you play, get to the endgame, and that's where the game actually starts"
news "It is more about the journey than it is about the endgame," says Andrew Gower
News “You need to rely on others to make it through, because our games are not cooperative as an option.”
news The area's anti-war sentiment can be appreciated throughout the stealth action series
News “We’re all familiar with those mainstream inspirations – we needed to do something else, something unique”
Feature Remembering the 3DS tactics game that's about relationships as much as battling
Feature Why Gran Turismo 7 is a racing sim that's approachable to its very core
Feature With less access to older games, we're surely losing a link to the past
Feature From Nile Rodgers to Steve Vai, John Mayer, Incubus, Breaking Benjamin and Hoobastank, Halo 2 was a watershed moment for video game OSTs.
News "People come up with the most ingenious ways to use, like, a stray Goomba"
News Bandai Namco wanted the story to feel complete "with a good aftertaste"
News You won't need to have played the original to understand the sequel
News “It’s quite exciting to imagine challenging a Lord Of The Rings-style monster with a cannon”
News Tachiiro Toyama solo debut game, in the trailer indicates a new legacy: 'action-horror'.
News Although Playdead’s former CEO is involved
News "Mechanically, thematically, it's just XCOM completely reversed.”
Feature Big in 2022: Game director Hidetaka Miyazaki explores the Games of Thrones mastermind's input
News "These dramatic and heroic characters weren’t really present in our previous titles"
Feature The developers behind Darkest Dungeon, Hades, Spelunky, and more discuss the future of roguelikes