BattleZone review

Hovering tanks, powerful weapons, and sexy visuals somehow add up to a mediocre game.

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The intuitive control scheme is marred by sluggish response. We guess commanding a hovertank would require a bit of patience in real life, but this is ridiculous. Inertia, unfortunately, is not your friend; after blasting the nitro boost rockets, your usually pokey tank is barely controllable and you often end up careening into a wall or other obstacle. It doesn't help that the tanks turn at the rate of a fly trapped in molasses, so spinning to counter a burst of speed or to confront an enemy is an overly lengthy process.

Battles involve two to four tanks, in modes including deathmatch, team deathmatch, capture the flag, capture and hold, and others. The single-player tournament mode is short enough to blow through in four hours or so, so the value of this game lies in its ad-hoc multiplayer. If you have a few friends with PSPs, you might enjoy BattleZone, but if you're a recluse, you won't get your money's worth.

More info

GenreAction
DescriptionIf you buy one hovering tank action-shooter this Holiday season, make sure it isn't this one.
Platform"PSP"
US censor rating"Everyone 10+"
UK censor rating""
Release date1 January 1970 (US), 1 January 1970 (UK)
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