Heather Wald is the Evergreen Editor for games at GamesRadar+. Her writing career began on a student-led magazine at Bath Spa University, where she earned a BA (Hons) in English literature. Heather landed her first role writing about tech and games for Stuff Magazine shortly after graduating with an MA in magazine journalism at Cardiff University. Now with almost seven years of experience working with GamesRadar+ on the features team, Heather helps to develop, maintain, and expand the evergreen features that exist on the site for games, as well as spearhead the Indie Spotlight series. You'll also see her contribute op-eds, interview-led features, and more. In her spare time, you'll likely find Heather tucking into RPGs and indie games, reading romance novels, and drinking lots of tea.
Latest articles by Heather Wald

Forget the hidden blade: if you're not yeeting enemies in Assassin's Creed Shadows, you're missing out
By Heather Wald published
Now Playing Now Playing | I refuse to stop kicking opponents in Assassin's Creed Shadows because it's easily the best ability in the RPG

I've spent 20 hours in Assassin's Creed Shadows chasing drip and decor, and it's proving to be my biggest source of motivation in the RPG
By Heather Wald published
Now Playing Now Playing | Snapping up the best armor, weapons, and ornaments is shaping my open-world approach in Assassin's Creed Shadows

The 20th Anniversary of the original God of War has me reflecting back on what the incredible reboot achieved 7 years ago
By Heather Wald published
Opinion Opinion | The 20th anniversary of the original God of War got me looking back at my own introduction to the series in the 2018 reboot

Cabernet is the kind of vampire RPG I've been looking for since Masquerade Bloodlines, and I'm already plotting my next run 6 hours in
By Heather Wald published
Indie Spotlight Indie Spotlight | Cabernet is the kind of vampire RPG I've been after, complete with a morality system and bloodsucking powers

Assassin's Creed Infinity: Everything you need to know about the Animus Hub
By Heather Wald last updated
Guide The Assassin's Creed Animus Hub is here in Assassin's Creed Shadows, here's everything it does

PSA: Clear out your storage space, because Assassin's Creed Shadows' world is so pretty you'll be taking screenshots for days
By Heather Wald published
Now Playing Now Playing | The world and weather of Assassin's Creed Shadows pair perfectly with its photo mode

LA Noire eat your heart out: This weird and wildly funny detective game saw me investigate a mysterious dead body as a broke cat in a suit
By Heather Wald published
Indie Spotlight Indie Spotlight | Cat Detective Albert Wilde took me on the weirdest, funniest case

We're only 3 months into 2025, but this year has already been stellar for RPG sickos like me – and it's showing no signs of slowing down
By Heather Wald published
Opinion Opinion | This year is already looking very promising for RPGs

Avowed and Kingdom Come: Deliverance 2 tap into the same thing that makes The Witcher 3 so compelling – and it's something I'm always looking for in RPGs
By Heather Wald published
Now Playing Now Playing | The most memorable choices in RPGs aren't cut and dry

I'm obsessed with Avowed's made-up curse words, which have a surprisingly practical purpose in the world of Eora
By Heather Wald published
Now Playing Now Playing | The language of Avowed is bringing me right into The Living Lands

10 Games like Stray to adventure through when you're done with the cybercity
By Heather Wald last updated
Best List Here are the 10 best games like Stray to try after you finish BlueTwelve's adventure

I'm terrible at the combat in Kingdom Come: Deliverance 2, so I'm beating the RPG as a medieval rizz master instead
By Heather Wald published
Now Playing Now Playing | Kingdom Come: Deliverance 2 is becoming a test of how many fights I can talk my way out of

Some of Avowed's most memorable smaller instances are reminding me of the magic of Red Dead Redemption 2's random encounters
By Heather Wald published
Now Playing Now Playing | Avowed's smaller unmarked instances make exploration so rewarding

Assassin's Creed Shadows' Knowledge system sounds like it's tapping into what I loved most about Ghost of Tsushima
By Heather Wald published
Opinion Opinion | Assassin's Creed Shadows' Knowledge system makes me hopeful the side activities will have added weight

The Sims meets Unpacking in this cozy Steam Next Fest demo that could easily have eaten up hours of my free time
By Heather Wald published
News Whisper of The House is a supremely chill pixelated adventure about room decorating

Pokemon Legends: Z-A just catapulted to the top of my most anticipated games thanks to its single-city setting
By Heather Wald published
Opinion Opinion | I'm so glad Pokemon Legends: Z-A is seemingly taking the open-zone approach over fully open-world

Avowed's companions have really made the RPG for me, and it's all thanks to how responsive they are outside of combat
By Heather Wald published
Now Playing Now Playing | I'm in love with the way Avowed's companions interact with the world - they make the RPG feel so alive

Games like Harvest Moon we think you should play
By Heather Wald last updated
Feature These are the games like Harvest Moon we most recommend

Fable 4's pre-alpha gameplay signals a new era for the series, but hobbe fights and chicken-kicking prove its old school spirit is still alive
By Heather Wald published
Opinion Opinion | Fable 4 promises to deliver the "most beautifully realized version of Albion" and it certainly looks the part

10 games like Terraria that'll build up your adventurous side
By Heather Wald last updated
Feature From Starbound to Palworld, here's what to try next if you're a Terraria diehard

Two Point Museum review: "The best management sim from Two Point Studios to date"
By Heather Wald published
Review

Avowed's simple solutions to common RPG problems means I can just get lost in the fantasy of its combat and world
By Heather Wald published
Now Playing Now Playing | I love how Avowed gets shot of classic RPG annoyances

I finally played The Order: 1886 for its 10-year anniversary, and I can't help but wonder where a scrapped sequel could have gone
By Heather Wald published
Now Playing Now Playing | 10 years later, I finally tried The Order: 1886 and I was pleasantly surprised by its myth-laden Victorian setting

I don't fast travel in Kingdom Come: Deliverance 2 to channel the immersive feel of Red Dead Redemption 2 and Cyberpunk 2077
By Heather Wald published
Opinion Opinion | Refusing to fast travel in Kingdom Come: Deliverance 2 is making my encounters feel more organic - Red Dead Redemption 2 style
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