Heather Wald is the Evergreen Editor for games at GamesRadar+. Her writing career began on a student-led magazine at Bath Spa University, where she earned a BA (Hons) in English literature. Heather landed her first role writing about tech and games for Stuff Magazine shortly after graduating with an MA in magazine journalism at Cardiff University. Now with almost seven years of experience working with GamesRadar+ on the features team, Heather helps to develop, maintain, and expand the evergreen features that exist on the site for games, as well as spearhead the Indie Spotlight series. You'll also see her contribute op-eds, interview-led features, and more. In her spare time, you'll likely find Heather tucking into RPGs and indie games, reading romance novels, and drinking lots of tea.
Latest articles by Heather Wald

Why Playground Games' ambitious open-world Fable reboot is a fresh start for the series: "This has to be Playground's Fable"
By Heather Wald Published
Exclusive Big in 2026 | Playground Games has been wanting to do "something other than Forza" for 10 years, and the Fable reboot feels like a match made in Albion

Fable's "shades of gray approach to morality" directly ties into the RPG's living population
By Heather Wald Published
Exclusive How Fable's approach to morality will shape some of the RPG's biggest choice and consequence innovations

Fable will let me romance nearly all of its 1000 NPCs "with a very few exceptions," Playground Games lead says
By Heather Wald Published
News "You can talk to them, you can romance them, you can marry them. You can divorce them or be divorced by them"

Sorry, the Fable reboot doesn't feature a dog companion, Playground lead confirms
By Heather Wald Published
News We won't be adventuring with a four-legged friend at our side in Fable

Fable isn't a sequel, Playground Games lead says, because "we needed to reboot the franchise" and "put our stamp on it"
By Heather Wald Published
News "We needed to put our stamp on it and make it a Playground Fable game going forward"

How Fable's open world fantasy lets you meddle in the lives of over 1000 living NPCs
By Heather Wald Published
Exclusive Big in 2026 | Fable is making a comeback after 16 years, and Playground Games' general manager Ralph Fulton takes GamesRadar+ through its most ambitious feature

15 Best games like Animal Crossing that are so wholesome it hurts
By Heather Wald Last updated
Best List The best games like Animal Crossing for when you're sick of Tom Nook or just love Animal Crossing so much you want more

Animal Crossing: New Horizons villager visits and invites
By Heather Wald Last updated
Guide Spend some more time with your villagers at home or round theirs in the latest update

From Dispatch to Spilled and Peak, covering indie games every week in 2025 has been packed full of welcome surprise
By Heather Wald Published
Year in Review Year in Review 2025 | The indie scene has delivered some of the most innovative and memorable releases

"Stay true to your gut": Indiana Jones and the Great Circle dev on making a successful adventure for such an iconic hero
By Heather Wald Published
Year in Review Year in Review 2025 | Indiana Jones and the Great Circle director shares some advice: "Don't doubt your creativity as game devs"

I spent 4 hours scouring the Steam Winter Sale with our expert brand director, these are the 10 best games I'd absolutely get
By Heather Wald Published
Best List Here are the best Steam Winter Sale games of 2025 to snap up while the offers last

The best games like Fallout to jump into while we wait for Fallout 5
By Heather Wald Last updated
Best List From Skyrim to Mad Max, here are the 10 best games like Fallout to play today

Dogpile is a roguelike deckbuilder with shades of Tetris and Balatro that has me trying to make the biggest dog
By Heather Wald Published
Indie Spotlight Indie Spotlight | All the big dogs please come to my yard

5 years after Cyberpunk 2077, CD Projekt Red reveals why Night City as the "main antagonist" created an irresistible RPG
By Heather Wald Published
Interview Interview | "When you simplify it enough, it becomes a story about ourselves"

Obsidian hopes to stand alongside CD Projekt and Larian by making "best-in-class" reactive RPGs, says The Outer Worlds 2 director: "I don't know if we're there yet, but I'd love to get there"
By Heather Wald Published
Year in Review Year in Review 2025 | The Outer Worlds 2 director on the future of the RPG and Obsidian

The 25 best strategy games to play right now
By Heather Wald Last updated
Best List From turn-based to RTS, the best strategy games will keep you on your toes. Check out our top 25 of all time!

"Just making a cozy game isn't enough to heal a person": Why Wanderstop and its blend of introspection and tea-making has stayed with me throughout 2025
By Heather Wald Published
Year in Review Year in Review 2025 | Speaking with Ivy Road founder and writer and director Davey Wreden about Wanderstop's comforting, dark infusion

Metroid Prime 4: Beyond – Everything you need to know about the new Switch game
By Heather Wald Last updated
Guide Metroid Prime 4 is finally here, so here's everything you need to know before buying it for yourself!

The 10 best Kirby games to adventure through
By Heather Wald Last updated
Best List With over 30 years of adventures, here's the 10 best Kirby games to play right now

After 11 years and roughly 1500 hours, Dragon Age Inquisition is still the one BioWare RPG I replay the most
By Heather Wald Published
Opinion Opinion | I adore every Dragon Age game, but 11 years on, I started thinking about why it is that Inquisition is the one I come back to the most

Winter Burrow is like a very cozy, laid back Don't Starve with a bittersweet edge that tugs at the heartstrings
By Heather Wald Published
Indie Spotlight Indie Spotlight | Winter Burrow had me knitting clothes, baking pies, and contending with the cold

Stop everything, this vampire decorating sim screams dark romantasy and I can't wait to get my hands on it in 2026
By Heather Wald Published
Opinion Opinion | I'm locked into my romantasy era, and My Eerie Lair is firmly on my wishlist

The Outer Worlds 2 is an RPG that's as much about what you can't do as what you can: "Everybody is going to have a different experience, and they may not see everything, and that's okay"
By Heather Wald Published
Interview On the Radar | "We want the player to understand the breadth of what the game is, but also their place in that and where they could be going"

I love that the Flaw system calls me out on my RPG behavior in The Outer Worlds 2's and then asks me to double-down on it: "Because flaws are optional, we knew we could actually push them a little bit harder"
By Heather Wald Published
Interview On the Radar | "We're always trying to look at and observe the player doing something"
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