Alpha Protocol: Our 10 favourite spy gadgets

Deceive and harass your opponents with this handy sonic tool which bounces coherent sound off multiple surfaces at short to medium range. Think of it as a sonic honey trap, luring guards out of the way so your path is unopposed or even concentrating them in a specific location, where you’ve left them an explosive surprise.

Epinephrine Spikes

Instant agent boost. Prime your agent with an epinephrine spike and watch him go bananas in a drug-fuelled rush which sends his strength and precision off of the chart. A powerful aid for shooters with enhanced recoil control, this will make Thorton into a powerful (though short-lived) colossus in hand-to-hand combat.

Radio Mimic

A one-shot gizmo that combines radio transmitter and voice distortion tech to feed the enemy false intelligence and sound the all clear for any alarm you might have tripped. ‘Bob here, cancel the alert in sector three, ‘Dave’s accidentally shot the fuse box again. micro

Remote Mines

One of the more powerful explosive devices in Alpha Protocol, remote mines are made up of an aerodynamic disc of plastic and a short wave radio trigger. Rather than randomly triggering a proximity fuse when guards waltz into range, remote mines are detonated at the agent’s discretion, and therefore have much more potential for considered explosive carnage.

There’s going to be plenty of intriguing options to explore playing gadget-focused Thorton in Alpha Protocol and with achievements like Building a Deadlier Mousetrap, for detonating a 100 devices and Circuit Breaker for bypassing 20 security systems, there’ll be plenty of achievements and trophies to scoop. However, the ultimate accolade will be the Technophile achievement where you use six gadgets over five missions, a true benchmark for gadget-obsessed agents.

Look out for more Alpha Protocol in the coming week:

The art of smooth talking
Combat and Weapons
Today: Gadgets and Gizmos
Wednesday 5 May: Stealth
Thursday 6 May: The Femme Fatales

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