Pompously promoting: Prince of Persia
We’re not saying we hate the vaguely artistic, melodramatic angle Ubisoft has gone for here, but it still creates somewhat of an artificial picture of the game. Sure, it might have worked if they’d kept the Prince as the same foppish softie from Sands of Time. Sadly, they had to give him some ‘cred’, turning our sensitive, well-mannered Arabian aristocrat into a bumbling jock douche.
How it should have been advertised
How it should have been advertised
How it should have been advertised