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Zack & Wiki: Quest for Barbaros' Treasure review

Great
AT A GLANCE
  • Finding clever solutions to puzzles
  • Challenges are just the right size
  • Unexpected uses of the Wii Remote
  • Trial and error puzzles
  • Bubbly character voices are annoying
  • Buying so many platinum tickets

Oct 24, 2007

Zack and Wiki tells the story of two pirates on their search for the legendary treasure of the pirate Barbaros. The first is the silent chocolate bar eating protagonist, Zack, and the other is his golden monkey companion, Wiki, who transforms into a bell to de-curse treasures and turn enemies into useful objects. Their quest sends them on a series of mini-episodic puzzles through jungle ruins, frozen temples, castles, an airship and more. The puzzles start easy but develop into brainteasers that only a legendary pirate could solve... well, a really smart legendary pirate, or maybe one with psychic powers.



One of our only complaints about the game is that some of the puzzles are a bit dependent on trial and error, rather than using superior treasure hunting logic to figure out how to get at the shiny treasure box.

For example, in an early puzzle, we stepped on the platform, which triggered the snake head, which released the ball, which rolled down the ramp, and hit the bone, which catapulted the pot, that hit the gong, that fell on the pillar, which fell into like five more pillars, that knocked over the bucket and rolled the ball down the stairs and flattened Zack. Well, that was fun to watch, but now it's time to start over. How were we supposed to know that clicking on the platform would flatten our beloved Zack?

Getting smooshed didn't really ruin our day. The game lets you start from right where you left off as long as you have at least one of the moderately priced platinum tickets left. Or you can restart from the beginning of the area, which is rarely more than two or three minutes of gameplay behind you.

All of the puzzles are based on applying the right items to the correct objects, which is where the Wii Remote comes into play - sometimes very cleverly. Your controller will become the object you have equipped and must be manipulated correctly to solve the puzzles. We had to open an umbrella but didn't know how until we inspected it and noticed the number 2 was written on the handle. Voila! we pressed the number 2 button on the Wii Remote, the umbrella opened and we felt smart. At other times, you might have to flip the umbrella over to use the handle as a hook, or something else entirely. The best part of the game is figuring out how to manipulate the tools you're given by utilizing the remote.

More Info

Release date: Oct 23 2007 - Wii (US)
Available Platforms: Wii
Genre: Adventure
Published by: Capcom
Developed by: Capcom
ESRB Rating:
Everyone: Cartoon Violence
PEGI Rating:
3+

1 comment

  • Darkhawk - March 7, 2011 8:55 a.m.

    Just started playing this now. It's eating my brain in a way only Professor Layton ever has. FuN!

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