And you thought Uncharted's in-engine cinematics were impressive. The Order: 1886 is Sony's answer to Gears of War--a steampunk, third-person cover shooter that has you killing animalistic monsters instead of Locusts. I got the chance to step into the shoes of Galahad, a grizzled, gun-toting Knight whose grit is as imposing as his mustache. And in doing so, I got to see first-hand what developer Ready at Dawn means when they say The Order should achieve a "filmic" sense in every aspect of its presentation.
When the demo first booted up, I thought I was looking at a pre-rendered cutscene--then, without warning, an overlay of the mission title popped up, and I was suddenly in full control. The Order's visuals are stunning; the mix of mo-capped facial animations with ridiculously high-res textures on all the characters makes the in-engine action look like Blizzard-caliber pre-rendered cutscenes. When you're not admiring the lifelike graphics, you'll be gunning down waves of pistol-toting enemies with the Thermite Rifle, an inventive gun that riddles the air with powder, which you can then detonate with a flare to make white-hot metal oxide rain down on your enemies. But your squad's advantages aren't limited to weapon technology; as a member of the Order, Galahad and co. can quaff Black Water, a healing liquid with some nasty side effects. One of the more beneficial side effects is Black Sight, a version of bullet time that lets Galahad pick off aggressors with ease.
I also got to see just how gruff Galahad could be in comparison to his allies. While his squad-mate was hastily saying a prayer for a fallen comrade, our hero essentially told him to can it, saying "There's no God to help him." But even Galahad's nihilistic words couldn't stop me from admiring his immaculately rendered facial hair.
Check out the following screenshots for additional info!