Yakuza 5 announced in Japan

Is this the most rapidly-sequelled franchise ever?

Madness, is it not? We%26rsquo;ve only just got the excellent Yakuza 3 in the west, Yakuza 4 is out in Japan this week, and now Yakuza 5 has just been announced at a press event for said imminent fourquel. That%26rsquo;s one hell of a sequel backlog for us to look forward to on this side of the planet.

Above: Not much to go on, admittedly, but this teaser art proves part 5 exists

To put the Yakuza series%26rsquo; ludicrously rapid escalation into context, the first game only came out in 2005, and aside from numbered sequels there has also been a standalone spin-off set in17th century Kyoto. So that%26rsquo;s six full-sized games announced or released within 5 years. Gran Turismo 5 and Duke Nukem, please take note.

And to add further context (but mainly just because we really like bar graphs), here%26rsquo;s a visual depiction of Yakuza%26rsquo;s proliferation compared to other game series over the same period of time, in terms of standalone releases.

While similar in style and scope, the big two western open-world crime sprees are trailing way behind. Only the legendarily sequelled Pok%26eacute;mon and Warriors franchises have made significant headway on Sega%26rsquo;s gloriously nuts crime-%26lsquo;em-up. Both Japanese series also.Are amphetamines a regular lunchtime delicacy over there now or something?

Above: We like Yakuza 3 a lot. You will too

But still, we%26rsquo;re not complaining. The Yakuza series has long been a brilliantly bonkers hoot (read Dave M%26rsquo;sSuper Reviewof part three right now for evidence of that), so the more the merrier, we say. Though working off the series%26rsquo; current release/translation speed, it%26rsquo;ll be 2012 before we get part 5, and part 7 will be on the way by then.

ABOUT THE AUTHOR

Long-time GR+ writer Dave has been gaming with immense dedication ever since he failed dismally at some '80s arcade racer on a childhood day at the seaside (due to being too small to reach the controls without help). These days he's an enigmatic blend of beard-stroking narrative discussion and hard-hitting Psycho Crushers.
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