Fresh gameplay details uncovered for the Africa-set sequel
Jan 18, 2008
Jan 18, 2008
Despite outward similarities, this Ubisoft-developed sequel to Crytek's brilliant but flawed paradise island blaster will not be following in the footsteps of Crysis or the original Far Cry. Here the emphasis is on grimy realism, not sci-fi excess. In fact, Far Cry 2's creative director Clint Hocking draws intriguing parallels between his game and the theme of "man's inner madness" in the Joseph Conrad novel Heart Of Darkness, where monsters are metaphorical rather than ...
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The titles in development they don't want you to know about
Dec 11, 2007
Dec 11, 2007
There are some seriously anticipated sequels in the works right now, and were about to strip them bare before your eyes…
Gears of War 2
We loved Epics system seller as much as the next gamer. But, come on, after the never-ending hype it had... it wasnt finished, was it? The whole ‘leaping into a jeep and roaring off just as the long-awaited Brumak tottered into view reeked of a stitch-up, and when it was announced at E3 that PC owners would be getting a shedload of ...
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For all you gaming addicts looking for a fix, check out these treats:
Opoona - Wii
A very unusual little game for the Wii that combines community and relationship-building elements with a traditional RPG - a bit like, say, Animal Crossing but with a proper adventure to work through. Even better is the way it uses the Wiis Remote and Nunchuck, allowing you to move with the analog stick and battle by swinging the remote.
Crazi Taxi: Fare Wars - PSP
We reckon this is just about old enough now ...
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Multi:The head of Microsoft Game Studios isn't afraid of Sony
May 11, 2006
GamesRadar conducted a private interview Wednesday with Shane Kim, the head of Microsoft Game Studios. Speaking two days after Sony's PlayStation 3 press conference, a relaxed Kim revealed that Microsoft has not altered its course based on its competitor's announcements and movement. “We didn't change anything for our press conference. Nothing that Sony has promised is going to make us change our strategy.” He said that with the addition of the Grand Theft Auto franchise to Xbox ...
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Xbox 360 playtest! Get shots, gameplay footage and first impressions here...
May 19, 2005
Compared to EA's newest racing acquisition Burnout, the last Need for Speed outing was a little underwhelming.
While it sold well to those gamers who prefer to spend their money on fully established, 'safe' buys, Need for Speed wasn't anywhere near Burnout's level.
However, thanks to the new graphical splendour bestowed upon this new iteration by the advanced power of Xbox 360 (or should we say, ), NFS has been given a new lease of life.
Everything's just so much more intricately detailed ...
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