Karl Phillips writes, "Accidentally leaving my XBOX360 unplugged from my power outlet, my internal clock was wiped clean and my date and time were reverted back to the XBOX360's launch date. Without realizing this, I fired up the Too Human demo without signing into XBOX Live only to see both the Berserker and Commando classes were unlocked for use. It seems as long as the date remains 11-22-2005, those classes will be unlocked. Look on for screenshots of these classes unlocked…"
TheGameReviews.com got the chance to sit down with Silicon Knights CEO, Denis Dyack, to talk about their upcoming Xbox 360 exclusive, Too Human. One of the questions posed by TheGameReviews.com asked how the response has been to the Too Human demo that was released on Xbox Live to the general public this Monday to which he responded, by saying he is "ecstatic" about the response Too Human has had. He didn't give any specific numbers, but did ensure us that the demo has been downloaded "a lot."
Console Monster writes: "Microsoft's E3 press conference has come to an end and to celebrate; there is new content on the Xbox Live Marketplace. Here is the full list:
Too Human Demo is out on Xbox Live Marketplace, the demo is free and the size of demo is 1.09 GB and is rated T for Teen.
VG247: Microsoft just put out a press release saying the Too Human demo will hit Live at 6.00pm, UK time, on Monday.
Starting Monday, July 14th, Microsoft is going to bring E3 to the masses again this year, with their E3 2008 coverage on E3 Bringing It Home, including exclusive content and daily updates. Read the full press release, at GameVortex.com.
IGN Writes:
Silicon Knights president Denis Dyack has explained his recent comments on the popular NeoGaf forums in which he called out members of the forum who he felt had been unfairly criticising his new game, Too Human.
MTV Multiplayer writes:
XBK is really looking forward to this game Too Human, because of the variations of weapons and gameplay. They took it to the limit with this Golden eye 007 weapon known as the "KLOBB". The gun from the Nintendo 64 shooter was named in honor of Nintendo's Ken Lobb, who is now Creative Director of Microsoft Game Studios, working closely with Silicon Knights on Too Human.
Oh diggedy dear. Following yesterday's Wired revelation that Silicon Knights action-RPG Too Human was a meagre ten hours long, a poster on the Eurogamer forum, who also claims to have finished the game, has issued a withering broadside, claiming it's, essentially, terrible.
Denis Dyack, the big boss over at Silicon Knights has recently laid down the gauntlet and is now asking gamers whether or not they are "For" or "Against" upcoming RPG/action adventure game, Too Human.
Geekpulp writes "Two exclusive titles to be released with in the space of three (possibly two) months of each other, the close timing of each release means that the sale of one can potentially canabilize the market of the other. Product Marketing Manager for Xbox, Tom Hunt, believes that Ninja Gaiden 2 will be out sold by Too Human."
CVG writes: 360-exclusive bruiser Too Human is just "days way" from reaching that ever elusive 'gold' status, ending a development journey that's lasted since the PSone days.
Microsoft's Shane Kim has suggested that the 360's gaming line-up for 2008 could surpass last year's success. Kim stated this year's line up is "just as strong, if not stronger" than last year's
Gamerscore Blog writes:
Silicon Knights boss Denis Dyack believes halving Too Human co-op from four players to two "was just the right thing to do".
GCO: "Announced for November 2008 by Microsoft, today we can assure you that Gears of War 2 leaves precisely to Europe on 17 of November."