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Tom Clancy's Splinter Cell: Conviction




Feb 17, 2010
360 Preview | Tom Clancy's Splinter Cell: Conviction
360 - Tom Clancy's Splinter Cell: Conviction - Tom Clancy's Splinter Cell: Conviction – hands-on Picking up roughly two years after the events in Splinter Cell: Double Agent, Conviction puts you into the role of one very angry Sam Fisher and aims to strike a new balance between tip-toe snooping and punchy action. ... » Read More
Dec 21, 2009
360 Preview | Tom Clancy's Splinter Cell: Conviction
360 - Tom Clancy's Splinter Cell: Conviction - Tom Clancy's Splinter Cell: Conviction - hands-on A choke hold is a great bonding experience. Not between you and the man who’s holding a gun to your head – there’ll always be a tragic, longing awkwardness in that relationship – but between you and your fellow player, the guy flitting from shadow to shadow, circling around to spring up behind your captor and snap his neck like a bony pencil. ... » Read More
Oct 21, 2009
360 Preview | Tom Clancy's Splinter Cell: Conviction
360 - Tom Clancy's Splinter Cell: Conviction - Tom Clancy's Splinter Cell: Conviction Sam Fisher has gone from shadow warrior to wrecking ball. Splinter Cell fans may remember the series as somewhat sneaky – a matter of waiting for the right moment to knife someone in the back and plonk their body in a darkened stairwell. Conviction asks, why wait? ... » Read More
Aug 14, 2009
360 Preview | Tom Clancy's Splinter Cell: Conviction
360 - Tom Clancy's Splinter Cell: Conviction - Tom Clancy's Splinter Cell: Conviction – hands-on Ubisoft had never intended for anyone to play Conviction’s E3 demo, so it’s easy for us to completely break it within about four minutes of starting the game. We’re standing in a room, surrounded by armed men emptying round after round into Sam while he clutches bad guy Kobin by the throat and soaks up bullets like Robocop – while a forced cut-scene makes him invincible. ... » Read More
Jul 29, 2009
360 Preview | Tom Clancy's Splinter Cell: Conviction
360 - Tom Clancy's Splinter Cell: Conviction - Comic-Con 2009: Splinter Cell: Conviction Interview Editors Brett Elston and Chris Antista took some time last week to interview representatives from some of the biggest games Comic-Con 2009 had to offer. ... » Read More
Jun 4, 2009
360 Preview | Tom Clancy's Splinter Cell: Conviction
It's been said before, but this time they mean it. Boy, do they mean it... ... » Read More
Feb 6, 2008
360 Preview | Tom Clancy's Splinter Cell: Conviction
360 - Tom Clancy's Splinter Cell: Conviction - Tom Clancy's Splinter Cell: Conviction It’s been a long time since we last sat down in front of Splinter Cell: Conviction; so long, in fact, we’re beginning to wonder if we really saw it at all. Did we really see Sam choking policemen, battering terrorists with chairs and putting foes through tables? Does Sam really have a beard now? Yes, we did and yes, he does. With every delay a fresh torture, we’ve been kept waiting an age to get our hands on Sam’s latest ... » Read More
May 23, 2007
360 Preview | Tom Clancy's Splinter Cell: Conviction
Welcome to the final part of our week-long Splinter Cell preview. Check out Part 1, 2, 3 and 4 if you haven't already done so, then read on for more tantalizing details on this promising reimagining of the stealth genre. Splinter Cell has traditionally appeared on every format going, all the way down to Game Boy Advance. However, for the fifth installment in the series, Ubisoft Montreal has decided to make the game for PC and Xbox 360 only. But that's a good thing, if not for PS3 fans, then ... » Read More
May 22, 2007
360 Preview | Tom Clancy's Splinter Cell: Conviction
So, we've already grilled the producer of Splinter Cell: Conviction, put Sam Fisher under the personality microscope and examined Splinter Cell 's new gameplay direction. Now it's time to go a bit deeper, and explore the interaction that's possible between yourself, your enemies and your surroundings. With Splinter Cell: Conviction's new Bourne Identity -style action, it's not a case of simply finding the right bit of kit in your inventory to deal with a specific scenario. Sam Fisher's ... » Read More
May 19, 2007
360 Preview | Tom Clancy's Splinter Cell: Conviction
So far, we've had a chance to take a look at how Splinter Cell: Conviction throws a wrench into the SC gameplay you know and love. We've also caught a glimpse of the changing face of the series' hero, Sam Fisher. But now we've gone straight to the source, the game's producer, Dany Lepage, to find out more about the evolution the series is undertaking. GamesRadar: Will enemy AI have any recognition of the light around them? Will it be at all possible to hide in a dark corner? Dany Lepage: When ... » Read More
May 18, 2007
360 Preview | Tom Clancy's Splinter Cell: Conviction
Welcome to part two of our week-long Splinter Cell Conviction preview. Yesterday we looked at how the gameplay was changing to become a more reactive experience. Today we look at how Splinter Cell's main character, Sam Fisher, is getting a personality. While Splinter Dell Double Agent was beginning to give the series more of a plot and some motivation for Sam, it was still very much a stealth game from the traditional mold. But that's all changed. New Splinter Cell demands a more human ... » Read More
May 17, 2007
360 Preview | Tom Clancy's Splinter Cell: Conviction
The big change in Splinter Cell Conviction's gameplay is the dropping of the series' trademark 'light and shadow' gameplay. That's right, no more crouching in shadows and watching your lightness bar. It's being replaced with 'active stealth,' or 'improvisation' according to the game's senior producer, Mathieu Ferland. So what does that mean? Well, whereas in previous Splinter Cell games the main skill being tested was the player's patience (you sit in shadow, certain you're invisible and wait ... » Read More
Feb 13, 2007
360 Preview | Tom Clancy's Splinter Cell: Conviction
Not content on being the first console to sell ten million units in record time, while Sony botched the PS3 debut and Nintendos shaky-wavy low-def remote box can't be found anywhere, Microsoft arent resting on their laurels. And bagging Ubisofts leading man exclusively on Xbox 360 is another punch to the solar plexus of the competition. To say that Microsoft was pleased with the coup… well thats an understatement. And when they said Conviction s 360 exclusivity is “a testament to ... » Read More
The Knowledge
Tom Clancy's Splinter Cell: Conviction

Expected release date: 02/23/2010
Published by: Ubisoft
Developed by: Ubisoft
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