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RAGE




Nov 20, 2009
360 News from N4G | RAGE
360 - RAGE - Rage To Feature Classic id Weapons NowGamer: id Software's creative director has unveiled new details on the studio's upcoming post-apocalyptic FPS/combat racing hybrid...
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Nov 6, 2009
360 News from N4G | RAGE
360 - RAGE - Variety: Dedicated servers and Rage - news you probably don't want to hear Variety writes:

John Carmack, co-founder and technical wizard of the developer, says the company doesn't plan to support dedicated servers for the multiplayer component of "Rage," id's upcoming new action game.

"It's not cast in stone yet, but at this point no, we don't think we will have dedicated servers," he says.

Infinity Ward made the same decision for "Modern Warfare 2" and has been facing a massive backlash among its fans. The inevitable online petition has gathered over 183,000 signatures and even the developer has acknowledged the backlash.
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Sep 14, 2009
360 News from N4G | RAGE
360 - RAGE - Rage: Consistent Framerates Across All Platforms Lead designer for Rage confirms that the game will have consistent framerates across all platforms when it is released.
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Aug 25, 2009
360 News from N4G | RAGE
360 - RAGE - Multiplayer Beta For Rage Doubtful, Demo More Likely Sorry to burst your beta bubble folks, but it doesn't look like you'll be getting your hands on a multiplayer beta for id Software's post-apocalyptic FPS/racing hybrid Rage anytime soon.

Now, although id CEO Todd Hollenshead told VG247 that an open beta for Rage is doubtful, he also said, "There could be something that's more along the lines of a PC demo or maybe a Mac demo that comes out from a test perspective. But really, at this point, that's speculation."
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Aug 24, 2009
360 News from N4G | RAGE
360 - RAGE - We Love To Game - Possible RAGE demo We Love To Game speculates whether or not a RAGE demo will be on the way... not for a while of course, but if there will be one.
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Aug 24, 2009
360 News from N4G | RAGE
360 - RAGE - id boss Todd Hollenshead - the ultimate interview VG247: "When we say "ultimate," we don't mean he's going to die next week.

No sir.

Todd Hollenshead, id Software's inimitable CEO, is very much alive. We know, because Nathan got to quiz him on DOOM 4, RAGE, next gen consoles and so much more at QuakeCon earlier this month.

No stones were left unturned. Todd bore all."
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Aug 21, 2009
360 News from N4G | RAGE
360 - RAGE - id: 'Rage should become as big as Doom is' During a presentation today at GamesCom in Germany id Software's Lead Designer Matt Hooper talked about the future of Rage. Speaking to Gaming Only he said that "in the future the Rage franchise should become as big as Doom, Quake and Wolfenstein". With this statement Hooper wanted to give an indication of the importance of the new franchise to id Software.
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Aug 16, 2009
360 News from N4G | RAGE
360 - RAGE - Rage Designer Promises No Monster Closets One of the major criticism's lobbed at Doom 3 was its reliance on a "monster closet" system for spawning enemies into a level when trigger points were reached. It may have provided for plenty of frights on the first play through, but many gamers simply memorized the spawn points making short work of Zombies, Cyberdemons, and Hell Knights.

With Rage, the developers are trying to avoid the criticisms of the past and make gamers rethink the concept of an "id game." In a recent interview with 1UP, Matt Hooper, leader designer on Rage, gave strong reassurance that gamers have seen the last of those dreadful closets.
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Aug 15, 2009
360 News from N4G | RAGE
360 - RAGE - Quakecon - Rage keynote liveblog now live VG247: Quakecon hasn't finished yet, suckers. Nathan's still in the Texan house, and he's now updating from the Gaylord Texan on a "special" presentation of the latest Rage build.
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Aug 15, 2009
360 News from N4G | RAGE
360 - RAGE - The Road Rage Version Of A Headshot Kotaku: The lead designer of Rage wants the driving parts of id's game to feel comfortable for shooter gamers. So, I asked, what's the road version of a headshot? Scoring a headshot in a shooter is, after all the most celebrated action in many first-person shooters. So what is a headshot on wheels in Rage?
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Aug 14, 2009
360 News from N4G | RAGE
360 - RAGE - QuakeCon 2009 bears gifts: New "Rage" trailer Initially unveiled at 2007's QuakeCon, first-person shooter juggernaut id Software (Doom, Quake) debuted this detailed trailer yesterday following two long years of limited information.
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Aug 14, 2009
360 News from N4G | RAGE
360 - RAGE - Rage: 34 impressive screenshots from the QuakeCon Trailer! "pcgames.de" published 34 HD shots from the QuakeCon 2009 trailer!
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Aug 14, 2009
360 News from N4G | RAGE
360 - RAGE - Rage's First Level Hasn't Even Been Built Yet You'd think designing a video game would be somewhat of a linear experience. The first thing you build is the first level…right? Not with Rage.

id Software technical director John Carmack pulled back the veil on the long-in-development shooter Rage during his QuakeCon keynote in Texas today and revealed id Software has yet to even build the first level for Rage because the company is trying something new with Rage.
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Aug 13, 2009
360 News from N4G | RAGE
360 - RAGE - DOOM, Rage and Bethesda games snapped on Quakecon stage VG247: We've received the first image of the Quakecon stage as it's being set up, and it looks as though we may be getting a look at something DOOM-related tonight.
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Aug 11, 2009
360 News from N4G | RAGE
360 - RAGE - Rage confirmed for GamesCom VG247: EA's confirmed to VG247 that id's Rage will be in the hizouse at GamesCom next week.
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Aug 3, 2009
360 News from N4G | RAGE
360 - RAGE - id Responds to Rage PS3 Concerns Following up on word that, at this stage in development, the Xbox 360 version of Rage runs faster than the PlayStation 3 build, new details have surfaced, indicating PS3 owners should have nothing to worry about when the game is eventually released.

"We are committed to ensuring that gamers on all platforms have a great RAGE experience," developer id said of the "ruckus" in a Twitter update.
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Jul 31, 2009
360 News from N4G | RAGE
360 - RAGE - Carmack confident RAGE will be 60fps on all platforms John Carmack of iD Software reveals that RAGE's framerate suffers considerably on the PlayStation 3.

In the latest Edge magazine, programming wizard John Carmack states that the Xbox 360 version of RAGE just about matches the 60fps framerate of the PC version, while the PS3 only runs the game at around 20-30fps at this stage in development.

Previously Carmack has stated that the PS3 is a little bit slower at running RAGE, but this is the first time we've been told by just how much. However, iD Software still intends to release all three versions at 60fps and they're confident they can achieve this.
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Jul 30, 2009
360 News from N4G | RAGE
360 - RAGE - Carmack: Rage runs faster on Xbox 360 The Xbox 360 and PC versions of id's Rage sport higher framerates than the PlayStation 3 version, the latest issue of Edge magazine reveals.
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Jul 18, 2009
360 News from N4G | RAGE
360 - RAGE - More Info About Id's RAGE John Carmack has revealed some new bits of info in the latest edition of Game Informer, including confirming that the game was indeed cut back due to the limitations of DVD (Something that was previously denied), and also talking about the technical hurdles of developing for each platform.
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Jul 13, 2009
360 News from N4G | RAGE
360 - RAGE - RAGE Website Opens, Ripe for Exploration A website for id's upcoming shooter, RAGE, has opened up, giving gamers a chance to explore a small environment. In all honesty, there's not much there yet, just a few objects to zoom in on and look at.
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The Knowledge

RAGE

Genre: Shooter
Expected release date: TBA
Published by: EA GAMES
Developed by: id Software
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