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			<title>GamesRadar - Ghostbusters The Video Game</title>
	    	<link>http://www.gamesradar.com/xbox360/ghostbusters-the-video-game/g-20070116111525361048</link>
	    	<description></description>
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    					<title>On Ghostbusters' non-appearance at PAX (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-195623.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/195000/195623_1_hs.jpg" /&gt;&lt;br /&gt;Vivendi Games bought the rights to the PAX badge lanyards way back in January and actually delivered them to PAX in June, two months before PAX 2008 began. Just a few weeks before the show the Activision Blizzard merger became official and the new company decided it didn&#039;t want to publish the Ghostbusters game after all, leaving PAX with advertising a game that is currently &amp;quot;between publishers&amp;quot;. As PAX head man Robert Khoo stated, &amp;quot;&amp;quot;We didn&#039;t have much of a choice as finding an alternate lanyard provider, so we just ran with it.&amp;quot; The game is still expected to be released sometime in 2009 but a new publisher has yet to be announced.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Sep 8, 2008
    							
    						
    					
    				
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    					<title>Ghostbusters: The Video Game (PS3/X360/PC) Pre-Orders Canceled (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-191124.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/191000/191124_1_hs.jpg" /&gt;&lt;br /&gt;WorthPlaying writes: &amp;quot;Equipped with a variety of unique weapons and gadgets, players will hunt, fight and capture a wide range of supernatural villains in a funny and frightening battle to save New York City from its latest paranormal plague. Gamestop has notified its customers that their Ghostbusters pre-orders have been canceled, and that they can get a refund or put the money toward another title.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 30, 2008
    							
    						
    					
    				
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    					<title>The 8 scariest games this fall (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/f/the-8-scariest-games-this-fall/a-2008081910254427030/g-20070116111525361048</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/08/Horror%20Showdown/Screens/PCG175.feat_valve4.lfd7--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;With Halloween around the corner, a handful of horrifying games are being prepped to leave their pants-wetting-induced mark on your couch this fall. Some of the titles listed don&amp;#8217;t yet have US release dates (The Last Guy, Ghostbusters, Fatal Frame), but we&amp;#8217;re confident they&amp;#8217;ll be hitting our shores sooner rather than later. And like any great horror game, the ones listed below require you to rely on your noggin (and a small ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>feature</category>
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    								Aug 19, 2008
    							
    						
    					
    				
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    					<title>&quot;Ghostbusters will be published,&quot; says Randel (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-180525.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/180000/180525_1_hs.jpg" /&gt;&lt;br /&gt;In wake of the recent news that Ghostbusters: The Videogame has been put out to tender, Terminal Reality boss Mark Randel told videogaming247 today that the game will be published.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 6, 2008
    							
    						
    					
    				
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    					<title>Still a Ghost of a Chance for Ghostbusters (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-180217.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/180000/180217_1_hs.jpg" /&gt;&lt;br /&gt;Next year (that&#039;s 2009 if you&#039;re not paying attention) is the 25th anniversary of Ghostbusters, and that may factor into the delay of the game, perhaps so the game release coincides with a re-release of the movies on DVD with new special features and commentaries.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 6, 2008
    							
    						
    					
    				
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    					<title>Sony to Revive Ghostbusters? (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-179773.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/179000/179773_1_hs.jpg" /&gt;&lt;br /&gt;The film studio has been in talks with Activision, which pulled the multi-format title as part of its restructuring process, in an attempt to launch the game in 2009.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 5, 2008
    							
    						
    					
    				
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    					<title>Ghostbusters The Video Game - hands on (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/ghostbusters-the-video-game/preview/ghostbusters-the-video-game-hands-on/a-2008080413410814037/g-20070116111525361048</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/G/Ghostbusters/Bulk%20Viewers/PC_PS3_360/2008-07-14/DGA%20GB%20Xbx%20(107)--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;As I stepped out of the Ecto-1 and stood on the steps of the New York Public Library alongside Ernie Hudson, Dan Aykroyd, and Harold Ramis (Bill Murray isn&amp;#8217;t along for this particular call) listening to the team chatter, Ghostbusters&amp;#8217; Associate Producer Ryan French explained that my experimental proton pack was fully loaded for the purposes of this demo. ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>preview</category>
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    								Aug 4, 2008
    							
    						
    					
    				
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    					<title>Ghostbusters on Xbox 360 Calls Us (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-177890.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/177000/177890_2_hs.jpg" /&gt;&lt;br /&gt;HDR received a playable build of the Library level of Ghostbusters on Xbox 360. What gives?&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Aug 1, 2008
    							
    						
    					
    				
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    					<title>Ghostbusters To Ship Spring 2008?  (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-177873.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/177000/177873_1_hs.jpg" /&gt;&lt;br /&gt;Gamerchip.com: Could this just be some late mail or does someone know something we don&#039;t?
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 &lt;br&gt; Activision have sent out game demo&#039;s, complete with note stating that Ghostbusters will be shipping in the Australian Spring.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 1, 2008
    							
    						
    					
    				
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    					<title>Brian Crecente In &quot;Preview Impossible&quot; (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-177893.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/177000/177893_1_hs.jpg" /&gt;&lt;br /&gt;Ripten writes:
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 &lt;br&gt; &amp;quot;When high profile corporations merge, the innocent are often caught in the crossfire. Unsuspecting developers and PR ninjas can sometimes feel like they have no place to turn. There is one man however, who specializes in the impossible - that man is none other than Kotaku&#039;s Editor-in-Chief, Brian Crecente.
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 &lt;br&gt; Word hit the street several days ago that Activision&#039;s once proudly touted Ghostbusters title was being dropped by the publisher. Looking to set the record straight, one PR rep (codename: Evil PR Ninja Monkey) decided to take matters into his own hands and send a preview copy (with no embargo date) to Crecente.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 1, 2008
    							
    						
    					
    				
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    					<title>Ghostbusters Game to Fuel New Ghostbusters Film? (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-177840.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/177000/177840_1_hs.jpg" /&gt;&lt;br /&gt;Brutal Gamer writes:
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 &lt;br&gt; &amp;quot;Rumors are currently circulating from popular movie website &amp;quot;Dread Central&amp;quot; that the original crew from the 80s Ghostbusters are in plans to create a new film, including the ever hard to please Bill Murray.
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 &lt;br&gt; The actors surprisingly reunited for the video game&#039;s voices despite the fact they could never all agree to make a movie sequel&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Aug 1, 2008
    							
    						
    					
    				
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    					<title>&quot;Ghostbuster The Video Game Very Much Alive, Sitting on My Desk&quot; (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-177796.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/177000/177796_1_hs.jpg" /&gt;&lt;br /&gt;&amp;quot; This is downright odd.
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 &lt;br&gt; Just two days after word hit that Activision was taking inventory of future Sierra titles, including Ghostbusters The Video Game and Brutal Legend, and trying to decide which to publish and which to mothball, I received this in the mail. &amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 31, 2008
    							
    						
    					
    				
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    					<title>Ghostbusters game delayed to 2009, but who's publishing it? (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-177771.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/177000/177771_1_hs.jpg" /&gt;&lt;br /&gt;Ben Fritz writes:
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 &lt;br&gt; By now everybody knows that Activision Blizzard didn&#039;t include &amp;quot;Ghostbusters,&amp;quot; which was scheduled to come out this fall, on the list of Vivendi games it is planning to publish post-merger.
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 &lt;br&gt; But beyond a vague statement from a PR rep that the game is &amp;quot;not canceled,&amp;quot; there&#039;s been no indication yet of what will happen to the &amp;quot;Ghostbusters&amp;quot; game. Since it&#039;s so close to completion, surely it won&#039;t just be thrown to oblivion and never published, right?&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 31, 2008
    							
    						
    					
    				
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    					<title>Ghostbusters to be &quot;put out to tender&quot;: source (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-176612.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/176000/176612_1_hs.jpg" /&gt;&lt;br /&gt;Speaking under conditions of anonymity, a UK source familiar with the situation surrounding the Activision Blizzard merger has confirmed that Ghostbusters has not been canned, and is to be put out to tender.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 29, 2008
    							
    						
    					
    				
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    					<title>Sierra says Ghostbusters is not canceled (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-176563.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/176000/176563_1_hs.jpg" /&gt;&lt;br /&gt;The internet reacted violently to the news that the new Ghostbusters game was no longer in development, due to its absence on Activision Blizzard&#039;s release list. &amp;quot;It is not canceled and it will not be canceled&amp;quot;, says Sierra PR.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 29, 2008
    							
    						
    					
    				
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    					<title>Activision cans Ghostbusters game (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-176553.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/176000/176553_1_hs.jpg" /&gt;&lt;br /&gt;Activision Blizzard have held the anti-E3 by submitting their latest release schedule with no mention of forthcoming titles Ghostbusters, Brutal Legend, Chronicles of Riddick: Assault on Dark Athena, World at Conflict: Soviet Assault, 50 Cent Blood on the Sand, Zombie Wranglers, Leisure Suit Larry: Box Office Bust, as well as several Xbox Live Arcade titles.
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 &lt;br&gt; They have already reported that the will be scaling back operations across a handful of development studios, and this latest announcement leaves these titles in doubt.
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 &lt;br&gt; A representative from Activision Blizzard has said &amp;quot;We are reviewing our options regarding those titles that we will not be publishing.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 29, 2008
    							
    						
    					
    				
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    					<title>E3 08: Ghostbusters - Trailer (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/ghostbusters-the-video-game/videos/g-20070116111525361048/v-20080715145235211079</link>
				    
				
				
				    
    				
				    
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				<category>video</category>
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    								Jul 15, 2008
    							
    						
    					
    				
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    					<title>E3 08: Ghostbusters: The Video Game demo footage (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-169877.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/169000/169877_1_hs.jpg" /&gt;&lt;br /&gt;Destructoid writes: &amp;quot;And the E3 videos keep on a&#039;coming. This latest footage comes from our friends over at G4, who got some time with associate producer Ryan French and the latest demo of Sierra&#039;s upcoming Ghostbusters: The Video Game (maybe no one told them we spell it &amp;quot;videogame&amp;quot; round these parts). Although it&#039;s coming out for virtually every system this demo is shown running on the game&#039;s primary platform, the PlayStation 3.
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 &lt;br&gt; Interesting fact that&#039;s revealed during the hands-on: it turns out that the rookie Ghostbuster that you&#039;ll be controlling was actually modeled after Ryan. It may have just been a way for the studio to save money, but getting a character modeled after you is still pretty damn cool.
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 &lt;br&gt; One feature that I found pretty interesting is that while you&#039;ll get money for every ghost you capture, you&#039;ll also get charged by the city of New York for all the collateral damage you cause. What money you get to keep after every mission can then be spent to upgrade your equipment, so it should give trigger happy players some pause before they start blowing up public buildings -- to enjoy the beautiful destruction effects -- unless they don&#039;t care about getting the latest in proton pack technology.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 15, 2008
    							
    						
    					
    				
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   						<title>Ghostbusters The Video Game (Screenshots)</title>
    				
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/ghostbusters-the-video-game/screenshots/g-20070116111525361048</link>
				    
				
				
				    
    				
				    
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				<category>screenshot</category>
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    								Jul 14, 2008
    							
    						
    					
    				
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    					<title>Ghostbusters - hands-on (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/ghostbusters-the-video-game/preview/ghostbusters-hands-on/a-200807141843665084/g-20070116111525361048</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/G/Ghostbusters/Bulk%20Viewers/PC_PS3_360/2008-07-14/DGA%20GB%20Xbx--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;For children of the &#039;80s, there are many pop culture touchtones - just watch VH1 on any given Sunday and you will see dozens of examples. One of the biggest was Ghostbusters, and after two decades since Ghostbusters II and the series&#039; descent into nostalgic obscurity, it&#039;s making a return in a big way to consoles and PC. That is a damn sight better than&amp;#160;Extreme Ghostbusters...&lt;/p&gt;&lt;p&gt;Granted, thanks to the wonders of the internet and ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>preview</category>
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    								Jul 14, 2008
    							
    						
    					
    				
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    					<title>Moranis is not lending his voice to Ghostbusters: The Video Game (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-160843.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/160000/160843_1_hs.jpg" /&gt;&lt;br /&gt;Console Monster writes: The main cast are all lending their voices to the upcoming Ghostbusters game, set for release in September this year. Bill Murray, Dan Ackroyd, Ernie Hudson will all be featured, plus more. However, the news comes that Rick Moranis, who played the hilarious Louis Tully, will not be reprising his role for the game.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jun 24, 2008
    							
    						
    					
    				
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    					<title>'Ghostbusters: The Video Game' (PS3/X360/PC) Goes On Promo Tour With ECTO-1 (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-159749.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/159000/159749_1_hs.jpg" /&gt;&lt;br /&gt;WorthPlaying writes: &amp;quot;ECTO-1 will be stopping at several destinations across the U.S. throughout the tour, five of which are in partnership with the Boost Mobile Nightshift and Hot Import Nights events. Additionally, fans will have the chance to get up close and personal with ECTO-1 at Knott&#039;s Scary Farm and the L.A. Auto Show later this year.
 &lt;br&gt; 
 &lt;br&gt; ECTO-1 Tour Schedule:
 &lt;br&gt;&lt;br&gt; * June 21 ¿ Nightshift New York (Belmont Raceway; New York, NY)
 &lt;br&gt;     * August 9 ¿ Nightshift Pomona (Pomona Fairplex; Pomona, CA)
 &lt;br&gt;     * August 29-31 ¿ Penny Arcade Expo (Seattle Conv. Ctr; Seattle, WA)
 &lt;br&gt;     * Sept. 20 ¿ Nightshift Pleasanton (Alameda Fairgrounds; Pleasanton, CA)
 &lt;br&gt;     * Sept. 27 ¿ Hot Import Nights (Minneapolis Conv. Ctr; Minneapolis, MN)
 &lt;br&gt;     * Oct. 11 ¿ Hot Import Nights (Dallas Conv. Ctr; Dallas, TX)
 &lt;br&gt;     * Oct. 15 ¿ Nov. 1 ¿ Knott&#039;s Scary Farm (Knott&#039;s Berry Farm; Buena Park, CA)
 &lt;br&gt;     * Nov. 19-30 ¿ L.A. Auto Show (L.A. Conv. Ctr; Los Angeles, CA)&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Jun 20, 2008
    							
    						
    					
    				
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    					<title>Zootfly Ghostbusters footage helped sell concept (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-159063.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/159000/159063_1_hs.jpg" /&gt;&lt;br /&gt;Gain Odgens: &amp;quot;Cast your minds back to when you saw that first footage of what was reported to be a brand new Ghostbusters game. It looked good but wasn&#039;t to be as the developer, Zootfly, didn&#039;t hold any rights to the license and had to can it in the end.
 &lt;br&gt; 
 &lt;br&gt; Early tech demos were removed at the request of Sony Pictures and all references to the game were removed from the company&#039;s website while negotiations over the rights continued behind closed doors. As it turned out Terminal Reality and Sierra were in those talks.
 &lt;br&gt; 
 &lt;br&gt; OXM asked Mark Randel, president of Terminal Reality, about the test footage released early last year. &amp;quot;They had no knowledge - we were already working on the game six to nine months at that time, and the license was either signed or about to be signed. &amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Jun 19, 2008
    							
    						
    					
    				
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    					<title>Ghostbusters Game Built To Offer Scares Or Laughs Every 15 Feet  (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-156824.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/156000/156824_1_hs.png" /&gt;&lt;br /&gt;MTV Multiplayer writes: &amp;quot;Like fellow Multiplayer reporter Patrick Klepek, I too grew up with the &amp;quot;Ghostbusters&amp;quot; films and plastic Proton Packs. So when I saw the Egon, Ray and Winston battling apparitions and making quips in the New York Public Library - all rendered on the PS3 - I was taken aback.
 &lt;br&gt; 
 &lt;br&gt; It was like watching a long-lost &amp;quot;Ghostbusters&amp;quot; sequel.
 &lt;br&gt;&lt;br&gt; &amp;quot;Our intent was to combine the action of &#039;Gears of War&#039; and the comedy [of the films],&amp;quot; Brendan Gross, development director at Terminal Reality, at a Sierra demo earlier this wee. &amp;quot;We tried to have something funny or scary every 15 feet.&amp;quot;
 &lt;br&gt; 
 &lt;br&gt; Gross told me that his studio is trying to take greater care making a movie game than gamers would normally expect. &amp;quot;We&#039;re really moving more down that direction, especially with the generation three platforms,&amp;quot; he said. For &amp;quot;Ghostbusters&amp;quot; specifically, he said it helped to have the development time frame that they had (they&#039;ve been developing the game for over two years). And having worked on the &amp;quot;Aeon Flux&amp;quot; movie game, the development studio knows the pitfalls of trying to to have a product released in tandem with a licensed film.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jun 12, 2008
    							
    						
    					
    				
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    					<title>Ghostbusters script is 480 pages long, says actual Ghostbuster (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-152704.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/152000/152704_1_hs.jpg" /&gt;&lt;br /&gt;VG247: Speaking to videogaming247, Ernie Hudson - the actor who played Winston Zeddmore in the Ghostbusters movie - has revealed the length of the upcoming game&#039;s script. Basically, it&#039;s a half a Haze.
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;You know, I read the script, and it&#039;s a really good script,&amp;quot; he said. &amp;quot;It&#039;s huge. It covers every possibility. A regular film script is 120 pages, this thing&#039;s 480 pages, or something.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jun 3, 2008
    							
    						
    					
    				
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    					<title>Sierra forks out "a lot" of money on European Ghostbusters ambulance - pictures (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-149790.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/149000/149790_hs.jpg" /&gt;&lt;br /&gt;VG247: Sierra showed off Ecto-1 at the MCM Expo in London this weekend, and told videogaming247 that the car is actually a different one to the Ghostbusters-mobile currently being dragged around the US to promote the upcoming game.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								May 27, 2008
    							
    						
    					
    				
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    					<title>Ghostbusters Sony Gamer's Day (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-146717.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/146000/146717_hs.jpg" /&gt;&lt;br /&gt;This is a video of Ghostbusters the game shown at Sony&#039;s Gamer Day. Kotaku made some interesting notes about the title on things they noticed in the video that is on Youtube. Some of the footage is new while other parts we have already seen.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								May 17, 2008
    							
    						
    					
    				
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    					<title>SpikeTV to Debut Ghostbusters Gameplay Footage (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-143743.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/143000/143743_hs.jpg" /&gt;&lt;br /&gt;GameTrailers TV with Geoff Keighley will be premiering gameplay footage of not only Gears of War 2, but also of Ghostbusters: The Videogame. The Gears of War 2 footage will be introduced by Lead Designer Cliff Bleszinski. The show is set to air May 9th at 1:00AM ET/PT. The video will then appear on GameTrailers.com at 11pm PT.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								May 9, 2008
    							
    						
    					
    				
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    					<title>'Ghostbusters' Developer Prefers Working On PS3 First  (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-141731.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/141000/141731_hs.jpg" /&gt;&lt;br /&gt;MTV Multiplayer writes: &amp;quot;We&#039;ve seen many developers struggle with multi-platform development this generation. Xbox 360 and PlayStation 3 are different technical beasts. Complications with the wildly popular Unreal Engine 3 middleware have made things even more difficult.
 &lt;br&gt; 
 &lt;br&gt; Terminal Reality, the studio behind the upcoming &amp;quot;Ghostbusters,&amp;quot; spent a lot of time evaluating each console before moving forward with their first next-generation game, Terminal Reality president Mark Randell told MTV Multiplayer at a Sierra media event last month.
 &lt;br&gt; 
 &lt;br&gt; In the end, contrary to most teams this generation, they decided to make PlayStation 3 their lead development platform for &amp;quot;Ghostbusters.&amp;quot; Here&#039;s why.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								May 3, 2008
    							
    						
    					
    				
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    					<title>No DS PKE meter in Wii Ghostbusters, says Randel (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-140770.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/140000/140770_hs.jpg" /&gt;&lt;br /&gt;In an email to videogaming247, Terminal Reality boss Mark Randel said that the DS won&#039;t be used as PKE meter in the Wii version of Ghostbusters as videogaming247.com mistakenly reported yesterday.
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;I&#039;m sorry to report that, unfortunately, this is not a feature of the Wii and DS version of the game,&amp;quot; he wrote, smearing egg on VG247s faces. &amp;quot;It would have been really cool though.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Apr 30, 2008
    							
    						
    					
    				
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    					<title>Ghostbusters could come to PSP  (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/psp/xbox360/News-140444.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/140000/140444_hs.jpg" /&gt;&lt;br /&gt;Terminal Reality has revealed the new Ghostbusters game could make it onto PSP after all.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Apr 29, 2008
    							
    						
    					
    				
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    					<title>Ghostbuster: The Video Game:  Co-op, DLC, and story info (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-140409.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/140000/140409_hs.jpg" /&gt;&lt;br /&gt;Terminal Reality, developer for the upcoming Ghostbuster game just announced new information about cooperative play, DLC for all systems, and authenticity of the storyline.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Apr 29, 2008
    							
    						
    					
    				
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    					<title>Ghostbusters: The Video Game release date (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-140200.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/140000/140200_hs.jpg" /&gt;&lt;br /&gt;Strap on that proton pack and get ready to be slimed, the Ghostbusters are back. The Ghostbusters: The Video Game release date is set for October 14th, 2008.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Apr 28, 2008
    							
    						
    					
    				
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    					<title>Bill Murray recording his Ghostbusters game lines this week (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-140218.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/140000/140218_hs.jpg" /&gt;&lt;br /&gt;Speaking to videogaming247 at the Sierra Spring Break 08 in Mallorca last week, Terminal Reality boss Mark Randel said that Bill Murray would be recording his lines for the Ghostbusters game this week.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Apr 28, 2008
    							
    						
    					
    				
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    					<title>Not all of Ghostbusters game set in NYC - players to enter spirit world (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-140202.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/140000/140202_hs.jpg" /&gt;&lt;br /&gt;Speaking to videogaming247 at the Sierra Spring Break 08 in Mallorca last week, Terminal Reality boss Mark Randel said that only part of the Ghostbusters campaign would be set in New York.
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;Definitely the action takes place in New York City and some iconic locations around there,&amp;quot; he said enthusiastically. &amp;quot;But I really can&#039;t say any more with out giving too much away of the story.&amp;quot;
 &lt;br&gt; 
 &lt;br&gt; However, he then proceeded to let us in to a little secret - which now isn&#039;t, obviously.
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;It does stay in New York City but you do enter the other world,&amp;quot; he said. &amp;quot;So it&#039;s not all in the real world.&amp;quot;
 &lt;br&gt; 
 &lt;br&gt; We asked him if you enter the spirit world. And he said:
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;Yes.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Apr 28, 2008
    							
    						
    					
    				
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    					<title>Ghostbusters Stays True To Ray Parker Jr. (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-140102.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/140000/140102_hs.jpg" /&gt;&lt;br /&gt;&amp;quot;Developer Terminal Reality was at one point pondering having a modern band redo the classic Ghostbusters theme for their upcoming game, lovingly previewed earlier today by our own Flynn De Marco, but as executive producer Brendan Goss would soon realize, people don&#039;t react well to blasphemy.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Apr 28, 2008
    							
    						
    					
    				
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    					<title>Six new Ghostbusters screenshots (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/ghostbusters-the-video-game/news/six-new-ghostbusters-screenshots/a-20080428111840348022/g-20070116111525361048</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Games/G/Ghostbusters/Bulk%20Viewers/PC_PS3_360/2008-04-28/GhostBusters%20March711--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;We&#039;ve got six new screenshots from the new Ghostbusters game, revealing for the first time original Ghostbuster Winston fighting his way through ectoplasmic slime.The screenshots seem to show heavy amount of destructible environments, authentic Ghostbuster ghosts and a whole lot of slime. We can&#039;t really think of anything else it needs.&lt;/p&gt;&lt;p&gt;The shots also look pretty sweet too, with kudos especially going to the work on the character ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Apr 28, 2008
    							
    						
    					
    				
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    					<title>Sierra Spring Break 08: Exclusive Ghostbusters DLC for both PS3 and 360 (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-140034.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/140000/140034_hs.jpg" /&gt;&lt;br /&gt;Speaking to videogaming247 at the Sierra Spring Break 08 in Mallorca last week, Terminal Reality president Mark Randel said that there will be exclusive downloadable content for both PS3 and 360 versions of Ghostbusters, although there will also be some content available for both.
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;You have to buy the PS3, 360, Wii and DS [versions],&amp;quot; he said when asked how gamers would get the complete Ghostbusters experience.
 &lt;br&gt; 
 &lt;br&gt; More through the link.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Apr 28, 2008
    							
    						
    					
    				
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    					<title>Sierra Spring Break 08: No online co-op for main Ghostbusters campaign (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-140036.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/140000/140036_hs.jpg" /&gt;&lt;br /&gt;Speaking to videogaming247 at the Sierra Spring Break 08 in Mallorca last week, Terminal Reality studio director John O&#039;Keefe said that there will be no online co-op enabled in the main Ghostbusters campaign, but that the various side-missions will include this feature.
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;If you remember, the comedy and scares were really important to the feel of the movie and we really wanted to replicate that,&amp;quot; he said. &amp;quot;We want you to feel like you&#039;re a Ghostbuster...
 &lt;br&gt; 
 &lt;br&gt; More through the link.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Apr 28, 2008
    							
    						
    					
    				
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    					<title>Sierra Spring Break 08: Stay Puff't confirmed for Ghostbusters, Infernal Engine looks amazing (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-140026.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/140000/140026_hs.jpg" /&gt;&lt;br /&gt;Speaking to videogaming247 at the Sierra Spring Break 08 in Mallorca last week, Terminal Reality confirmed the everybody&#039;s favourite Marshmallow Man, Stay Puff&#039;t, will definitely feature in the upcoming Ghostbusters game, and showed the meltable monster off in a highly impressive Infernal Engine demo.
 &lt;br&gt; 
 &lt;br&gt; The first thing we saw in the tech display was 500 metal objects being dropped randomly into the game environment.
 &lt;br&gt; 
 &lt;br&gt; &amp;quot;What you can see here is that I can push against the pile [of objects] and the player can interact with physically simulated objects with no jitter, no pushing and no disability problems,&amp;quot; said Mark Randel, Terminal Reality president.
 &lt;br&gt; 
 &lt;br&gt; More through the link&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
    			<pubDate>
    				
    					
    					
    					
    						
    						
    							
    							
    								Apr 28, 2008
    							
    						
    					
    				
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    					<title>Ghostbusters site goes live, Mr. Puft unreachable for comment (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-133231.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/133000/133231_hs.jpg" /&gt;&lt;br /&gt;Destructoid writes: &amp;quot;A game site going live isn&#039;t normally an incredibly exciting part of a hyped game&#039;s belabored crawl to a release date, that is unless it&#039;s the site for Ghostbusters: The Game, at which point all bets are off and any new media is like perfectly melon-balled spheres of mana from heaven, fed to you by two shaven love-slaves whilst reclining on a dais carved from pure gold. Don&#039;t believe me? Just ask Colette; the woman literally urinated all over the new carpet in my office (utility closet) here at HQ when I showed her the site.&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Apr 10, 2008
    							
    						
    					
    				
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    					<title>Activision could kill off Sierra projects (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/ghostbusters-the-video-game/news/activision-could-kill-off-sierra-projects/a-20080320135324585041/g-20070116111525361048</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Other/Company%20Logos/Sierra/Sierra--article_blog_image.jpg" /&gt;&lt;br /&gt;A Variety report says unrest is growing at Vivendi Games&#039; Sierra label because all of its titles will soon have to be pitched to new corporate masters at Activision.&#034;Development teams on all of Vivendi&#039;s games now have to essentially pitch their projects to Activision executives,&#034; writes Ben Fritz, who cites numerous sources in a report on Variety&#039;s The Cut Scene blog.&#034;Until the merger is technically complete, work proceeds as usual, but once ...&lt;br/&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Mar 20, 2008
    							
    						
    					
    				
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    					<title>Retail Radar: UK dates for Fable 2, Ghostbusters (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-124278.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/124000/124278_hs.jpg" /&gt;&lt;br /&gt;Play.com let slip dates for a bunch of titles including Fable 2, Ghostbusters, Prototype, Ninja Gaiden II, and The Bourne Conspiracy.
 &lt;br&gt; 
 &lt;br&gt; The dates:
 &lt;br&gt; - Fable 2: May 30
 &lt;br&gt; - Ghostbusters: September 26
 &lt;br&gt; - Prototype: June 27
 &lt;br&gt; - The Bourne Conspiracy: June 27
 &lt;br&gt; - Ninja Gaiden II: March 28
 &lt;br&gt; - Iron Man: May 30
 &lt;br&gt; - WALL-E: May 4
 &lt;br&gt; - Lego Batman: &amp;quot;sometime in September&amp;quot;&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Mar 17, 2008
    							
    						
    					
    				
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    					<title>Ghostbusters to have "presence" at London consumer show (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-118742.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/118000/118742_hs.jpg" /&gt;&lt;br /&gt;VG247 is reporting that Terminal Reality-developed movie adaptation Ghostbusters with have a &amp;quot;presence&amp;quot; at Play.com Live, to be held in London later this month. Vivendi confirmed the game will be at the event in some shape or form, but wouldn&#039;t say what.
 &lt;br&gt; 
 &lt;br&gt; There&#039;s loads of other info on the show on the site.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Mar 4, 2008
    							
    						
    					
    				
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    					<title>Gaming's greatest Fatties (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/f/gamings-greatest-fatties/a-2008022214135170050/g-20070116111525361048</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Other/Features/2008/Fatties/Buff--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Just in time for Black History Month, GamesRadar is proud to present a completely unrelated article about fat people. Chubbies are everywhere these days. Your next door neighbor could be a fatty. More than likely, your mom is one, too. Oh, Snap!&amp;#160; ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>feature</category>
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    								Feb 22, 2008
    							
    						
    					
    				
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    					<title>2007's worst kept gaming secrets (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/f/2007s-worst-kept-gaming-secrets/a-2007121891049261090/g-20070116111525361048</link>
				    
				
				
				    
    				
						
					    
					    	<description>18th Dec, 2007

There are some things that developers and publishers just don&#039;t want you to know. And given the unnaturally high number of game announcements, hardware revelations, industry shake-ups, and all round cool things going on this year, they&#039;ve wanted you to not know a lot during 2007. Thankfully though, the internet exists, and thus nothing is sacred.

That&#039;s the eternal irony of the games industry. It&#039;s a business which tries to shroud itself in secrecy, but whose patrons congregate ...&lt;br/&gt;</description>
					    	
				    
				    
				
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    								Dec 18, 2007
    							
    						
    					
    				
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    					<title>Ghostbusters The Video Game (Preview)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/ghostbusters-the-video-game/preview/ghostbusters-the-video-game/a-20071212154523159060/g-20070116111525361048</link>
				    
				
				
				    
    				
						
					    
					    	<description>Dec 12, 2007

There&#039;s nothing quite like a comeback story to capture the imagination. In 1989, the Ghostbusters were down and out, broke and about as popular as a council health inspector about to rupture a spirit containment system.

Forced to suffer the ignominy of making guest appearances at the parties of ungrateful snot-nosed brats in exchange for a few bucks, the boys in boiler suits were about as low as they could get without actually being scalded by the Earth&#039;s ...&lt;br/&gt;</description>
					    	
				    
				    
				
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    								Dec 12, 2007
    							
    						
    					
    				
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    					<title>New Ghostbusters screens (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/ghostbusters-the-video-game/news/new-ghostbusters-screens/a-20071211161444631064/g-20070116111525361048</link>
				    
				
				
				    
    				
						
					    
					    	<description>Dec 11, 2007

Okay, we&#039;re getting more and more excited about this Ghostbusters game, especially after scoring these awesome ...&lt;br/&gt;</description>
					    	
				    
				    
				
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    								Dec 11, 2007
    							
    						
    					
    				
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    					<title>IGN: Ghostbusters: Video Game Preview (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-90263.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/90000/90263_hs.jpg" /&gt;&lt;br /&gt;It&#039;s clear, then, that Ghostbusters is on the right track. It&#039;s worth coming back, however, to the tech underpinning the game once again. After all, it was largely the technology ¿ the Infernal engine that Terminal Reality has been working on for the last seven to eight years ¿ that helped convince Sierra that the time was right to do Ghostbusters. As already mentioned, the physics system is top notch, allowing for hundreds of interactive/destructible objects to be on-screen at once (and you&#039;ll even get a &#039;damage done&#039; total at the end of each mission), but the engine is also capable of creating other kinds of spectacles. As anyone who has seen the Ghostbusters films would know, whenever the city is about to be swallowed into hell, huge crowds of New Yorkers turn up to cheer or jeer our heroes on, irrespective of personal danger. The game will very much pay homage to this, with a lot of activity out on the streets. One scene in particular ¿ set during the Macy&#039;s Day Parade - will feature hundreds of people walking about at once. Stress tests on the system had 3000 basic polygonal characters walking up and down a section of street.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Dec 5, 2007
    							
    						
    					
    				
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    					<title>Ghostbusters - Gameplay - 11-20-07 (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/ghostbusters-the-video-game/videos/g-20070116111525361048/v-2007112010552062000</link>
				    
				
				
				    
    				
				    
				    	<description></description>
				    
				
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    								Nov 20, 2007
    							
    						
    					
    				
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    					<title>Ghostbusters: First awesome footage (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/ghostbusters-the-video-game/news/ghostbusters-first-awesome-footage/a-2007111911355543038/g-20070116111525361048</link>
				    
				
				
				    
    				
						
					    
					    	<description>Nov 19, 2007

Gameplay footage for Vivendi&#039;s Ghostbusters has found its way into our possession and we&#039;ve got it right here for your viewing convenience. Seriously, how good does this ...&lt;br/&gt;</description>
					    	
				    
				    
				
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    								Nov 19, 2007
    							
    						
    					
    				
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    					<title>Ghostbusters teaser trailer - 16-11-2007 (Video)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/ghostbusters-the-video-game/videos/g-20070116111525361048/v-2007111616401812070</link>
				    
				
				
				    
    				
				    
				    	<description></description>
				    
				
				<category>video</category>
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    								Nov 16, 2007
    							
    						
    					
    				
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    					<title>A new Ghostbusters game. Do we even care?  (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/f/a-new-ghostbusters-game-do-we-even-care/a-20071116142214171051/g-20070116111525361048</link>
				    
				
				
				    
    				
						
					    
					    	<description>16th Nov 2007

Movie and game fans of a certain age are now buzzing from the news of Vivendis newly announced Ghostbusters game. Its a license deal guaranteed to send geek excitement alarms wailing with ambulance sirens and flashing with blue lights, but an important question must be raised. Why?

Ghostbusters is now a twenty-three year old movie, and aside from a few vague promises of a sequel from co-writer and star Dan Ackroyd and a couple of comic books, the franchise is largely dead. ...&lt;br/&gt;</description>
					    	
				    
				    
				
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    								Nov 16, 2007
    							
    						
    					
    				
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    					<title>More Details on Ghostbusters Game from Vivendi and Sony (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-84084.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/84000/84084_hs.jpg" /&gt;&lt;br /&gt;Variety on Nov. 14 has more details on the recently confirmed Ghostbusters video game.  Here are the new details that have not been previously reported on N4G:
 &lt;br&gt; 
 &lt;br&gt; ¿ Vivendi Games, in pact with Sony Pictures, will published the game under Sierra label.
 &lt;br&gt; ¿ Terminal Reality is developing the versions for PC, PS3 and Xbox 360.
 &lt;br&gt; ¿ Red Fly Studios is developing the versions for DS, PS2 and Wii.
 &lt;br&gt; ¿ The story takes place in the early &#039;90s, after &amp;quot;Ghostbusters II,&amp;quot; during a new ghoul invasion of New York City.
 &lt;br&gt; ¿ In addition to all four original Ghostbusters from the movies (Dan Aykroyd, Ernie Hudson, Bill Murray and Harold Ramis), supporting cast members such as William Atherton, Brian Doyle Murray and Annie Potts have signed up to provide voice and likeness for the game as well.
 &lt;br&gt; 
 &lt;br&gt; Variety also reports comments from Vivendi Games CEO Bruce Hack and Sony&#039;s consumer products VP Mark Caplan, a Scarface sequel in work, and several other licensed franchises in Vivendi&#039;s portfolio such as Bourne Identity, Covert One, and rapper 50 Cent.
 &lt;br&gt; 
 &lt;br&gt; Note: Zootfly is not developing the game as have been reported by some sources. See the first alternative source.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Nov 15, 2007
    							
    						
    					
    				
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    					<title>Ghostbusters: The Stay Puft Marshmallow Man screenshot (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/ghostbusters-the-video-game/news/ghostbusters-the-stay-puft-marshmallow-man-screenshot/a-20071115102219546060/g-20070116111525361048</link>
				    
				
				
				    
    				
						
					    
					    	<description>15 Nov, 2007

So Ghostbusters is definitely happening. And we&#039;ve captured the very first image. If you haven&#039;t already, give your nostalgia gland a poke by pointing your eyes downwards and rejoice in the knowledge that the Stay-Puft Marshmallow Man is in the game.

The team is back together, with original actors Bill Murray, Dan Akroyd, Harold Ramis and Ernie Hudson (the one that joins halfway through that no one really remembers even being there when they watched the movie back in 1984) ...&lt;br/&gt;</description>
					    	
				    
				    
				
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    								Nov 15, 2007
    							
    						
    					
    				
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    					<title>Save the Ghostbusters! (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/ghostbusters-the-video-game/news/save-the-ghostbusters/a-20070126113741171077/g-20070116111525361048</link>
				    
				
				
				    
    				
						
					    
					    	<description>The recently revealed Ghostbusters game, unveiled by developer ZootFly in the form of several YouTube clips, has been shot down by Sony Pictures Entertainment, which owns the rights to the ghoul-hunting films. But you can help bring the game back from the dead, by signing up to an online petition campaigning for Sony to allow the game to go ahead.

At the request of Sony Pictures, ZootFly has removed all mention of Ghostbusters from its official website and taken down each of the videos that ...&lt;br/&gt;</description>
					    	
				    
				    
				
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    								Jan 26, 2007
    							
    						
    					
    				
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    					<title>Ghostbusters possibly coming to Xbox 360 (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/ghostbusters-the-video-game/news/ghostbusters-possibly-coming-to-xbox-360/a-20070116112446193082/g-20070116111525361048</link>
				    
				
				
				    
    				
						
					    
					    	<description>Over the weekend, a few movie clips have been uploaded to YouTube by a small developer called Zootfly. These movies hint at a new Ghostbusters videogame currently in development for the Xbox 360.

These clips include a glimpse of Ecto 2, the Ghostbusters&#039; preferred method of transportation in an array of different colors; watch Ecto 2 in some drifting action; paint the town red with a proton gun; even see a CGI Peter Venkman saying that saving the world is all in a days ...&lt;br/&gt;</description>
					    	
				    
				    
				
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    								Jan 18, 2007
    							
    						
    					
    				
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