Devil May Cry 4

Also known as: DMC4, Devil May Cry Four


Sep 16, 2008
360 Feature | Devil May Cry 4
360 - Devil May Cry 4 - How modern gaming has made us into wimpy gamers Think you're hardcore? By current standards you might be. But you're still a noob. Here's why. ... » Read More
Jul 10, 2008
360 Feature | Devil May Cry 4
360 - Devil May Cry 4 - Gaming's Most Revealing 'Oops' Shots Pixels, polygons and pants. Game ladies' indiscretions caught in still-frame. ... » Read More
Jun 18, 2008
360 Feature | Devil May Cry 4
360 - Devil May Cry 4 - Kick-ass powers that game characters forgot they had Cutscene after cutscene, they exhibit planet-shaking combat abilities and a level of indestructibility which would make God himself jealous. But as soon as you pick up the controller? The Incredible Hulk turns back into Bruce Banner and all of those showboating tricks and superhuman powers disappear into the ether. Just why do game characters save their best tricks until we've already done all the hard work for them? Here are the worst offenders. ... » Read More
Apr 18, 2008
360 Feature | Devil May Cry 4
360 - Devil May Cry 4 - Soundclash! The Best Custom Soundtrack Mash-ups Ever Cinematic, atmospheric, or completely subversive. Discover the tracks that will make your 360 games new again. ... » Read More
Feb 7, 2008
360 Feature | Devil May Cry 4
Devil May Cry 4 needs almost 5GB of hard drive space and a 20-minute install time on PS3. So we figured we should see how far you can get on the 360 version in that time. Video inside! ... » Read More
Dec 29, 2007
360 Feature | Devil May Cry 4
Dec 28, ... » Read More
Dec 21, 2007
360 Feature | Devil May Cry 4
Dec 21, 2007 A couple weeks ago, we ran a preview of Devil May Cry 4 that mentioned offhandedly that the PS3 and Xbox 360 versions of the game, based on our brief time with them, looked and played identically. Unsurprisingly, this prompted a few readers to crawl slowly out of the woodwork, chanting in arcane rhythms about "framerate" and "processing power" and "memory" and generally calling bullshit on our assertion. Having finally received near-complete versions of the game from Capcom, ... » Read More
Apr 27, 2007
360 Feature | Devil May Cry 4
When you look back at what the PlayStation 2 is, the tone for action-adventure games was entirely set by the original Devil May Cry. The series shaped the very way we think about 3D action, sword fighting, gun slinging and adventure. With Devil May Cry 4 set to hit the Xbox 360 and the PlayStation 3 later this year, the developers at Capcom are banking that they can recapture the lighting in a bottle that made the series such a formidable killer the first time around. Over the course of the ... » Read More
Apr 27, 2007
360 Feature | Devil May Cry 4
Devil May Cry shaped the very way we look at action-adventure games on the PlayStation 2. It wasn't until God of War came along, four years later, that we even began to consider new ways to play them. So now that we're moving to the PlayStation 3 and Xbox 360, what does Devil May Cry 4 do that will yank the series back into the spotlight? Well, the obvious answer, and the most immediate one when you finally sit down in front of Devil May Cry 4, is "look really pretty." Across the net, ... » Read More
Apr 26, 2007
360 Feature | Devil May Cry 4
Director Hideaki Itsuno is the man who's responsible for every aspect of Devil May Cry 4. According to Itsuno, "The director takes care of the particulars inside the game - storyline, quality, things like that." You know, nothing important. Here, he took the time out to explain his vision for the ... » Read More
Apr 25, 2007
360 Feature | Devil May Cry 4
Apr 24, 2007
360 Feature | Devil May Cry 4
If a man defines himself by his enemies, then Devil May Crys Dante must be borderline schizophrenic. One minute hes fighting hells lava-spewing minions - the next hes shooting a giant canary on a pirate ship. Before lunch hes murdering hordes of marionettes - afterwards hes slicing up an orangutan in an abandoned train station. In a world of increasingly humanoid bosses, Devil May Cry takes the grand old tradition of packing some of the most misshapen, misguided and mental bosses possible into ... » Read More
Apr 24, 2007
360 Feature | Devil May Cry 4
When we traveled to Japan to check out Devil May Cry 4, we were give an opportunity to sit down with the game's director, Hideaki Itsuno and its producer, Hiroyuki Kobayashi. We interviewed them at length on the latest developments in the majorly popular series. Be sure to check out the latest movies and screens by hitting the Images and Movies tabs at the top of the page. To jump straight to Kobayashi's portion of the interview, click here. Here we ... » Read More
The Knowledge
Devil May Cry 4
Devil May Cry 4

Genre: Action
Release date: Feb 5, 2008
Published by: Capcom
Developed by: Capcom
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