4 Dec 2009
360 Feature
|
Call of Duty 4: Modern Warfare

The original Call of Duty went on sale on XBLA this week, bringing the game that started it all six long years ago to consoles for the first time. Lucky for you, we just uncovered a strategic stockpile of Call of Duty videos going back to the series’ inception in 2003. Won’t you come for a spin with us in our videomatic time-bender and watch the series evolve before your very eyes? ...
» Read More
2 Dec 2009
360 Feature
|
Call of Duty 4: Modern Warfare

Now that the veneer of freshness is drying off of our copies of Modern Warfare 2, we can fully devote ourselves to complaining about the lack of dedicated servers, and just how much the maps suck because our piss poor ranking certainly isn’t due to a lack of practice and the statistical disadvantage of playing against millions of people, no! Which got us thinking: What multiplayer maps reign over all others? ...
» Read More
10 Nov 2009
360 Feature
|
Call of Duty 4: Modern Warfare

Like most of you, we plowed through Call of Duty 4’s single-player campaign in a day and then spent the next couple of years blasting away at multiplayer. It’s not that the campaign was horrible, far from it. The first Modern Warfare employed innovative techniques that pushed the boundaries of interactive storytelling. ...
» Read More
24 Sep 2009
360 Feature
|
Call of Duty 4: Modern Warfare
In the context of a game, Achievements and Trophies are harmless. They're just carrot-dangling tactics that we're happy to indulge for our greedy pursuit of intangible virtual rewards. We wouldn't think twice about nail-bombing a kitten orphanage if it meant five more gamer points.But, let's say, purely for the purposes of this here article, that we take Achievements and Trophies out of their virtual world settings and reconsider them ...
» Read More

25 Aug 2009
360 Feature
|
Call of Duty 4: Modern Warfare
Game developers are wrong about 90% of everything 83% of the time. I know, because I’m a super-expert on facts. My dad invented facts. So hold on to your sugary carbonated bevorage, uncross your legs and take your left hand off your face, because I'm about to drop a straight-up 10-megaton truth bomb on this bitch. All the subjective bullshit and “artistic license” that game designers cower behind is polluting the hard facts... ...
» Read More
17 Aug 2009
360 Feature
|
Call of Duty 4: Modern Warfare

Every time a game is successful, critically or commercially, folks start speculating about sequels. Will there be a sequel? How many sequels? When will we see the sequel? What will happen in the sequel? Who shows up in the sequel? Sequel? ...
» Read More
15 Jul 2009
360 Feature
|
Call of Duty 4: Modern Warfare
TalkRadar UK podcast #3 is GO! ...
» Read More
9 Jul 2009
360 Feature
|
Call of Duty 4: Modern Warfare

Ah, noobs. With their awkward fingers and stupid questions, it's a wonder we ever let them near our joypads at all. It's nice to get someone started in gaming, but it's so hard to witness utter incompetence at your favourite games.
But instead of yelling, snatching the pad and showing them how it should be done, why not sit back, make encouraging noises and tick off each entry in our list of classic rookie mistakes ...
» Read More
25 Jun 2009
360 Feature
|
Call of Duty 4: Modern Warfare

Have you ever seen Google Street View in action? It's incredible, and already coming up with some amazing images... it's a wonder the world survived without it. But we've spotted some more familiar faces in the passers by.Can you spot them too? ...
» Read More
15 May 2009
360 Feature
|
Call of Duty 4: Modern Warfare

Because we enjoy making graphs, looking at graphs, and talking about graphs so darn much, we decided to do a little research experiment. Our goal was to discover which numbered entry in a game series (not the number of games into the series, the actual number in the game’s title) is most often the best. Is it scientific? Not in the least, but it still might surprise you. ...
» Read More
15 Apr 2009
360 Feature
|
Call of Duty 4: Modern Warfare
I’m not a miserable sexist ass; I’m just a practical observer. One thing I’ve observed is that men and women are different (I figured that one out pretty early on). Since I’m a rational person, I’m aware that nothing is entirely one way or another. Even the divide between life and death is ambiguous (uh, zombies, amirite?). ...
» Read More
25 Mar 2009
360 Feature
|
Call of Duty 4: Modern Warfare

Cue the banjo! It wouldn’t be the Week of Hate without our trademark “100 Reasons” videos. In case you missed it, last year we targeted game platforms. So this year we thought we’d change it up and go after a few popular genres. Up first, the ubiquitous shooter. ...
» Read More
24 Mar 2009
360 Feature
|
Call of Duty 4: Modern Warfare

Contrary to popular belief, most gamers are not sniveling, sweaty-palmed Towers of Awkward roaming the streets in search of any woman who will have them. In fact, most of us find a girl who’s willing to put up with our gaming habits, and forgive the many hours spent saving the world from glowy-eyed zombie Nazis.But guess what – there’s at least one game that’s driving your girlfriend batshit insane. She might ...
» Read More
17 Mar 2009
360 Feature
|
Call of Duty 4: Modern Warfare
Thanks to two films - Chinatown and Blade Runner - every action game is practically required to have a Chinatown level. It’s not the Chinatown you see in real-life - a thriving community and marketplace established over a unique hybrid of Western and Chinese culture – no, it’s all neon signs and gangsters, dragon statues and tile roofs. A lot of tile roofs. And it's usually in the future or ...
» Read More

19 Feb 2009
360 Feature
|
Call of Duty 4: Modern Warfare

There are several ways to gauge how far videogames have come since their bleep-blorp beginnings. You can look at graphics, gameplay complexity, or as we’re about to illustrate, how your character actually dies in the game. As technology improved, so did the deaths suffered by the myriad protagonists, eventually progressing to the point where, today, you live through that death in the first person, forced to watch your hero’s grisly final moments ...
» Read More

2 Feb 2009
360 Feature
|
Call of Duty 4: Modern Warfare

Some games simply must have cooperative play. Gears of War, for example, was clearly designed with a co-op experience in mind – there are two main characters on the same mission with the same abilities with a strong personal bond. Blasting through the story with a friend lets you partake in that bond, which is a much more powerful experience than plain ol’ deathmatch or CTF. ...
» Read More
30 Jan 2009
360 Feature
|
Call of Duty 4: Modern Warfare

Spoiler alert! The following video and article contain explicit discussion of critical plot points from several popular games. Watch and read at your own risk. ...
» Read More
16 Jan 2009
360 Feature
|
Call of Duty 4: Modern Warfare
CoD 4 impossible to improve upon? We're not so sure. Here's what we want in Infinity Ward's new one. ...
» Read More
14 Nov 2008
360 Feature
|
Call of Duty 4: Modern Warfare

Which Call of Duty reigns supreme? Modern Warfare or World at War? Master debaters Charlie Barratt and Chris Antista are picking their trenches and laying it all on the line to help you decide. Using a refined mix of gentlemanly discourse and juvenile name calling, these two brave editors will navigate a minefield of topics and controversies. ...
» Read More
15 Sep 2008
360 Feature
|
Call of Duty 4: Modern Warfare

Invincibility is nice. Infinite ammo and armor are pretty useful, too. Level skipping is a lazy gamer's dream come true...
Cheating, though, can be so much more! Why ask for an extra life when the right code will give you an entire army, or the power of a god? Why settle for a shortcut when hidden humor, violence, sex and evil are waiting to be discovered? ...
» Read More