Remember Black? The whole point of Blacks existence was to faithfully recreate the explosive mayhem of a Bruckheimer flick. But as stunning as it was - one of the smoothest games of the Xbox/PS2 era - it was undermined by the first wave of 360 shooters. Developers Criterion were probably aware that this would happen, judging by the short run-time of the Campaign mode (five missions) and the absence of multiplayer of any kind whatsoever. Black, in other words, was a balls-out advertisment for ...
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