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			<title>GamesRadar - Alien Hominid HD - Xbox Live Arcade</title>
	    	<link>http://www.gamesradar.com/xbox360/alien-hominid-hd-xbox-live-arcade/g-2007022612045941065</link>
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    					<title>The most memorable minigames ever (Feature)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/f/the-most-memorable-minigames-ever/a-20080604101615390011/g-2007022612045941065</link>
				    
				
				
				    
    				
						
					    	
					    		
					    		
					    			<description>&lt;img src="http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/06/Minigames/art/raw/UPM99.feat_mini.arcade01--article_blog_image.jpg" /&gt;&lt;br /&gt;&lt;p&gt;Even two console generations ago we stopped batting our eyelids if games contained other, smaller games within them. It didn&amp;#8217;t even seem odd if whole games were made up of dozens of little ones. Nowadays we use minigame mechanisms to open doors, enact fancy stealth kills, slaughter bosses or open chests. Minigames are everywhere, be it shoving boulders in Conan, coercing peasants in Oblivion or doing anything at all in Thrillville or ...&lt;/p&gt;</description>
					    		
					    	
					    
					    	
				    
				    
				
				<category>feature</category>
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    								Jun 4, 2008
    							
    						
    					
    				
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    					<title>Kotaku Reader's Choice 2007 Winners (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-96137.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/96000/96137_hs.jpg" /&gt;&lt;br /&gt;Kotaku announces the winners of Reader&#039;s Choice GOTY for the DS, PC, PS2, PS3, Wii, Xbox 360, XBLA, PSN, and Overall. (Mon Dec 31 2007)&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Dec 31, 2007
    							
    						
    					
    				
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    					<title>Trophies for those at the top of Alien Hominid leaderboards (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-37785.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/37000/37785_hs.jpg" /&gt;&lt;br /&gt;The Behemoth has announced the first shipment of exclusive handmade trophies for the top players of Alien Hominid HD on Xbox Live Arcade. The hand built trophies have been customised with the players Gamertag, high score and date etched into the trophy&#039;s base.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								May 3, 2007
    							
    						
    					
    				
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    					<title>Alien Hominid HD beams up more content (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-36717.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/36000/36717_hs.jpg" /&gt;&lt;br /&gt;Gamespot reports that a second pack of 100 extra PDA mode levels for Alien Hominid HD is now available on the Xbox Live Marketplace. The PDA mode of Alien Hominid is a series of optional platforming levels for the game, featuring rudimentary graphics and puzzle solving elements.
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 &lt;br&gt; While a downloadable content pack released earlier this month featured 100 newly designed PDA levels, the pack released today includes 100 levels from the original Alien Hominid previously only available in Europe. The pack costs 150 Microsoft Points ($1.87).&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Apr 26, 2007
    							
    						
    					
    				
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    					<title>360Zine Issue 4: Bioshock preview &amp; interview (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-29412.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/29000/29412_hs.jpg" /&gt;&lt;br /&gt;The new issue includes an exclusive interview with Ken Levine, Creative Director of Bioshock, where he talks about the emotions and responses he hopes to evoke in gamers. Alongside the interview is a preview with video and the rest of the issue packs in previews of Frontlines: Fuel of War, reviews of GRAW 2, Bullet Witch, and NBA Street Homecourt, plus a new Community section.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Mar 14, 2007
    							
    						
    					
    				
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    					<title>Alien Hominid HD (Review)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/alien-hominid-hd-xbox-live-arcade/review/alien-hominid-hd/a-2007030292518194082/g-2007022612045941065</link>
				    
				
				
				    
    				
						
					    
					    	<description>If you fancy yourself hardcore, this is the game to prove it. The graphics may be splashy, modern flash animations, but the side-scrolling shooter gameplay is a brutally hard, tear-inducingly old-school, one-hit-kill festival of tiny, quick bullets. Are you a casual gamer? Run. This game hates you.

But if you did that, you&#039;d be missing out. The game&#039;s wacky, colorful art style lives somewhere between Itchy &amp; Scratcy and Lilo &amp; Stitch, and your little, crash-landed alien oozes acid-tinted ...&lt;br/&gt;</description>
					    	
				    
				    
				
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    								Mar 2, 2007
    							
    						
    					
    				
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   						<title>Alien Hominid HD - Xbox Live Arcade (Screenshots)</title>
    				
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/alien-hominid-hd-xbox-live-arcade/screenshots/g-2007022612045941065</link>
				    
				
				
				    
    				
				    
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				<category>screenshot</category>
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    								Feb 26, 2007
    							
    						
    					
    				
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    					<title>Alien Hominid dated for Live Arcade (News)</title>
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/alien-hominid-hd-xbox-live-arcade/news/alien-hominid-dated-for-live-arcade/a-20070226112520213084/g-2007022612045941065</link>
				    
				
				
				    
    				
						
					    
					    	<description>Microsoft has revealed (accidentally, that is) the identity of this week&#039;s Xbox Live Arcade release, the long-awaited update of cult shooter Alien Hominid, now in HD.

The news comes from a 1UP interview with Xbox group product manager Aaron Greenberg, who says that Microsoft is &#034;excited to make up for lost time&#034; by bringing the cult shooter to the 360 download service this ...&lt;br/&gt;</description>
					    	
				    
				    
				
				<category>news</category>
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    								Feb 26, 2007
    							
    						
    					
    				
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    					<title>This weeks Xbox Live Arcade title revealed (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-26776.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/26000/26776_hs.jpg" /&gt;&lt;br /&gt;After a week without an Arcade Wednesday offering, Microsoft is set to release Alien Hominid HD this Wednesday, February 28th.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
				<category>news</category>
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    								Feb 26, 2007
    							
    						
    					
    				
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    					<title>Alien Hominid confirmed for 02/28 (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-26611.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/26000/26611_hs.jpg" /&gt;&lt;br /&gt;Take a deep breath and restrain yourself from bursting into tears of joy. No, it&#039;s not the announcement of the Worms XBLA release; Alien Hominid will officially be coming this Wednesday, February 28th for the Xbox Live Arcade!
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 &lt;br&gt; You may be wondering what has been up with Microsoft&#039;s rough release schedule lately for the Xbox Live Arcade. Well, Luke Smith and the folks over at 1UP.com have done some investigative reporting and tackled Aaron Greenberg, Group Product Manager for Xbox 360 and Xbox Live to find out &amp;quot;What&#039;s Wrong with Xbox Live Arcade?&amp;quot;. &amp;quot;We hear the feedback, I can assure you that these last few weeks of Xbox Live Arcade releases was not the way we planned it,&amp;quot; Greenberg said. Along with confirming this coming week&#039;s XBLA entry, Greenberg also mentions that we can expect some new titles to be displayed at the Game Developers Conference (GDC) in early March. If you&#039;re interested in the full scoop, head on over to 1UP.
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 &lt;br&gt; If you&#039;re not familiar with the once popular flash game from The Behemoth, here&#039;s the standard marketing line to chew on:
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 &lt;br&gt; They&#039;ve got your spaceship, so blow up anything in your path to get it back. Completely hand-drawn high-definition graphics coupled with old-school game play results in ultimate mayhem. This addictive, side-scrolling shooter features cute, quirky humor and adjustable cartoon gore.
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 &lt;br&gt; As of right now we&#039;re unsure of how much Alien Hominid will cost you, but easy guess is 800 points for this stylish side-scrolling romp. However, with the spotlight on Xbox Live Arcade&#039;s recent shortcomings, you have to wonder whether Microsoft is completely aware of the situation and their competition on Virtual Console and Playstation Network. Hopefully the release of Alien Hominid will strike a turning point for some consistency and quality.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Feb 25, 2007
    							
    						
    					
    				
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    					<title>Castlevania to break Live Arcade size limit (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-19712.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/19000/19712_hs.jpg" /&gt;&lt;br /&gt;The upcoming release of Castlevania: Symphony of the Night as a downloadable Xbox 360 game is noteworthy for a few reasons. Beyond adding the highly regarded game to the system&#039;s catalog, it breaks the mold of an Xbox Live Arcade game in several ways. 
 &lt;br&gt;&lt;br&gt; Symphony of the Night is not a &amp;quot;small-scale&amp;quot; game in any sense of the phrase. It&#039;s also based on an existing home console game, a distinction on Live Arcade only shared by the upcoming Alien Hominid HD. Finally, Konami has confirmed to GameSpot that the final size of the Symphony of the Night download will surpass Microsoft&#039;s 50MB size limit for Live Arcade games. 
 &lt;br&gt;&lt;br&gt; Microsoft&#039;s group manager for Xbox Live Arcade, Greg Canessa, told GameSpot why the company instituted a 50MB limit in the first place.
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 &lt;br&gt; &amp;quot;By keeping the file size small for Xbox Live Arcade games, gamers can put one or more games on a memory unit and easily bring those games to a friend&#039;s house to share and play,&amp;quot; Canessa said. &amp;quot;Small file sizes also mean fast download times, making it possible to download and begin playing any Xbox Live Arcade game within one or two minutes.&amp;quot; 
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 &lt;br&gt; Even though Symphony of the Night will exceed the size limit, Canessa indicated that there is still a 50MB cap on Live Arcade games, although Microsoft is willing to make exceptions to the rule. &amp;quot;If any games do exceed 50 MB, it&#039;s for a very specific reason that would ensure that the gameplay experience is the best it can be,&amp;quot; Canessa said.&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jan 12, 2007
    							
    						
    					
    				
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    					<title>Alien Hominid to crash land on XBLA this year (News)</title>
    				
    			
    			
					
				    	<link>http://www.n4g.com/xbox360/News-4770.aspx</link>
				    
				    
				
				
				    
    				
						
					    	
					    		
					    			<description>&lt;img src="http://m2.n4g.com/8/News/4000/4770_hs.jpg" /&gt;&lt;br /&gt;Alien Hominid, one of the most successful and interesting indie games ever made, is coming to Microsoft&#039;s popular Xbox Live Arcade service this winter....&lt;br/&gt;</description>
					    		
					    		
					    	
					    
					    	
				    
				    
				
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    								Jul 20, 2006
    							
    						
    					
    				
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   						<title>Achievements (Unlockable)</title>
    				
    				
    			
    			
					
				    
				    	<link>http://www.gamesradar.com/xbox360/alien-hominid-hd-xbox-live-arcade/unlockables/g-2007022612045941065#86973</link>
				    
				
				
				    
   						<description>Go to GamesRadar to see the Unlockable ...</description>
    				
    				
				    
				
				<category>Unlockable</category>
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    							    Jun 4, 2007
    							
    						
    					
    					
    				
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