Weekly digests, tales from the communities you love, and more
You are now subscribed
Your newsletter sign-up was successful
Want to add more newsletters?
Every Friday
GamesRadar+
Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.
Every Thursday
GTA 6 O'clock
Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.
Every Friday
Knowledge
From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.
Every Thursday
The Setup
Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.
Every Wednesday
Switch 2 Spotlight
Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.
Every Saturday
The Watchlist
Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.
Once a month
SFX
Get sneak previews, exclusive competitions and details of special events each month!
After reading those posts we can discern: a representative from Ubisoft reported on the issue being fixed in a post dated March 5. The post indicates that the patch (which would hopefully fix the broken game) was being held from release, so as to incorporate it into a title update for the system. A week later on March 12, an update about the patch/title update indicated major changes to the game and that a release date would be shared soon.
Why would a patch that would fix a game be held from release? Why not release the patch now and the title update later? Why a simultaneous release? Actually, this release leads us to think that Ubisoft may plan on charging for the update. After reading this article, we shouldn’t have to tell you to be appalled by that thought.
But something else is fishy here: how come the reviews (including our very own score of 9) don’t mention any outstanding bugs like those mentioned? To be honest, we're willing to bet everyone who reviewed the game never experienced the bugs we mentioned. And to be fair, the bugs don’t occur in every single copy of the game. But based on these findingswe propose a post-launch reduction of the score across all platforms and all publications.
Other precedents of faulty hardware and software include: Microsoft spending over a billion dollars in pre-tax money to up everyone’s Xbox 360 warranties to 3 years after the red ring of death issues (took 18 months) and Nintendo’s Legend of Zelda: Twilight Princess cannon room glitch, which was fixed by replacing the discs (took 5 months). May we suggest a similar call on Ubisoft’s part?
Weknow many talented people sunk months into making a great game.We just want to be able to see that great game and not get screwed over like so many gamers have already.
Apr 7, 2009
The worst games, trends and people from an otherwise groundbreaking year
Weekly digests, tales from the communities you love, and more
VIDEO: A Domino Rally of pyromania, crafted in FC2's level editor


