Unreal Engine 4 won't support Wii U

Unreal Engine 4 and Wii U are two great tastes, but they won't taste great together. Epic Games VP and co-founder Mark Rein told Kotaku at a GDC panel that his company's latest engine won't support Nintendo's latest system.

"We have Unreal Engine 3 for the Wii U," Rein said. "And Unreal Engine 3 is powering all kinds of amazing games, still lots of games are being made with Unreal Engine 3. We announced today about a new Unreal Engine 3 license. Unreal Engine 3 doesn't disappear because of Unreal Engine 4.

"But our goal for Unreal Engine 4 console-wise is next-gen consoles. That's really what our energies are focused on. If you want to make a Wii U game, we have Unreal Engine 3, and it's powering some of the best games on the Wii U already."

Given that the Wii U's technical power is more comparable to current-gen systems than what we know about PlayStation 4 and the next Xbox, the decision seems reasonable, but it's still a shame--particularly taken with the news that Battlefield 4 and its Frostbite 3 engine are not planned for the console, either.

Epic released another tech demo for Unreal Engine 4 today, which we guess you could watch on Wii U's YouTube app if it's any consolation.


  • ArmTheBomb - March 30, 2013 10:45 p.m.

    Welp, there goes a chunk of WiiU 3rd party support....
  • talleyXIV - March 30, 2013 10:15 a.m.

    Graphics don't make a game, I don't care.
  • MyCoolWhiteLies - April 1, 2013 9 a.m.

    You're right, graphics don't make a game. Game engines do though, literally. There's a lot more to an engine than just its graphics. This is a bit of a blow to third party support for the system, and it sucks.
  • Travia220 - April 1, 2013 11:40 p.m.

    Well it's certainly a good thing that Epic and their Over Marketing Engine isn't the only one out there. Nor is the best one out there. So who gives a damn if Epic doesn't want their Engine on Wii-U. I swear circlejerk Unreal Engine to much because of it's marketing.
  • planetheads - March 30, 2013 7:05 a.m.

    honestly i dont really care.just bring out great games doesnt matter what engine its using,we just want great games.and i know nintendo and other developers will
  • Child Of Death - March 29, 2013 7:08 p.m.

    I dont why people are surprised. Nintendo just not caught up with current gen. Of course the Unreal Engine 4 will not run on it. Nintendo never has focused on technical or graphical power.
  • NullG7 - March 29, 2013 4:20 p.m.

  • masterjoe123 - March 29, 2013 3:17 p.m.

    It seems like they're saying it could run on the Wii U, but they're just too lazy to port it.
  • shawksta - March 29, 2013 6:07 p.m.

  • shawksta - March 29, 2013 1:24 p.m.

    "it's powering some of the best games on the Wii U already" Till they make better games that still look better, sigh Whatever happened to them saying they will make it fitted in some form? They did it to Iphone for Infinity Blade, BAH
  • shawksta - March 29, 2013 1:27 p.m.

    Either way its a shame but nonetheless hopefully the extra RAM will help when developers know how to use it, so far Legends did but Ubisoft had to screw things over and set Rayman a date for destiny ready for death
  • Arobadope - March 29, 2013 2:45 p.m.

    I agree, I don't get what more devs could want, there really are 0 excuses for them, it's simply they don't want to put their games on a Nintendo console. It's as simple as that, they are just dead set against it for w/e reason. So I guess this next generation is still just going to be the same old power fantasy crap we got this current gen, and it's going to be just as boring with a few good games here and there. As for me I'll be running steam to get my gaming fix beyond getting a couple of unique titles and the occasional AAA title.
  • shawksta - March 29, 2013 6:05 p.m.

    It will I frankly dont care, Im gonna own a Wii U, and then watch Microsoft and Sony fight so i can which one of their consoles is gonna get my attention
  • Arobadope - March 29, 2013 6:57 p.m.

    Same here bro same here.
  • jh4911 - March 30, 2013 11:19 a.m.

    They don't need an excuse - it's business pure and simple. If developers don't think they can make a profit on their investment then they won't spend the money. In terms of WiiU not enough consoles have been sold, this combined with unimpressive WiiU game sales means there isn't much confidence in making significant profit from making a WiiU game. This might change and I hope it does, but there isn't some kind of industry wide conspiracy to oust Nintendo.
  • Salnax - March 31, 2013 7:28 a.m.

    The problem with this idea is that the reason so few Wii U's have been sold is that there was little third party support. And although Wii U sales are not very high, they are higher than PS3 or 360 sales were at this point in their lives.
  • Arobadope - March 29, 2013 1:28 p.m.

    Simple: Companies became obsessed with trying to phase Nintendo out. There isn't any excuse as to why or how the Wii U can't run these engines, other than they "feel the Wii U isn't next gen". For w/e reason people are salty over Nintendo. Maybe that's nintendo's fault, maybe it isn't, idk and I don't think anyone does.

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