Ubisoft's From Dust launch trailer shows what it's like to play God

XBLA title sold via the modest promise of all-powerful omniscience

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Ubisoft's launch trailer for From Dust makes it pretty clear that you ought to know Eric Chahi's a big deal: while the director's output has been quiet since the early 90s, being the guy behind the groundbreaking Another World is enough to justify the title of %26ldquo;visionary%26rdquo; twenty year later. However, if the clip opens with high praise for Chahi, by the time it%26rsquo;s finished, you'll be thinking pretty highly of yourself too: if you're having a bad day, why not just listen to the clip a few times and be reminded that %26ldquo;you are the breath of God%26rdquo;? Beats a motivational poster. Here's the clip for your own inspirational and/or game-buying purposes.

From Dust has just launched on Xbox Live Arcade, and will be available for PC via Steam, GamersGate and cloud-gaming service OnLive on August 17. We called it %26ldquo;a singular experience that deserves a lot of credit for presenting something entirely unique... unfortunately bogged down by excessively frustrating later levels,%26rdquo; a fault which doesn't stop us recommending it to adventurous gamers.

Asked about the inspiration for the game, Chahi tells Ubisoft: %26ldquo;In Vanuatu in 1999, I was near the Yasur crater and it was strongly active. I could see its explosion; the sound was incredibly loud, like an airplane breaking the soundwall. Bombs were falling everywhere and sometimes really close to us. I was at the same time fascinated by this breathtaking beauty and really scared. I remember I had two thoughts at this very moment: 'I want to create another game before I die' and 'in the game I want to convey this ambivalence of Nature, beautiful and potentially violent at the same time.'%26rdquo;

He adds: %26ldquo;Populous had also a big influence.%26rdquo;

Jul 26, 2011

From Dust has just launched on Xbox Live Arcade, and will be available for PC via Steam, GamersGate and cloud-gaming service OnLive on August 17. We called it %26ldquo;a singular experience that deserves a lot of credit for presenting something entirely unique... unfortunately bogged down by excessively frustrating later levels,%26rdquo; a fault which doesn't stop us recommending it to adventurous gamers.

Asked about the inspiration for the game, Chahi tells Ubisoft: %26ldquo;In Vanuatu in 1999, I was near the Yasur crater and it was strongly active. I could see its explosion; the sound was incredibly loud, like an airplane breaking the soundwall. Bombs were falling everywhere and sometimes really close to us. I was at the same time fascinated by this breathtaking beauty and really scared. I remember I had two thoughts at this very moment: 'I want to create another game before I die' and 'in the game I want to convey this ambivalence of Nature, beautiful and potentially violent at the same time.'%26rdquo;

He adds: %26ldquo;Populous had also a big influence.%26rdquo;

Jul 26, 2011

From Dust has just launched on Xbox Live Arcade, and will be available for PC via Steam, GamersGate and cloud-gaming service OnLive on August 17. We called it %26ldquo;a singular experience that deserves a lot of credit for presenting something entirely unique... unfortunately bogged down by excessively frustrating later levels,%26rdquo; a fault which doesn't stop us recommending it to adventurous gamers.

Asked about the inspiration for the game, Chahi tells Ubisoft: %26ldquo;In Vanuatu in 1999, I was near the Yasur crater and it was strongly active. I could see its explosion; the sound was incredibly loud, like an airplane breaking the soundwall. Bombs were falling everywhere and sometimes really close to us. I was at the same time fascinated by this breathtaking beauty and really scared. I remember I had two thoughts at this very moment: 'I want to create another game before I die' and 'in the game I want to convey this ambivalence of Nature, beautiful and potentially violent at the same time.'%26rdquo;

He adds: %26ldquo;Populous had also a big influence.%26rdquo;

Jul 26, 2011

From Dust has just launched on Xbox Live Arcade, and will be available for PC via Steam, GamersGate and cloud-gaming service OnLive on August 17. We called it %26ldquo;a singular experience that deserves a lot of credit for presenting something entirely unique... unfortunately bogged down by excessively frustrating later levels,%26rdquo; a fault which doesn't stop us recommending it to adventurous gamers.

Asked about the inspiration for the game, Chahi tells Ubisoft: %26ldquo;In Vanuatu in 1999, I was near the Yasur crater and it was strongly active. I could see its explosion; the sound was incredibly loud, like an airplane breaking the soundwall. Bombs were falling everywhere and sometimes really close to us. I was at the same time fascinated by this breathtaking beauty and really scared. I remember I had two thoughts at this very moment: 'I want to create another game before I die' and 'in the game I want to convey this ambivalence of Nature, beautiful and potentially violent at the same time.'%26rdquo;

He adds: %26ldquo;Populous had also a big influence.%26rdquo;

Jul 26, 2011

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