Two decades ago this
month, the Super NES was unleashed on an already Nintendo-obsessed North
America. Since its 1991 arrival, the console has gone on to become one of the
most enduringly popular machines in gaming history, and home to numerous
classics that inspired many of the titles we love today. But unlike most obsolete
consoles, the Super NES has aged like a fine wine, retaining all of its
latter-day grandeur and possibly even gaining allure as the years pile on.
Above: The ethereal first image of the
SNES, as seen in Nintendo Power
To celebrate this 20 year
anniversary, we’re posting misty-eyed recollections of the SNES all week,
beginning with today’s assertion that after all this time, the Super NES was
(and remains) Nintendo’s best console. Strong words for sure, but we think we
have some equally strong reasoning…
7 – It had the best
Nintendo launch day
Just a few months ago,
Nintendo dropped the 3DS onto the market with an undeniably weak lineup. Even
though Wii would find mainstream success, it launched with little beyond
Twilight Princess and a packed-in Wii Sports to entice players to hop aboard.
GameCube hit shelves in 2001 with no Mario or Zelda game (Luigi’s Mansion and
Rogue Leader were strong, but not enough) and even the N64, which
revolutionized 3D gameplay with Mario 64, only had that one game and Pilotwings
64 to keep gamers busy. The original NES had a half-launch in 1985 followed by
more “launch” games in 1986, so it’s hard to say what even counts.
Compare those launches to
the 1991 SNES onslaught of top-tier games. On day one we had the original
Pilotwings and F-Zero (both of which would become Nintendo staples), plus Super
Mario World for free inside every
console box; that would be the last time Nintendo gave away its prize Mario
game right out of the gate. Third parties offered Gradius III, Super R-Type and
SimCity, and if you extend this timeframe to “launch window” (as so many
publishers are fond of doing these days), you can add Final Fantasy IV, Actraiser,
Final Fight, Super Ghouls & Ghosts, UN Squadron, Super Castlevania IV and a
pile of sports games to this list as well.
Every one of those games
was notable in its time, and most of them have aged well enough to still be
enjoyed today. To have that level of excellence not just on day one, but through
the first holiday season, is something Nintendo hasn’t topped since. Hell,
while we’re at it, few modern launches can compete with it either.
6 – It was an RPG
Final Fantasy VII is
usually attributed with introducing JRPGs to the mainstream West, but years
before it arrived, the Super NES was already churning out hit after hit in the
exact same genre. Granted, none achieved the critical or commercial success of
FFVII, but it’s not hard to argue Nintendo’s 16-bit system was equally
instrumental in acclimatizing the Western audience to JRPGs. Nintendo tried
pushing Dragon Quest on the NES, but it didn’t stick – the SNES was where the
genre finally exploded.
It all began with Final
Fantasy IV (released as FFII in the US). Before long we also had Breath of
Fire, Secret of Mana and Lufia, followed by mega-hits like Super Mario RPG, Earthbound,
Chrono Trigger, Illusion of Gaia and Final Fantasy VI, plus A Link to the Past
if you’re cool with classifying it as an RPG (people like to argue that point).
Even the second stringers were remarkably strong; 7th Saga, Robotrek,
Paladin’s Quest and Uncharted Waters all made their mark on a system already
loaded with top-notch options, amounting to a feast of role-playing goodness
the competing Genesis/Mega Drive couldn’t hope to beat – though Phantasy Star,
Beyond Oasis and Shining Force were more than adequate competition.
The very concept of
“classic JRPG” was honed to perfection on the SNES, and laid groundwork not
just for the PS1 era of RPG excellence, but also today’s de-makes and indie
games (such as Bastion, Half-Minute Hero and Cthulhu Saves the World). The
genre may be in trouble on consoles, especially in the face of modern RPG
hybrids like Elder Scrolls, Fallout 3 and Mass Effect, but the idea is still
inspiring multiple DS hits that pull directly from the SNES days – see Bowser’s
Inside Story, Strange Journey or even Pokemon for modern equivalents.
another angle to these various JRPGs too, one we’ll get into on the next page…