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28 comments

  • Gamernerd - March 6, 2014 3:31 a.m.

    Or, when you THOUGHT you could defeat someone/something because you got that awesome sword/armor/skill, but then when you could not take another hit, you run, but then get hit in the back by a fireball/arow/lightning, Or meet a woodland criter that nibbles your pinkie toe, and kills you! And if it's like wow or demons soul, or something like that, then you have to START AGAIN, WITH NOTHING!! Now THAT, is SOULD CRUSHING despair!
  • SDHoneymonster - September 18, 2013 1:13 p.m.

    Doing the 'Well, what is it?' gesture in Dark Souls at the black phantom that just invaded you who rolled off the edge, but not realising you were very close to the edge and accidentally stepping off...
  • g1rldraco7 - August 27, 2013 5:20 p.m.

    I remember trying to climb a mountain in Skyrim and I was almost at the top when I moved the joystick the wrong way. My Dragonborn fell to her death, but the worst part was that the game autosaved as she hit the ground and died in an endless loop. i had to re-load my save and I lost about 4 hours of stuff I had collected and missions that were a headache. >.<
  • Sjoeki - August 27, 2013 5:13 p.m.

    Does getting stuck in a game cause you thought you had all the answers count? That can lead to some shameful moments as well, screaming at your console while it actually is you who decided not to listen to those nice NPC's. And as long as we are sharing shameful memories: I never got past that flying licence part in GTA SA until a buddy of mine came over and finished that mission for me.
  • kurkosdr - August 27, 2013 4:02 p.m.

    Forgetting the race had one more lap. In Tomb Raider, pressing the button that makes Lara go backwards instead of forwards.
  • CitizenWolfie - August 27, 2013 7:36 a.m.

    Oh God, I've done most of these on more than one occasion. Especially the first one on SMB (usually because I've mistimed the jump hideously early). However I like to think I don't deserve to play Street Fighter any more if I can lose to someone spamming with Blanka after all these years. Likewise I rarely give up on a losing fight unless it's absolutely obvious that you're not supposed to (such as being unable to do certain finishing moves) or the boss' health not going beyond a certain point. I'm ashamed to say I'm always the guy dying in idiotic ways in shooters. Not so much from jumping off a ledge but my special move is to misjudge a grenade throw by an inch and have it ricochet off a door frame or wall right back at me. Funnily enough, it ONLY EVER happens when I have other team mates entering somewhere with me. Three highly trained soldiers running into an enemy building while blinded and stunned...
  • archnite - August 27, 2013 7:36 a.m.

    In Metal Gear Rising you can hold R1 to jump/run over every little gap in you way with your ninja powers. I did not realize this. When it came time to conquer some stairs with the less than stellar X-based Jumping mechanics during a chase sequence I was stuck at a Mission Failed while the president was kidnapped by a fat bald man.
  • KA87 - August 27, 2013 5:23 a.m.

    "You Sufficated in a Wall" - Minecraft
  • Scoob - August 27, 2013 12:35 a.m.

    #1 was me in 1988. Literally. First time ever using the D-Pad from a few years using Joysticks with the TRS-80, and Atari systems. Not to mention the game controlled nicely. Something unusual for a platformer of the day.
  • mafyooz - August 27, 2013 12:04 a.m.

    I've been so busy laughing at someone rolling themselves to their death over a chasm in Dark Souls, that I've walked straight off the edge myself! My only hope is that someone touched my bloodstain and did the same themselves...
  • GOD - August 26, 2013 11:41 p.m.

    There are two shooter specific scenarios I'd like to add to this: 1. Being the first on your team to die when you're dominating the other team so much that it's 10-0 or greater when you die, or just flat out being the only one to die and you have live with that shame the entire match as you guiltily hope one of your team mates kicks the bucket so you don't feel as bad. 2. Being the first/only kill for an enemy on the other team who has 10+ deaths. It had to be someone... but why meeeeeeeeeeeee???
  • loomis22 - August 26, 2013 11:31 p.m.

    That damn Goomba!
  • rainn'sgaydar - August 26, 2013 9:41 p.m.

    This should be the QotW on RadioRadar this week, except with specific examples rather than more general like these were. Good list, by the way.
  • Sinosaur - August 26, 2013 5:52 p.m.

    Getting furious and calling the final boss impossible because its unavoidable attacks keep murdering you over a dozen times... because you were holding down the dodge button to dash (it worked every other time in the game) instead of the tap for dodge which grants invincibility.
  • GoldenEagle1476 - August 26, 2013 4:06 p.m.

    Constantly dying to creeps was the reason I never got into jungling.
  • PBC13 - August 26, 2013 2:36 p.m.

    The first enemy in a platformer. EVERY. SINGLE. TIME.
  • ObliqueZombie - August 26, 2013 12:41 p.m.

    Chivalry is one game where falling is a constant on some maps. My god is that the funniest thing in the world when it happens.
  • shawksta - August 26, 2013 11:57 a.m.

    Great list For a second there I thought losing to Pinwheel in Dark Souls would be a choice but these entries are situation specific. I still remember back in E3 2009, Cammy, I think was it, died at the first enemy during the demo for New Super Mario bros Wii
  • Rub3z - August 29, 2013 11:15 p.m.

    Getting killed for the first time by a mimic is a horrifying and disheartening experience, and from then on not bothering to attack every unopened chest you see before you open it is foolhardy. Getting killed by a mimic isn't entirely shameful, though. It's kind of something that's bound to happen to every Dark Souls player, then when it happens, it doesn't happen to them again unless they're just downright stupid. Also, I actually was once killed by Pinwheel because... and this is quite shameful... I underestimated him. I thought, "Pah, this guy is so damn easy, I've killed him like 10 times before in 30 seconds each time. And now on this character I've got this huge friggin' greatsword, there's no way this pathetic..." then BAM. In the midst of my careless, repeated wailing on him, I allowed him and a few of his duplicates to charge up his magic blast attack or whatever, killing me. I bowed my head deeply in shame once the "YOU DIED" came onscreen.

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