Skip to main content
GamesRadar+ GamesRadar+ The Games, Movies, TV & Comics You Love
flag of UK
UK
flag of US
US
flag of Canada
Canada
flag of Australia
Australia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • The Big Preview
      • On The Radar
      • Future Games Show
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Superhero Movies
      • Action Movies
      • Sci-Fi Movies
      • Anime Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • Newsletters
    • Total Film
    • Retro Gamer
    • Newsarama
Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • The Big Preview
      • On The Radar
      • Future Games Show
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Superhero Movies
      • Action Movies
      • Sci-Fi Movies
      • Anime Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
    • Newsletters
    • Total Film
    • Retro Gamer
    • Newsarama
Total Film
Gaming Magazines
Gaming Magazines
Why subscribe?
  • Subscribe from just £3
  • Takes you closer to the games, movies and TV you love
  • Try a single issue or save on a subscription
  • Issues delivered straight to your door or device
From$12
Subscribe now
Trending
  • PS5 State of Play
  • Ghost of Yotei
  • Battlefield 6
  • New Games for 2025
Don't miss these
Bioshock Infinite screenshot showing Elizabeth about to hit someone with a book
PC Gaming If "good is the new bad" in games, flawed experiments won't have time to grow into future GOTYs
The Legend of Zelda: Breath of the Wild screenshot showing Link, a male character with elf-like ears, blond hair, and bright blue eyes
Movies The Legend of Zelda movie is exciting, but I'm still begging for 5 specific video game movies to get adapted next
Enzo Favara in a dark room during a cut scene in Mafia: The Old Country.
Open World Games "Comparisons like this are why we never get open-world GTA-style games anymore": Mafia: The Old Country is the latest new release to be compared to Rockstar's commitment to realism, and fans are getting tired of it
A warrior overlooking ruins on a grassy field beneath a grey sky in Shadow of the Colossus
Games The games industry might be built on borrowed ideas, but new ones have to come from somewhere – even if Fumito Ueda says "the era of game mechanics is over"
How to enter GTA 5 cheats
Grand Theft Auto "This dude’s gonna single-handedly delay GTA 6 for several years": Bold truth seeker asks if GTA 5 street signs are actually legal, commissions a mod that corrects Rockstar's many mistakes
best zombie games
The Last of Us Former The Last of Us artist says "ultra realism slows everything down" when it comes to game development, and "chasing" it has "negatively affected many"
Leon fighting an enemy during one of the best Xbox Series X games, Resident Evil 4 remake
Resident Evil Microsoft, EA, and other publishers should give up on artificial intelligence: We peaked 21 years ago, when Resident Evil 4 devs were thrilled AI enemies could think "like a smart person" by using "weapons, of course"
Silent Hill 2
Horror Games Players debate characters' looks in everything from Marvel Rivals to The Witcher 3, but Silent Hill 2 devs sent them a warning 24 years ago: "Maria was sexier when we first started out, but her plunging neckline gave us too many technical problems"
Mass Effect 2 - Garrus
Adventure Games The 25 best video game stories to play right now
Baldur's Gate 3 screenshot showing companion Shadowheart, a young half-elf woman with long tied-back black hair
RPGs Baldur's Gate 3 dev says AAA is "perversely fascinated" by indie games, because those devs still understand how to make good ideas that aren't reliant on data
GTA Online gameplay of a club night in Galaxy
Grand Theft Auto GTA Online has resisted years of cringe celebrity cameos in live service games and emerged looking uniquely classy
Best video game heroes
Games The 25 best heroes in games of all time
Best Xbox 360 games: a screenshot of an Xbox 360 console next to a controller and a collection of games.
Games 25 Best Xbox 360 games of all time
Helldivers 2
Third Person Shooters Helldivers 2 boss says "realism is not the goal" and "player fantasy matters more," but Arrowhead is still careful to remember that "it needs to be Helldivers"
Fallout: New Vegas
Games I'm going back to the five best post-apocalyptic games I ever played, thanks to Death Stranding 2 giving me a taste for the terrible
  1. Games

The Top 7 Impossibilities that have become video game mainstays

Features
By Ashley Reed published 23 December 2013

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Realism shmealism

Realism shmealism

Video games feed into a sense of escapism and fantasy, where you can win the Super Bowl, frag super soldiers, and alternately kill or make out with aliens (of varying attractiveness) without even spilling your Mountain Dew into your Doritos. We as players are willing to accept breaks from reality in these circumstances, particularly when it smoothes out the gameplay or somehow makes things more enjoyable (hmm wing cap, you say?).

As long as it benefits the game more than it detracts, we're happy to suspend our disbelief even for some of the most obvious impossibilities. Let that go on long enough--or, in some cases, make the impossibility fun enough--and even the most realism-shattering acts can become such common mechanics, it's hard to imagine gaming without them. We've discussed this before when going over the 7 totally unrealistic things games do all the time, but we want to cover ever more examples of impossibilities that defied the odds (and physics) to become video game mainstays. So lace up your rocket boots, don your helmetless invincibility suit, and let's make our old science teachers cry.

Page 1 of 9
Page 1 of 9
7. Eternal flames

7. Eternal flames

In adventure games like Tomb Raider and Legend of Zelda, it's not at all strange to wander into an ancient crypt or underground chasm to discover torches still burning hundreds of years after the place was abandoned. Given that fire doesnt do well in inhospitable or resource-poor conditions, and that even technically advanced torches only last about half an hour, it's highly unlikely these things would still be burning centuries after the previous owners beat feet.

Why it's still around: Do developers want modern-day lighting messing up the ambiance of their mythical ancient temples? If players have to carry their own torches, what happens if they run out? Infinity torches instantly solve these problems by streamlining and stylizing what is ultimately a background element. While some newish games like the Tomb Raider reboot get clever about it (by populating the place with new, insane and terrifying tenants), these eternal lights are probably going to be around for--well, you know.

Page 2 of 9
Page 2 of 9
6. Rocket jumping

6. Rocket jumping

It's every Soldiers favorite move, and exactly as insane as it sounds: the player character jumps and shoots a rocket beneath their feet, allowing them to reach otherwise inaccessible heights. Simple enough--except it wouldn't work that way at all and you would die. While there are a plethora of issues with rocket jump physics, the biggest is how thats not what rockets were designed to do. The equal and opposite reaction to a rocket's thrust isn't going to be strong enough to lift a 200-pound human being. The rocket will, however, destroy whatever it hits and everything around it. Anyone trying this move in reality has a way better chance of blowing off their legs and filling themselves with shrapnel than getting any lift.

Why it's still around: Something about the combination of explosions, flight, and stomping on level designers' most carefully laid plans brings glee to our gamer hearts. This one probably wouldn't have gotten off the ground (ha) without extensive player buy-in, which shot up in the early days of Quake and shows no signs of coming down.

Page 3 of 9
Page 3 of 9
5. Soft, safe falls

5. Soft, safe falls

Some video games would have you believe that a soft surface will cushion any fall; if you're going to jump off a twenty-story building, just aim for a haystack. In reality, youre hitting that cushion with more force the longer you pick up speed, making it exponentially less effective. That pile of palm fronds is a lot less helpful when you hit it going 50 mph, and water isnt much nicer. For perspective, most people who jump the 220 feet from the Golden Gate Bridge dont survive the impact, and thats 50 feet shorter than the Campanile di Giotto that Ezio jumps from in Assassins Creed II. And using an NPC to cushion a fall and have both people survive? Ha ha ha ow.

Why its still around: This one has probably survived for a couple of reasons. For instance, some people think its actually true (which it can be, but usually isnt), and certain genres of gaming would cease to exist without it. How often would you pick up a platformer if every slip meant certain doom? What is this, the original Donkey Kong?

Page 4 of 9
Page 4 of 9
4. Equal distribution of fall damage

4. Equal distribution of fall damage

Let's stick with the falling theme for a moment. Even when a character does plummet from a damage-worthy height and take a hit to the health bar, it affects them in a very general sense, spreading over their whole body when it should logically focus on a certain area. This is particularly jarring with fall damage. Since most characters land on their feet without spreading the force out by rolling (excluding the folks from Assassins Creed and Mirrors Edge, bless them), the deceleration should shatter their ankles and kneecaps. However, that doesnt happen, and they simply walk away with a vague, all-encompassing injury. Thats like smashing your arm in a car door and hurting your spleen.

Why its still around: Simplicity. While it may be more realistic to show damage hitting specific areas in specific ways, it adds a level of detail so involved that it detracts from the main focus of the game. Unless theres a critical reason that one body part is being affected over others, its better to just cut it out.

Page 5 of 9
Page 5 of 9
3. Impossibly large weaponry

3. Impossibly large weaponry

There's something intimidating about a character with a weapon the size of their entire body, inspiring awe and increasing their awesomeness ten-fold. It gets a lot less impressive, though, when you realize they probably wouldn't be able to swing the thing in real life. Overly large weapons the likes of Soul Edge from Soul Caliber, the Barbarian Hammer from God of War, or whatever the heck Garland's carrying in Dissidia would be virtually impossible to use for their intended purpose. They're just too big to effectively function. For instance, if you assume the Buster Sword is six feet tall and made of steel, it would weigh over 130lbs. Swinging such a blade fast enough to cut something would be a superhuman chore, and even bludgeoning someone is going to be Herculean. It makes sense that Kratos can do it, but everybody else is going to be dragging dead weight to a gunfight.

Why it's still around: Remember when I mentioned awesomeness a minute ago? That's pretty much the extent of it. People want to look cool and, physics be damned, big weapons mean big coolness.

Page 6 of 9
Page 6 of 9
2. Infinite stamina

2. Infinite stamina

For anyone who doesn't know the origin of the word "marathon," it comes from this story: after the Greeks triumphed at the Battle of Marathon, a messenger ran to Athens without stopping, announced the victory, then fell down dead. To most, that would seem like an incredible feat--unless you're a video game character, in which case it's Tuesday. Without regard for age, prior training, or physical fitness, an astonishing number of game characters have the ability to run for an infinite amount of time without even getting winded. That would be pushing it for a collective of Olympians, but this group includes everyone from warriors to children to the physically deteriorated. This isn't even about characters who can jog across cities--we're talking about running full tilt across countries and never breaking a sweat. Can we get these folks on Team USA?

Why it's still around: Anyone who's ever somersaulted across Hyrule Field knows how awful it is when a character can't really run. Good on the developers for nipping that one in the bud--Epona's had enough carrots.

Page 7 of 9
Page 7 of 9
1. Double jumping

1. Double jumping

There it is, my friends: gaming's ultimate middle finger to science. The double jump allows a character to accelerate and ascend in midair by pushing off of... nothing, literally pulling momentum out of thin air. It has no basis in fact or science, even by way of misconception. It is everywhere, and nobody seems to care if it's possible or not. Some games pull it off more thoughtfully than others--Banjo-Kazooie uses Kazooie's wings to extend the jump; Dishonored does it with magic; Psychonauts involves psychic energy bubbles. But in the end, it doesn't matter. This one's so deeply ingrained in the collective gaming psyche that no rational explanation is ever going to dislodge it. Who cares about gravity? Forget Newton's Second and Third Laws of Motion. There are bad guys to fight, buildings to scale, races to win and kingdoms to save, and if a double jump is going to help us do it, then by God, let it be done. Viva la jump!

Why it's still around: I actually have no idea. It's sort of cool, but it makes so little sense that you'd think developers would just leave it in the past.

Page 8 of 9
Page 8 of 9
But you can't jump

But you can't jump

And if you're looking for more, check out unrealistic things games do ALL THE TIME and unrealistic realism in games.

Page 9 of 9
Page 9 of 9
CATEGORIES
Android iPad iPhone PC Gaming Wii-u Nintendo PlayStation PS4 Xbox Xbox One Platforms Mobile Gaming
Ashley Reed
Ashley Reed

Former Associate Editor at GamesRadar, Ashley is now Lead Writer at Respawn working on Apex Legends. She's a lover of FPS titles, horror games, and stealth games. If you can see her, you're already dead.

See more Games Features
Read more
Bioshock Infinite screenshot showing Elizabeth about to hit someone with a book
If "good is the new bad" in games, flawed experiments won't have time to grow into future GOTYs
 
 
The Legend of Zelda: Breath of the Wild screenshot showing Link, a male character with elf-like ears, blond hair, and bright blue eyes
The Legend of Zelda movie is exciting, but I'm still begging for 5 specific video game movies to get adapted next
 
 
Enzo Favara in a dark room during a cut scene in Mafia: The Old Country.
"Comparisons like this are why we never get open-world GTA-style games anymore": Mafia: The Old Country is the latest new release to be compared to Rockstar's commitment to realism, and fans are getting tired of it
 
 
A warrior overlooking ruins on a grassy field beneath a grey sky in Shadow of the Colossus
The games industry might be built on borrowed ideas, but new ones have to come from somewhere – even if Fumito Ueda says "the era of game mechanics is over"
 
 
How to enter GTA 5 cheats
"This dude’s gonna single-handedly delay GTA 6 for several years": Bold truth seeker asks if GTA 5 street signs are actually legal, commissions a mod that corrects Rockstar's many mistakes
 
 
best zombie games
Former The Last of Us artist says "ultra realism slows everything down" when it comes to game development, and "chasing" it has "negatively affected many"
 
 
Latest in Games
Palworld
Palworld dev is "worried many of you haven’t played" Core Keeper, "one of the best games on Steam," so now the two survival games are bundled together and even cheaper in the Steam Autumn Sale
 
 
Silent Hill 2 Remake
Bloober working on Silent Hill remake and an unnamed project, and after Silent Hill 2 and Cronos: The New Dawn, new fans can't wait: "Day 1"
 
 
Mass Effect 2's Illusive Man
EA tells employees worried about layoffs after $55 billion buyout that there will be "no immediate changes" to your jobs, and I think "immediate" is the key word here
 
 
Deltarune screenshot of the purple cat shopkeeper Seam, who has a button over one of their eyes.
Toby Fox says the "smart" way to make games is reusing what you can, but the way he makes Deltarune is "stupid": "Everything in the game is simply a container for a never-before-seen gimmick"
 
 
AXL, a giant tarantula in Grounded 2
Just in time for Halloween, Grounded 2 puts its arachnophobia mode to the test with an update starring a giant tarantula and teases the one thing that could be scarier than that: candy corn
 
 
Sue Storm coming out of the shadows in her Malice persona
One of the most popular Marvel Rivals skins is coming back to comics in a new Fantastic Four story that comes with a free Malice spray
 
 
Latest in Features
Two military characters stand back to back in a Call of Duty Black Ops 7 map firing on approaching squads of enemies, with the GamesRadar+ Big Preview orange frame
I played Black Ops 7 multiplayer for 4 hours, and here's my 10 takeaways you need to know
 
 
Marvel Zombies
I've seen enough: Marvel Zombies proves the MCU should follow DC's lead on animation
 
 
Four characters in military gear stand next to one another with guns at the ready as they move through a maze of cargo containers and overgrown plants in Call of Duty: Black Ops 7 - with the GamesRadar+ Big Preview orange frame
Call of Duty: Black Ops 7's new Endgame mode "is the final proving ground" that could be so challenging you need other co-op teams to help you out
 
 
Silent Hill f
Silent Hill f's punishing Souls-inspired combat is a beautiful metaphor, but this better not ignite a new survival horror trend
 
 
A screenshot of the banner for the Steam Autumn Sale event in 2025.
I've spent five hours exploring the Steam Autumn Sale with our Games Editor, and these are the 10 best games on discount I'd recommend picking up while you still can
 
 
Kingdom Come Deliverance 2 screenshot showing Henry examining a corpse, and only the victims feet can be seen
Kingdom Come Deliverance 2's best side quest transformed the RPG into medieval LA Noire, and now I wish Henry could keep on solving crimes
 
 
  1. Playing Ghost of Yotei and riding through an autumnal forest with red leaves
    1
    Ghost of Yotei review: "One of the first PS5 games to feel truly boundary-pushing, this hyper violent samurai revenge quest truly hooked me"
  2. 2
    Hades 2 review: "Impeccable combat and flawless characterization across a huge roster make for a follow-up that surpasses even its excellent roguelike predecessor"
  3. 3
    EA FC 26 review: "Ultimate Team's huge, divisive changes have me torn – FIFA's successor has moved away from serving football purists"
  4. 4
    Final Fantasy Tactics: The Ivalice Chronicles review: "Fantastic tweaks elevate a classic while leaving its spirit intact – this seminal tactical RPG has never been better"
  5. 5
    Baby Steps review: "If you craved a tougher hiking challenge than Death Stranding, this is for you – though prepare to get dropped from many great heights"
  1. Leonardo DiCaprio as Bob in One Battle After Another
    1
    One Battle After Another review: "One of the best studio movies in years and an instant classic"
  2. 2
    The Conjuring: Last Rites review: "Not bold or memorable enough for the Warrens' final chapter"
  3. 3
    Demon Slayer: Infinity Castle review: "Roars past Mugen Train as Demon Slayer's best adventure yet"
  4. 4
    The Long Walk review: "One of the best Stephen King adaptations ever made"
  5. 5
    Frankenstein review: "A classy, if somewhat safe, adaptation"
  1. Yelena Belova, Kamala Khan and Blade Knight in Marvel Zombies
    1
    Marvel Zombies review: "A fun expansion of the What If episode with delightful MCU Easter eggs and truly gross R-rated kills"
  2. 2
    Gen V season 2 review: "As strong as the first season, if not stronger"
  3. 3
    Wednesday season 2 part 2 review: "Ortega shines, but it's a zombie who steals the entire show"
  4. 4
    Peacemaker season 2 review: "Darker and sadder than the first year, but there's still a lot of fun to be had with the 11th Street Kids."
  5. 5
    Wednesday season 2 part 1 review: "Complex and exciting but weighed down by too many subplots"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

  • About Us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...