Titanfall review

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  • Shigeruken - February 12, 2014 6:03 p.m.

    These burn cards sound like a terrible idea to me. Hopefully they work well in practice.
  • retro62 - March 10, 2014 9:32 a.m.

    i found them a great addition in the BETA, as they only last one life you have to be tactical when to use them etc as you don't want to waste the rare/big ones you get
  • Shigeruken - March 10, 2014 5:16 p.m.

    Yes. I thought so too. Most of the comments here were posted before the beta.
  • RonF - January 10, 2014 3:15 a.m.

    Although I can see how this could be a feature and not a flaw, I am still not much interested in this game. I am curious enough to try it and read the reviews but I still don't understand how it clicked with so many people.
  • n00b - March 10, 2014 9:47 a.m.

    the core of the game being parkoring and fighting in titans, is enjoyable enough that once you tried it you really wanted to keep playing. at least for a few days. I played the beta for about 3 days still had good feeling about it but was beginning to get get a little tired of it since the beta only had 2 maps and like 3 modes don't know how much longevity this will have since its only got a few modes but a decent 15 maps. Though i bet EA is more than ready to milk its customers with dlc. Well people still play cod4 to this day so who knows.
  • TokenGamesRadarFurry - January 9, 2014 8:27 p.m.

    Am interested in this for PC, but not hyped. This news dampens it a bit for me as well. 6v6 does seem rather...small. Guess I'd been interested in big maps with lots of people and mechs flying around in a BF-style scenario. This just seems bit more like (and sorry to bring up that tired comparison) CoD with mechs. Nothing inherently wrong with that, of course, especially done well; just not my cup of tea.
  • Manguy17 - January 9, 2014 7:49 p.m.

    Looking at the best deathmatch shooters in recent years (which is what this is aspiring to be) they pretty much all had low player counts, of the top of my head there is Halo in which the majority of modes were 4v4, at most it was 8v8 I think. Gears started with 4v4 and by the last game was 6v6 at most. Cod is normally about 6v6 or 8v8. Isnt counterstrike 5v5? (or atleast, that was how it was built to be played, I think) This is not meant to be a large scale war game in the same vein as BF4. It's about tight, focused matches where you can expect the most popular mode to be a straight up deathmatch. and of course there are the bots to pad out the number too (the fact that they cannot call in titans also means there will always be some infantry, removing the chance for a total mech based clusterfuck)
  • GOD - January 9, 2014 6:36 p.m.

    I finally figured it out! Their plan is to have a decent amount of AI on both teams that are integrated into the player groups, that way they can try to sidestep the some of those feelings of imbalance. Rather than it being like COD where you get spawn killed consecutively and build a death streak, you'll at least get to trash some AI that you're made to think are real opponents into making you feel better. Also because everyone loves to be in that position where they're taking out multiplayer opponents left and right, the presence of AI that seem like other people will allow for people to more easily achieve what feels like being on a roll. They can essentially trick you into thinking you're playing better than you really are. Of course this all depends on how integrated the AI are, as well as how they decide to set the difficulty and behavior of them.
  • n00b - March 10, 2014 9:50 a.m.

    right though i think it works. The spawns are pretty good, while in the beta i didn't have any spawn directly in a gunfight or a grenade type spawns so the ai bots help you to quickly get your bearing when ever you respawn.
  • dillon-dunlap - January 8, 2014 7:53 p.m.

    I think it sounds pretty good. On paper it seems like it will be very fun. We'll just see how the execution of the concepts plays out at launch day. I hope it's not another going to be another Battlefield 4 launch. I mean I expect some problems on Day 1, but nothing too bad.
  • Jackonomics2.0 - January 8, 2014 4:02 p.m.

    Count doesn't bother me honestly
  • be.hard - December 10, 2013 6:24 a.m.

    way over hyped played a bit of it at an expo and all i can say is COD with mechs and jetpacks , another generic multiplayer shooter that doesnt even try to do single player
  • pl4y4h - December 10, 2013 8:40 a.m.

    Most fps players nowadays don't even play single player at all. Focusing on one aspect of the game without throwing together a nonsensical traditional story mode just for the hell of it isn't necessarily a bad thing production wise (you know, unless multiplayer is complete garbage too hahaha) and targets their demographic pretty well. But whatever, you kids go crazy with your next gen tomfoolery
  • g1rldraco7 - December 9, 2013 7:05 p.m.

    That Ogre titan reminds me of the Bid Daddy from Bioshock. Still I keep thinking tht there will be titans designed like animals.
  • darron13 - September 18, 2013 12:25 p.m.

    I still don't get the hype
  • winner2 - August 21, 2013 1:16 p.m.

    This might be the first shooter I'm genuinely interested in besides bioshock and farcry. I would give a nut to have a mech like that IRL. Especially if the mechs could be like partners.
  • TheMcFinder - August 21, 2013 1:10 p.m.

    this game looks so damn sick. been waitin for another legit shooter to bury my dog in.
  • IHazzABucket - June 14, 2013 6:17 p.m.

    Well, it's a good thing this is coming out on PC, because I refuse to buy an Xbox One.

Showing 61-80 of 88 comments

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More Info

Release date: Mar 11 2014 - PC, Xbox One
Apr 08 2014 - Xbox 360 (US)
Available Platforms: PC, Xbox One, Xbox 360
Genre: Shooter
Published by: Microsoft
Developed by: Respawn Entertainment
ESRB Rating:
Mature: Blood and Gore, Strong Language, Violence