Skip to main content
Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • Submit your game clips
  • GDC
Don't miss these
Key art for Marathon showing a colorful cybernetic character with a gun taking cover
FPS Games Marathon review in progress: "Bungie has created my favorite multiplayer shooter in years"
Key art for Highguard showing Kai riding a bear, Atticus with the Shieldbreaker, and Scarlet, crouched, aiming down sights
FPS Games Highguard review: "A fresh but muddled FPS genre mashup that needs refinement if it's to have any staying power"
Highguard screenshots
FPS Games I love Highguard's 2Fort-style sieges – when they actually happen
Best FPS games: A screenshot of the Doom Slayer shooting a Cyberdemon in the game Doom Eternal.
FPS Games The 25 best FPS games to play in 2026
Aaron Wei battles a bug monster in Trails Beyond the Horizon, cropped for a closer view of the action
JRPGs Trails Beyond the Horizon review: "This JRPG's thrilling real-time and turn-based hybrid combat is finely balanced"
Using Sheath, a gun with a fang-toothed face, in High on Life 2 to blast through Human Con, where aliens party in human mascot costumes
FPS Games High on Life 2 review: "I smiled, I laughed, I sorely wished the combat was a lot better"
Key art for John Carpenter's Toxic Commando showing the squad readying up with weapons against a backdrop of a zombie horde, including themselves blasting them from a truck
FPS Games John Carpenter's Toxic Commando review: "A great horde shooter for the first run through the story"
Replaced screenshots from release date trailer
Platforming Games Replaced is a side-scrolling cyberpunk beat 'em up that wants to feel like a playable movie
The Flydigi Apex 5 with its screen and lighting on
Gaming Controllers I finally understand the hype for Flydigi controllers thanks to the Apex 5
Slay the Spire 2
Roguelike Games Slay the Spire 2 early access review: "Instantly familiar, but already bursting with new ideas"
Doom Arena Board Game box on a wooden table with character and upgrade cards and miniatures on either side
Board Games The Doom Arena Board Game is hell on Earth (in the best way) | Preview
Chelsea green raises a belt as she enters the ring in WWE 2K26
WWE 2K WWE 2K26 review: "Outstanding action in the ring grapples with overly-monetized rewards, which feels like a work"
A woman in a space helmet stares at something off the screen in Arc Raiders
Action Games "I think it's going to be the next big thing": As Marathon's launch looms, will Arc Raiders' success help or hurt Bungie?
MSI Katana gaming laptop on a wooden desk
Laptops The MSI Katana 15 HX B14W shows just how far budget gaming laptops have come | Review
Escape from Tarkov screenshot of a player holding a gun from the first person perspective with another man holding a weapon in front of him
FPS Games From Borderlands 4 to Battlefield 6, the best FPS games of 2025 are high-octane, frenetic experiences
  1. Games
  2. Action
  3. Titanfall

Titanfall review

Reviews
By Hollander Cooper published 10 April 2014

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

GamesRadar+ Verdict

Pros

  • +

    Fast

  • +

    slick FPS action

  • +

    Titans

  • +

    minions

  • +

    and parkour lead to epic moments

  • +

    Strong level design

Cons

  • -

    Lack of game modes is a bummer

  • -

    Pilot customization is underwhelming

  • -

    Multiplayer "Campaign" doesn't feel worthwhile

Best picks for you
  • How we test controllers on GamesRadar+
  • The best gaming laptop 2026 - Omen stays on top while Asus fends off Acer in the 14-inch category
  • The best PC controller for gaming 2026

Why you can trust GamesRadar+ Our experts review games, movies and tech over countless hours, so you can choose the best for you. Find out more about our reviews policy.

A normal match of Titanfall is going to include at least two "Did you see that?!" moments. Like, two separate times where you literally say, "Did you see that?" Out loud. It might be when you dash through a ruined building, jump kicking half a dozen AI-controlled grunts to death. It might be when you pounce from rooftop to rooftop and barely make the leap to the evac ship as enemies try desperately to take you down. Or it might be when you eject from your doomed titan in the heat of a battle and watch from the sky as its nuclear core explodes, taking out every foe within a block. But no matter your skill level, and no matter how badly you're winning or losing, you're still going to feel the urge to scream, "Did you see that!?" because Titanfall--despite a few shortcomings--is a game that demands to be seen.

You'll be amazed by how much is going on at any given time on the screen, even on the Xbox 360 version, which looks and plays almost exactly like its next-gen counterpart. The online-only FPS takes mechanics from popular modern shooters and mixes in new ideas to make for something that looks absolutely astounding. You're not battling in the streets of empty cities, you're fighting alongside AI soldiers, piloting massive mechs, and shooting at enemy players that can tumble through windows and run up walls. You kill fast, die fast, and move faster than you do in most other shooters, making for short, brutal matches that you'll want to keep playing again and again. When you get into the groove of things, playing matches of Titanfall feels like munching on potato chips; good luck having just one.

If you were to strip away the unique elements you'd be left with a core that feels pretty familiar (which makes sense, considering the developer's history of making Call of Duty games), but that's easier said than done. The parkour? Those giant mechs? The AI minions? They're the bread and butter of the Titanfall experience. Minions might seem to be the least important cog in the machine because they're not as sexy as wall-running or mechs, but they serve the vital role of making every match feel bigger than it otherwise would. Though there are only 12 players in a session, there are at least twice that many AI-controlled allies and enemies running around at any given time. They skip around the battlefield and fight side-by-side with you, though they sometimes blow themselves up in absolutely remarkable displays of stupidity. AI units are downright dim-witted, which often leads to them staring at you like deer in headlights while you wave a shotgun in their faces. Their function is to die rather than kill, to fill the streets with corpses and serve as a morale booster.

Titan falls on the Xbox 360

The Xbox 360 version of Titanfall was actually handled by separate developer, and it did a fantastic job of bringing the larger-than-life battles of Titanfall to the last-gen hardware. The gameplay is virtually identical, and it doesn't look a huge deal worse. There's some screen tearing and the lower resolution means it's harder to see enemies far away, but those are really the biggest issues. Basically, it feels like the Xbox One version is on a PC running at High settings, and the Xbox 360 version is on a PC running Medium. That's it. The battles are just as fast, the AI is equally as stupid, you can still run on walls and drop massive mechs on enemies.

Minions also deliver short bits of story as you encounter them, be it by chatting about the battle or fighting enemies in well-animated hand-to-hand combat. Honestly, you'll likely get more enjoyment out of those bits of narrative than you will from the story elements of the game's lackluster campaign. Though wholly inoffensive, the multiplayer-online campaign is basically a one and a half hour playlist of multiplayer matches sandwiched between 20-second audio clips where characters gab about a war and talk about their history. They keep chatting as you play, discussing their plans as you compete in fairly standard games of Team Deathmatch and Capture Point (augmented with the occasional in-game cutscene). Win or lose, the story still moves forward, making your battles feel meaningless, and you feel like an NPC in someone else's story. Once the uninteresting tale ends you'll do it again as the other faction, playing the same matches in the same maps except with different characters talking to you, because it's the only way to unlock all of the titans.

Playing through the campaign gives you time to learn how to take advantage of the parkour in a slightly less-competitive setting, an addition that raises Titanfall's skill ceiling tremendously. Being able to travel anywhere, on any wall, is incredibly freeing, and you might have trouble playing a first-person shooter without it afterwards. And in the rare instance it doesn't work perfectly, and you either clip through a wall or simply fail to grab a ledge for no discernable reason, you're still going to love the simple act of running and jumping more than you have in almost any FPS. It also means that the game's maps--all 15 of them--are constructed with verticality and multiple levels of explorable playspace, making for impressive level design (even if many of the locations look and feel overly similar).

Besides being able to facilitate a dozen pilots jumping between buildings and running on walls, the maps are also capable of comfortably housing a bunch of huge robots engaging in massive battles. Titans are awe-inspiring--even the act of calling one down from the sky is awesome. There's a rumbling, you hear the crackling of a giant metal monster tearing through the atmosphere, and then they smash into the ground in a deafening thud. If you manage to have one land on an enemy titan, it'll destroy it outright; talk about a "Xbox! Record that!" moment.

While titans are basically walking tanks, their maneuverability and customizability makes them much more fun. You're able to outfit your titan with different types of weapons and abilities, leading to hundreds of ways to approach going into battle. Want one that can make quick work of large groups of soldiers? Cool, slap a lightning gun on that sucker, give it the Tactical Ability that lets it shoot out Pilot-killing Electric Smoke, and watch as the sparks fly. Want to make a lean, mean titan-killing machine? Give that son of a bitch some big cannons, choose the shield that lets you catch projectiles and throw them back, and blast enemies into scrap. You can even treat them like giant, metal bodyguards by stepping out and letting the AI take over. They're much less proficient without a pilot inside, but the ability to have them guard a location or follow you around adds a multitude of strategic depth.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

And though titans feel so powerful you'll want to run when one rounds a corner (one cash in your direction and they can literally just step on you) they never feel unbalanced. Every pilot can carry one of five anti-titan weapons, capable of doing massive damage to the armored mechs if you're able to get a good angle. Plus, you're also able to jump on their back, tear off a chunk of armor, and shoot directly into the titan while riding it like a bull in a rodeo, which A) is really useful and fun, and B) is cool as shit, yo.

When you mix together all of these unique elements, you're left with gameplay that's relentlessly cool. You'll run along a wall like a boss, hitch a ride on the back of an allied titan, and then shoot at stupid minions as the metal monster runs around the map; or you'll call down a titan of your own and get it to follow you as you sneak through buildings, picking off enemy pilots that are jumping along rooftops. Some of the most memorable moments happen during the Epilogue, where the losing team can escape on a dropship to earn a little experience boost. It might seem minor, but the mad dash for the ship--and the knowledge that you'll piss off the team that just beat you if you make it--is a much more fulfilling conclusion than simply seeing the word "Defeat" pop up on the screen after a loss.

Titanfall's character development system follows a progression you're likely familiar with, including 50 levels of advancement in which you can unlock weapons, perks, and Burn Cards--short, one-time-use buffs that expire upon death. Compared to other shooters, the list of unlockables is somewhat paltry. On the one hand, this means that the focus is more on skill rather than weapon grinding, but it also means there's a lack of Pilot customization that might make you feel as though your choices are limited.

But it's not all sunshine and robot battles. Whereas the gameplay is an artful evolution of the standard FPS formula, the innovation stops when it gets to the game modes, which are downright stale in comparison. There's Capture the Flag, Capture Point (called Hardpoint Domination), two kinds of Team Deathmatch (Attrition and Pilot Hunter), and Last Titan Standing, which is a round-based mode where everyone starts with a titan and you don't respawn after death. They're all augmented and improved with parkour, minions, and titans, but with exception of Last Titan Standing, these are all game types you've played before (and, honestly, even LTS isn't fundamentally different). Though you're doing cool stuff all the time, you're doing it in the same context as you are in just about every other shooter out there, and it's a bit disappointing.

Titanfall's moving parts complement each other well, and take a familiar FPS formula and make it feel fresh--it's just a shame that it relies so heavily on the familiar. You'll eventually hit a point--like you do in nearly every game--where you feel as though you've done everything there is to do, and because you're still just playing Team Deathmatch or Capture the Flag, that time comes quicker than you might think. But while that holds Titanfall back from being a true revolution, you'll still have a damn good time dropping titans from space and kicking enemies in the head, all the while screaming "did you see that?!" at your TV.

Titanfall blends familiar concepts with innovative ideas in remarkable ways, leading to a nearly nonstop supply of awesome moments. But for as fun as it is, you'll likely find yourself wishing Respawn was more ambitious when it comes to game modes, since there's a good chance you've captured enough flags for one lifetime.

This game was reviewed on Xbox One.

PC
XBox 360
Other
Titanfall 2, Electronic Arts...
PC Deals
461 Amazon customer reviews
☆☆☆☆☆
2 deals availableArrow
Walmart
DownloadDownload
$32.23
$26.25
View
Walmart
$30.52
View
We check over 250 million products every day for the best prices
powered by
Gamesradar
CATEGORIES
PC Gaming Xbox Xbox One Platforms
Hollander Cooper
Hollander Cooper
Social Links Navigation
Former Features Editor at GamesRadar+

Hollander Cooper was the Lead Features Editor of GamesRadar+ between 2011 and 2014. After that lengthy stint managing GR's editorial calendar he moved behind the curtain and into the video game industry itself, working as social media manager for EA and as a communications lead at Riot Games. Hollander is currently stationed at Apple as an organic social lead for the App Store and Apple Arcade.

Read more
Key art for Marathon showing a colorful cybernetic character with a gun taking cover
FPS Games Marathon review in progress: "Bungie has created my favorite multiplayer shooter in years"
 
 
Key art for Highguard showing Kai riding a bear, Atticus with the Shieldbreaker, and Scarlet, crouched, aiming down sights
FPS Games Highguard review: "A fresh but muddled FPS genre mashup that needs refinement if it's to have any staying power"
 
 
Highguard screenshots
FPS Games I love Highguard's 2Fort-style sieges – when they actually happen
 
 
Best FPS games: A screenshot of the Doom Slayer shooting a Cyberdemon in the game Doom Eternal.
FPS Games The 25 best FPS games to play in 2026
 
 
Aaron Wei battles a bug monster in Trails Beyond the Horizon, cropped for a closer view of the action
JRPGs Trails Beyond the Horizon review: "This JRPG's thrilling real-time and turn-based hybrid combat is finely balanced"
 
 
Using Sheath, a gun with a fang-toothed face, in High on Life 2 to blast through Human Con, where aliens party in human mascot costumes
FPS Games High on Life 2 review: "I smiled, I laughed, I sorely wished the combat was a lot better"
 
 
Latest in Action
Assassin's Creed Shadows screenshot showing female protagonist Naoe
Assassin's Creed Assassin's Creed Shadows features "will make their way to other games," franchise lead says
 
 
GTA 6
Grand Theft Auto Ahead of GTA 6, Take-Two CEO says "It’s hard for me to imagine" including ads in a $70-$80 game: "It would seem unfair"
 
 
Death Stranding 2 PS5 screenshot
Action Games Death Stranding 2's PC player peak is better than both versions of the original game combined
 
 
The Legend of Zelda: Breath of the Wild
The Legend of Zelda Breath of the Wild star didn't know what game she was trying for, nor that it was the title role
 
 
GTA 6 Lucia
Grand Theft Auto Crimson Desert could challenge GTA 6 for Game of the Year, claims GTA 5 dev – but only if Rockstar "drop the ball"
 
 
Lara Croft holding two guns while smiling during the teaser for Tomb Raider: Catalyst.
Tomb Raider Crystal Dynamics is still "fully committed" to Tomb Raider despite going through its 4th set of layoffs in under a year
 
 
Latest in Reviews
The design of the YoloLiv YoloCam S3
Peripherals This webcam promises DSLR image quality, and it isn't too far off
 
 
Crimson Desert
RPGs Crimson Desert review: "A game that's far better as a sandbox than as a story"
 
 
Alien RPG Evolved Edition Core Rules on a wooden surface
Tabletop Gaming Alien: The Roleplaying Game Evolved Edition review
 
 
The reviewer holding the CRKD Gibson Les Paul Pro Edition Guitar
Gaming Controllers The CRKD Pro Edition Guitar controller is almost perfect, and lets you rock out to all of the classics along with the most recent hits
 
 
A Nyxi Flexi on a desk with pink lighting turned on
Gaming Controllers This controller lets you swap between Xbox and PlayStation thumbstick layouts
 
 
Photo of the Belkin Carrying Case sitting on top of the Belkin Charging Case Pro.
Accessories Belkin has done the unimaginable and made my favorite Switch 2 case even better
 
 
LATEST ARTICLES
  1. Shrek
    1
    3 new to Netflix movies I recommend you watch this weekend (March 21–March 22)
  2. 2
    "This is my dream game": After 7 hours, Palworld publishing chief delivers a glowing Crimson Desert verdict: "This game is made for me"
  3. 3
    "The biggest time save in nearly a decade of Pokemon speedrunning" has been discovered thanks to the new FireRed and LeafGreen Switch ports, and all it takes is the press of a button
  4. 4
    Marathon's Cryo Archive is locked to weekends partly because you're going to "lose a lot of gear" and you need time to grind during the week, director says
  5. 5
    Arc Raiders devs tortured each other during playtests, at one point juicing Arc into unstoppable Elden Ring bosses: "All of a sudden you're playing a Souls game"

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...