• minimaxi - February 19, 2009 3:28 a.m.

    glad to know that a lot of people agree that FF is not an actual RPG. Although FFVII remains my all-time favorite game, slapping the term 'role-playing' on most jrpg's sounds blasphemous, after playing the likes of NWN and Vampire Bloodlines. I call the real genre for jrpg is stats-based story-driven super-long adventure game with extra hair
  • Cwf2008 - February 19, 2009 12:24 a.m.

    Ah poor skelt... GTA4: Perceived genre: Open world shooter? Actual Genre: Crap on a disc
  • jesusfrk15 - February 19, 2009 12:11 a.m.

    that was a pretty sweet article. im actually interested in far cry now.
  • McSpermie - February 19, 2009 12:03 a.m.

    No it's like 2500 characters
  • skelt - February 18, 2009 11:33 p.m.

    GTA IV perceived genre: hooker killing cocaine party actual genre: awesome wait... those are the same thing
  • aerialsky - February 18, 2009 10:27 p.m.

    Ehmmm... What about SPORE Perceived genre: I'm not sure Actual genre: RTS
  • ELpork - February 18, 2009 9:13 p.m.

    That's way more then 5000 characters.
  • RebornKusabi - February 18, 2009 8:13 p.m.

    I got one, though it probably won't be as clever! WARNING: It's kinda long... --Silent Hill 2-- Perceived genre: Survival Horror Actual genre: Drama Silent Hill 2, and the series as a whole, is usually thought of and pigeon-holed as a Survival Horror game series which while it does have elements of the former, the latter is far more prevelent in it's works as much. Sure there is disturbing visuals and raping super-monster but the game series has delved far more into Drama and Character Study works more prevelently that it is depressing to hear from fans of Resident Evil that the series is a RE-clone. More so then Resident Evil, the series has made it's marks on the gaming world as a story intensive, philosophical study as well as a developed and thought out character study on how madness effects each person and the concept of what absolute reality is- that last idea closely resembling Plato's Allegory of the Cave, an idea that the first Matrix movie used extensively. The characters also deserve another mention, as even though some of them execute horrible deeds, are still developed enough so they come off as generally sympathetic characters instead of always being "Chaotic Evil". Even something as elemental as "Monsters" are in reality walking, talking themes of both the main characters and their resultant reality that they live in. Sure, with even all of that said about the games, people will still assume that the series is Horror and find that last part of the games lacking; Fatal Frame and it's claustrophobic feelings of hopelessness are more palpable then Silent Hill, Resident Evil has more scare chords and jump-out scares that terrify as well as a "1 vs. 100" feeling of being outnumbered. With those two mentioned games, Silent Hill might SEEM lacking but the initiated of the series fans have always known and will still always know that regardless of it's merits and fallacies, we will always come back to Silent Hill for more smart horror without having to pander to the genre's artificial standards that it has grown into. Without meaning offense, you go to Resident Evil for the short-term jolts and exhilerating action and you go back to Silent Hill for the longer term haunting of the games and the slower, more methodical pacing along with beautifully executed characters and smart theme-y monster designs. Was that really long? I don't know, I just started writing and couldn't figure out what to cut! Anyways, loved the article and obviously as you can see, it made me think a little bit!
  • GIJoe01 - February 18, 2009 7:01 p.m.

    Lol @ FF
  • jamminontha1n2 - February 18, 2009 6:58 p.m.

    that part about final fantasy was hilarious

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