Castlevania: Harmony of Despair isnot the game I wantedfrom the Xbox Live Arcade. And I%26rsquo;m thinking there%26rsquo;s a very strong chance it%26rsquo;s probably not what you wanted either. There are some fun multiplayer moments to be had, and beating up monsters certainly feels like a Castlevania title, but it%26rsquo;s just not the same.
I want every single monster I defeat to add to my total badassery quotient. I want a game where I can get lost in the bowels of an ever deepening castle, taking my time to furiously slash at each wall, floor and ceiling in hopes of finding a hidden doorway. I don%26rsquo;t want to play for only 30 minutes and then be forced to break up my party. Maybe I do get to play with five other vampire hunters, but you know what? I don%26rsquo;t want to give up all the things I love about Castlevania to do so.
Here are the six things we should have gotten from a Castlevania title on Xbox Live Arcade, but didn%26rsquo;t.