The art of the infinite combo

Ever met one of those incredibly irritating gamers who find one move that works and just do that for the entire match? Us too - online in DOA. But he was mortified to learn we knew all the parry moves. Hehehe. But what if his move had been impossible to parry or avoid? Welcome to the world of the infinite combo, where even skilful use will win only the hatred of your peers. And a lot of matches, so it's your choice.

An 'infinite' is a string of attacks that leave no chance of your opponent blocking or recovering between blows - and can potentially go on forever. Usually these sorts of cheap tricks are ironed out during beta testing before the game ever hits shelves. But with today's massive moves lists, it's inevitable that one or two will fall through the gaps - famously (possibly) this week in Street Fighter IV.

So join us as we take a look at the art of the infinite combo and its various guises.

This is the most annoying kind. Two moves that never give the recipient a chance to recover. Do them over and over again until the fight is won, then feel thoroughly ashamed of yourself.

Example: Divada in WeaponLord

Some infinites are extremely hard to pull off due to the complex nature of the command string needed and the timing for each hit. As a result, some infinites are only really possible when the game is played on a PC emulator as you can assign the command to a keyboard macro. But why anyone would want to do that is beyond us. Note - in the example below the fighters' energy bars and the timer are set to infinite, hence no KO, even when the combo meter goes off the scale.

Example: Cyclops in X-Men vs Street Fighter (emulated)

If you do play on an emulator, it may not be running the game in the pixel-perfect state the developer intended, resulting in glitched combos from borked collision detection and what-not. But glitches aren't solely reserved for emulators. The following glitch in Killer Instinct 2 is present in the original game and allows you to attack your opponent from anywhere on the screen, allowing Ultra Combos with any character.

Example: Jago in Killer Instinct 2

Let's face it, using any of these makes you look incredibly cheap. So you can at least try to mix things up a bit and put in some moves that keep a combo going. Like this guy. 

Example: Swordsman in Tales of The World: Radiant Mythology

And just in case you thought proper fighting games were the only kind prone to this phenomenon, have a look at the end of Metal Gear Solid on PSone. We love the way Liquid's speech still sounds calm even though he's getting his face beaten to a bloody pulp. "Nice shot" indeed!

Example: Solid Snake in Metal Gear Solid

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  • Herschal - September 5, 2008 11:35 p.m.

    Vids work fine, your computer are noobage. I played soulcalibur4 online and met so many spammers. But I killed the hell out of all of them because I'm pro like that.
  • kingboruc - September 5, 2008 6:12 p.m.

    Good points but muost of the vids did not load up
  • frmonth - September 5, 2008 4:22 p.m.

    i suck at most fighting games but wouldnt resort to these types of combos it makes the game boring and unfair (even if your playing against the computer its so harse :( lol
  • KingofHearts - September 5, 2008 8:23 a.m.

    i HATE the button mashers...or the ppl who pick Eddie Gordo and only use ONE button and make him do incredible things!! and THINK they're good...pathetic...
  • DisgruntledTable - September 5, 2008 4:16 a.m.

    GODDAMMIT I hate move spammers. One of the reasons I rarely play fighting games.
  • Smeggs - September 5, 2008 2:17 a.m.

    Don't see why everyone gets angry, we have all done them one time or another. Its just the people who've gotten far into the game that use it that annoy me. although in SC4 i do have a very repetitive combo that I'm surprised nobody found -_-' maybe only me.
  • pixltigr - September 5, 2008 12:03 a.m.

    what, no valle cc? cmon.
  • Defguru7777 - September 4, 2008 11:39 p.m.

    I hate glitchers. SO MUCH!!!!!
  • GoldenMe - September 4, 2008 11:07 p.m.

  • sarge_51 - September 4, 2008 10:49 p.m.

    Wow, this is like an instruction video for noobs.
  • sourpunch - September 4, 2008 10:01 p.m.

    Infinite combos = cheap = used by noobs
  • Master10c - September 4, 2008 10:01 p.m.

    that first vid is the kind of thing that piss me off...reminds me of soulcaliber
  • georgeguy - September 4, 2008 9:44 p.m.

    wow i hate when people do this
  • dreamgor - September 7, 2008 1:43 p.m.

    ELL YEAH THAT WAS TIGHT anyway i can do an infinite combo tooXD in dragonball advanced adventure i can do it for so long at a special boss that the score counter goes backwardsO_O
  • Hayden159357 - September 7, 2008 10:05 a.m.

    I couldn't agree more. I find so many infinite combo users on Soul Calibur 4 that I just give anyone that is using Siegfired, Nightmare, Raphael or Amy's style the Yun-Seong treatment...
  • it_burns - September 5, 2008 11:04 a.m.

    One infinite combo I especially hate is Iron Man's from Marvel VS Capcom 2. Hell, Marvel VS Capcom 2 IS broken, anyway.
  • jd7 - September 5, 2008 8:26 a.m.

    I cal my girlfriend milionfingers tats how bad it is I COULD DUMP HER!!!!!!!!!
  • SpikeDelight - September 5, 2008 2:14 a.m.

    I really think you guys should've embedded the video this article was inspired by. You can find a link to the YouTube video in the link you provide in the opening part of the article. Other than that, nice MGS infinite! Lol!
  • NelosAngelos - September 5, 2008 12:23 a.m.

    God I hate when people do this. It probably won't work on online matches, but when playing with a friend at your house, usually pressing pause with throw their rhythm off and give you at least a little opportunity to give them the beating they deserve. Or reach across and punch them in the mouth and tell them to knock that shit off.
  • JoeMasturbaby - September 5, 2008 12:01 a.m.

    i got really angry, then realized im not even playing.

Showing 1-20 of 23 comments

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