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The 10 creepiest things we've experienced in BioShock 2

We’ve played the game and, already, we’ve felt the fear.

Yes, BioShock 2 has new guns, new powers, new tools and new multiplayer.  For the first time, you can shoot rivets or drill through enemy flesh as a Big Daddy, control turret guns from across the room with remote hacking darts, combine plasmids for electrified tornado death traps and go head-to-head with friends in a raging online Splicer War.

That’s not why you’re anticipating this sequel so much, however, and that’s not why you’re reading this article. You want to be frightened by BioShock 2. You want to be disturbed. You want to be unsettled. And after experiencing an entire level of the game, we can confidently predict that you will be. Here’s what creeped us out during our hands-on time…


The hero’s motivation

In the first BioShock, you assumed you were a generic everyman just trying to survive, then shockingly discovered that you were a mentally programmed slave and a lost son of Rapture. In BioShock 2, though, you play as the original Big Daddy. A protagonist this powerful must be in control of his own destiny, right?

Maybe not. During the preview demo, we learned that you’ve been “awakened” by someone else, whose reason for doing so is unknown. In addition, your overarching mission in the sequel is to seek out your original Little Sister, the girl that was paired with you decades ago. This innocent, almost naïve wish reveals a childish mentality in our new hero, one that is reminiscent of Frankenstein’s monster, and one that could easily be taken advantage of by others.

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The new Atlas

That friendly voice sure is familiar. Unfortunately, so is that growing sense of suspicion. Augustus Sinclair is your radio tour guide in BioShock 2 and, like the original game’s Atlas, he’s always willing to provide helpful directions or dispense with folksy local insight. Can’t move past a large obstruction of ice? He’ll point you to the nearest Incinerate plasmid. Can’t decide whether to rescue or harvest a Little Sister? He’ll relieve your guilt, assuring you that her death is more euthanasia than murder.

The doubt and deception increase the further you play. Sinclair starts talking about your unique blood and how it’d be “worth a pretty penny on the surface.” Later, you come across audio tapes with references to Sinclair Solutions, a company that shipped dangerous, needle-filled toys to children and was often hired to “fix” Andrew Ryan’s problems. Is this new ally a new traitor as well? Or a red herring to distract us from BioShock 2’s real villain?


The new Andrew Ryan

He was omnipresent in the first game, a figure that followed you with every step, lectured you from every television and towered over you through every looming authoritarian statue. But in BioShock 2, he… is a she. The character that seems to run the show this time around is Sofia Lamb, an attractive blonde woman (at least in her outdated, black-and-white profile photo) and former political opponent of Andrew Ryan. She’s just as snide and condescending as he was, but potentially a lot more dangerous.

To begin with, she apparently wants to destroy Rapture – with you in it – and, during the demo, flooded an entire section of the city in just such an attempt. We also found her book, Metamorphosis & Transformation, scattered everywhere, including what looked like the site of a cult suicide. Sofia Lamb’s scariest trait, however, might be her mysterious relationship to you. Did we forget to mention the name of that former Little Sister, the girl with which your Big Daddy protagonist is desperate to reunite? It’s Eleanor Lamb.

38 comments

  • Valntyne - November 5, 2009 5:29 p.m.

    Ok, here's 2 of My theories, 1) You(the proto big daddy) were Sofia's husband, but you sided with Andrew Ryan, ending your marriage taking your daugher, Eleanor with you, you become the 1rst big daddy, your daughter a little sister as for timeline, the game can just say she was a few months old, maybe 1 or 2 years old, when you became a bigdaddy, giving u time to "sleep" through the B1 timeline a giving enough time for your daughter to become a little sister and eventually escape, maybe all that time shut down erases some memories of ur daughter but not the compulsion of reuniting with her, hence Sofia's hatred toward u for taking ur daughter, and the Big sister(your daughter all grown up) wanting revenge for abandoning her. Going futher down the rabbit hole, if u think about the 1rst teaser trailer the little sister, most likely Eleanor, is holding a Big Daddy maybe as a remnant memory of her father, as for the blue butterflies maybe it's something just You can see, think of it as B2's version of "would you kindly", perhaps ur daughter loved them so they're just some of the pieces of memories of her you have left. 2)This one contradicts my 1rst theory BTW, i believe their is only one Big Sister, she's Jack(B1 protagonist)siter,hell maybe even twin!, hence able to come back to life via vita-chamber. As for the problem between the age difference between Jack and sis, remember that Jack grew up @ an faster rate. Or maybe she's not a twin but, sister? i think so... Think about it: Jack, a manchurian candidate type born to whack off daddy(Ryan). Eleanor, the sister, maybe engineered to take down Ryan's hulking guardians, the Big daddy. As for Eleanor being Sofia's daughter, they haven't mentioned who's the father, have they?... Well that's my two cents i highly doubt anyone gonna read All this, but @ least it's out in the ether. Maybe i should post this in the forums...
  • Skykid - November 3, 2009 4:23 a.m.

    I wonder if Ryan read waaaaaaaaay too much Edgar Allen Poe. This is why the aftermath is sooo friggin' scary. Poe was probably one of his influences. I also wonder if he read al little too much Mein Kampf. Being the messiah of his city is a little too Hitler-like.
  • Skykid - November 3, 2009 4:11 a.m.

    Anyone notice the really creepy connection with Sofia and the Little Sister you're trying to find? Or am I the only one who does? (awkward silece)...
  • doug-e-fresh - November 2, 2009 2:58 a.m.

    sander cohen could come back, two words... vita-chamber
  • boxmeizter - November 1, 2009 12:36 p.m.

    WOOOO thanks GR, u just made the wait even worse........
  • EmmaXII - November 1, 2009 11:57 a.m.

    Man, that looks so scary, ESPECIALLY the big stsiter! They look really fast! Itd be cool to be a bid Daddy though!
  • kafaninipa - October 31, 2009 8:26 p.m.

    since ther is a shark is it possible we could get to fight a squid like the one from the elevator intro scene from the original
  • Yeager1122 - October 31, 2009 6:39 p.m.

    Sounds better then it did a few months ago.
  • jackthemenace - October 31, 2009 6:18 p.m.

    whoah... must... buy... bioshock 2... who says gamesradar doesn't affect peoples opinions?
  • Ram3000 - October 31, 2009 4:28 a.m.

    yeahhh boyy! this game is goin to be sick!
  • Demonflare - October 31, 2009 2:33 a.m.

    Ohh this is the B1 Im typing about. My bad. Still, and I grew wearry of getting B2 so.
  • Demonflare - October 31, 2009 2:30 a.m.

    A couple months ago I was thinking about getting B2, but no. Anyway, you basically inject yourself to get stronger and find little girls. Think about it. Tiss hahaha! Anywho
  • Romination - October 31, 2009 12:16 a.m.

    The idea of multiple big sisters is TERRIBLe. I'm saying it now. Terrible. It originally just SEEMED like this was 'oh they just decided to make something match the big daddy!' but now it's much more likely than ever! And how would we stumble upon new advertisement's for things? We should be running into nothing but the same old ones, even if it IS a new area of Rapture. Sure, there could be an ad for a place-specific thing (places in the amusement area, for example) but seeing an ad for a Sander Cohen play that we never saw before means that someone put it up AFTER the first game. The also look too new, if they pictures say anything. It's been 10 years in a dilapidated, godless, anarchistic jungle. I'm surprised there's even still posters left.
  • TreeWhale - October 30, 2009 11:22 p.m.

    I am a Whale
  • jar-head - October 30, 2009 8:22 p.m.

    Great Article*
  • Rawhide88 - October 30, 2009 1:59 p.m.

    Really loved the first Bio' possibly if not the best FPS on any console, looks like there doin a stirlin job with this one to. Just hope its not to samey!1
  • xXHaloKillerXx - October 30, 2009 11:33 a.m.

    Still remeber Bioshock 1 when one of the splicers was singing some creepy shit when you had to take his picture.
  • iluvmyDS - October 30, 2009 7:10 a.m.

    You can also compare the big daddy you play to Ron Perlman's character in City Of Lost Children.
  • tylervwbug - October 30, 2009 1:43 a.m.

    this game looks pimp!!!
  • LOUDcarBOMB - October 30, 2009 1:27 a.m.

    Anyway...can't wait for it to come out. The delay better be worth it!!!!!!!!!!!!!

Showing 1-20 of 38 comments

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