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Whistle director breaks down the gory horror movie's surprisingly sweet ending: "I wanted it to be gentle"
By Amy West published
Exclusive Exclusive: Corin Hardy says Whistle's hopeful ending was a big reason why he signed on to direct the death-filled horror

You're really "gonna s*** your pants" this time, Helldivers 2 boss threatens, and I'm more convinced now than before
By Ashley Bardhan published
News Sorry, what?

Blizzard insists its Overwatch rebrand isn't "us trying to admit there was a failure"
By Jordan Gerblick published
News "It was a necessary period of challenge"

Xenogears translator had a rough time with the legendary PS1 JRPG, and not just because it's about killing God
By Dustin Bailey published
News "Some US staff were also scared about what the response would be"

Todd Howard knows there's "anxiety" about Fallout 5, says "we do like to wait" but "we never stopped developing Fallout"
By Austin Wood published
News The good news is it's just around the corner, the bad news is that corner is on the moon

Bungie reluctantly responds as Destiny 2 raiders force each other to solo the Witness final boss "or drink pee"
By Austin Wood published
News Stop the world, I want to get off

Dragon Quest 8 translator's decision to make the JRPG British English didn't go down well with Square Enix's US office
By Anthony McGlynn published
News There was a belief US fans wouldn't get it

Bethesda could take notes from Baldur's Gate 3 to make new RPGs like The Elder Scrolls 6 "meaningful," says Skyrim lead
By Anna Koselke published
News Players want games "where their actions feel like they have impact"
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