Star Trek: D-A-C review

  • Plenty of action
  • A different take on Star Trek
  • 12-player matches
  • Simplistic use of the license
  • Not enough maps
  • Not enough variety

Not only was the new Star Trek movie everything a blockbuster should be – exciting, funny, loaded with fights, explosions and plot holes – it picked up where TNG left off and created a whole new story out of classic Trek while staying respectful to classic continuity.

DAC is the goateed mirror opposite of all that. Like the horrible Watchmen game from a few months back DAC is a brutal and simplistic use of the license, whacking Federation and Romulan starships into a top-down arcade shooter with modes based around Deathmatch, Assault, and Conquest. Do you see? The initials? Yes.

Even without the criminal waste of the license DAC would be yet another weak attempt at a genre already weakly attempted by others on Live Arcade. Wing Commander and Battlestar Galactica squandered their names on pap, too, so Star Trek is in semi-decent company, but is lacking in maps, variety, and green chicks for Kirk to nob.

Jun 1, 2009

More Info

Release date: Nov 12 2009 - PS3, PC
May 13 2009 - Xbox 360 (US)
Nov 12 2009 - PS3, PC
May 13 2009 - Xbox 360 (UK)
Available Platforms: PS3, PC, Xbox 360
Published by: Paramount
Developed by: Naked Sky Entertainment
Franchise: Star Trek
ESRB Rating:
Everyone: Fantasy Violence
PEGI Rating:
Rating Pending


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