Crysis has always been about the Nanosuit, allowing us to leap long distances, turn invisible, and run at super speeds. The focus is always on the powered-up gear, not the soldier inside. It’s actually quite easy to forget you’re controlling a squish human. Crysis 2’s protagonist Alcatraz even relies on the suit to keep him alive. A previous mission gone-wrong results in heavy damage to Alcatraz’s upper body, damaging his lungs and vocal chords. Thus, he doesn’t--and can’t--talk.
But at the game’s climax, the Nanosuit fully assimilates with Alcatraz, feeding him memories of the previous wearer, Prophet. While lying unconscious in a crater in New York City’s Central Park, he communicates with Prophet himself. When he awakens from the crater, he is asked for his identity. The answer? “They call me Prophet.” Alcatraz finally speaks, but in the form of another soldier. Deep, man. Deep.