• AnonymouZ - March 8, 2010 6:59 p.m.

    problem? solve the sexualization of females? fuck that, we don't have ENOUGH! in all seriousnes.... why would that bother us gamers?
  • elchetos - March 8, 2010 5:25 p.m.

    It's definitely a touchy subject. The 80s showed everyone that sex sells, specially in media with a clear majority of male consumers. It's all about localization, and games like Ninja Gaiden Sigma 2 have shown that Japanese consumers like women who are the complete opposite of what they see everyday. It's also easy to see that there are certain stereotypes the industry has to recur to for some games to be more "believable" (take any game made by Epic, with their unnaturally muscular guys and the perfect body women, or the über-emo male charachters of Japanese games). While there are some consumers that have grown along with the industry, they also realize that lots of the kids nowadays are being bombarded with over-sexualized images in all kinds of media (just look at manga, anime, comic books, movies, tv shows... It's everywhere), and also how some companies are trying to make old gender stereotypes come back to life (think old spice commercials, and lots of "girl" toys). As much as we'd like to see the industry "grow", it's up to us to decide whether we want to see more believable characters ( think Valve games) or if we're going to keep being seen as horny teenagers whose idea of sexual activity is to fap while shaking a controller to see boobs move accordingly.
  • FreekinIdiot - March 8, 2010 4:26 p.m.

    Surely games are a form of escapism? I don't want to turn on a new tomb raider game and have a 'realistic' mullet styled, duffle-coat wearing, spade wielding archaeologist to play with. I want an impossibly disproportionate sex kitten that mocks gravity with super human gymnastics skills. But then again I’m a dirty bas*ard.
  • Unoriginal - March 8, 2010 4:19 p.m.

    Sorry for double post but the beggining of my first comment is rather badly worded. I meant that it's a problem that EVERY female character is sexualised.
  • Unoriginal - March 8, 2010 4:18 p.m.

    It's definately a problem seeing as how all games today that have a female character that is unrealisticly proportioned. Although I don't mind it in games like Final Fantasy and other fantasy games there are definataly some games that cross the line. Dead Space for example had two female leads, both odly well proportioned wich was odd seeing how it was a Survival Horror. The problem isn't the sexualisation. The problem is that developers seem to feel sexualisation is a necessity.
  • RedOutlive10 - March 8, 2010 3:48 p.m.

    I think some of you are missing the point. It's not about kids but those cliche games with some pretty-ass-eyecandy might suck big time, ie lacks gameplay refinement and so on. The result is a game that sucks and has a pretty virtual body for display, maybe if some of the developers worked harder on improving the game rather than worrying about making boob physics, we would have better games overall. Nothing against boobs but I'm just not really looking for them, when playing games.
  • n00b - March 8, 2010 3:38 p.m.

    i think that sometimes the skimpy out-fits the unnatural proportions, the overt sexualization can get out of hand sometimes. but i think gaming wouldn't be as iconic without them. i think that there needs to me more realistic portrayals of people in gaming like what valve does and to some degree what bioware did with mass effect 1. despite the skintight clothing i didnt think that they were forcing sexiness down our necks. like with Ashley Williams. they didnt need to overly sex her up to make her attractive. no so much for.. ahh whats the other girl they put in for 2 but all i could think when i first saw her was BOOOOBS!!!!!!!!! dang bioware did you had to do that. i think we need a balance. (like what buda says) i think some of us still like characters like rikku and ivy and characters like zoey and alyx
  • TRAVthe3RD - March 8, 2010 3:15 p.m.

    sexualisation usually is as easy way out for developers as they dont have to focus on characterisation as much.. who cares bout the personality of the character when they are bad ass hooded guys or have bewbs! mite not be life changing game but at least it will be entertaining
  • JamesT - March 8, 2010 2:03 p.m.

    Not a problem to be solved. Games aren't just for kids and if you're really more worried about a little skimpy clothing than the fact that the characters on screen are violently killing each other then your priorities are more than a little fucked up.
  • RedOutlive10 - March 8, 2010 2:02 p.m.

    VALVe already showed us how to solve this. Portrait people as normal people without the massive cleavage for display, lack of clothing or bulkness for males and so on.
  • Yaro - March 8, 2010 1:20 p.m.

    I'd leave it the way it is. I mean, I can't complain. Sometimes the "scantily-clad" factor is a little bit extreme. But I can live with that =) I don't understand how can someone take offense by stuff like this. It's just pixels right?
  • allthegoodnameswheretaken - March 8, 2010 1:11 p.m.

    Interesting question but I think some games would not sell without sexualisation.

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