Start talking about mecha and most people will probably picture a heaving Islamic mass pilgrimage, as opposed to hulking great mechanical exoskeletons doing battle in a futuristic landscape. You see, to the uninitiated there are few things less welcoming than Gundam - a writhing mass of franchises and back-story that refuses to stop for breath and explain itself. All of which makes Scad Hammer s’ accessibility such a pleasant surprise.
SD Gundam Scad Hammers [import] review
It's hammer time, but you can touch this
GamesRadar+ Verdict
Pros
- +
Undeniable charm
- +
Smashing things to bits
- +
Accessable to everyone
- +
even Grandma
Cons
- -
Combat gets old
- -
Graphics don't impress
- -
Could make more use of the Wiimote
Why you can trust GamesRadar+
More info
Genre | Adventure |
Description | This is a likable introduction to the too often uncompromising world of Gundam. |
Platform | "Wii" |
Release date | 1 January 1970 (US), 1 January 1970 (UK) |
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