Crytek loves to show off its continually-improving technology. Games like Far Cry, Crysis, and Ryse had their issues, but were universally lauded for their fancy visuals, all thanks to the Crytek’s proprietary CryEngine. Clearly, the developers are fans of the word “cry,” and they’re also experts at lifelike visuals, gore, and first-person shooters, all of which CryEngine can support with ease. Odd, then, that Sega would choose the same tech for its upcoming update to Sonic the Hedgehog.
Sonic Boom is a Nintendo exclusive planned to reintroduce the blue hedgehog to a whole new generation of kids, and Sonic’s US-based dev team felt CryEngine 3 was the perfect fit. The same tools that saw urban jungle warfare of Crysis 2 will support Tails and Knuckles trashing robots, and Sega’s explanation for the move is sensible. “You associate CryEngine with lush, tropical, beachy things. These are also things with which Sonic is associated, so they work together.” Understandable, but does this mean Sonic will be getting a Nanosuit at some point?