Rainbow Six Vegas 2 - single player hands-on

Of course, there's no point in improving the good guy if you don't beef up the bad guys. We can't say for sure if the enemy AI has improved - every sequel's developer makes that claim, every time - but the enemy is deadlier equipped. Terrorists receive many of the same tools as you do this round, including night vision goggles and ballistic riot shields. Coolest are the enemies with laser aim on their guns; nothing fires up your pulse like seeing a dozen red lines slicing and criss-crossing through the haze in search of your presence.



Finally, we're not sure if all the stuff discussed in the paragraphs above will be enough. During our limited play session, this sequel still felt an awful lot like the first game. With only a bit more than a year between releases, that's understandable, but those seeking true evolution and surprises may be disappointed on March 18.

Then again, GRAW 2 was equally rushed and that sequel ended up being one of the most polished and enjoyable games of 2007. Rainbow Six Vegas 2 is from the same publisher and same Tom Clancy license, so we remain optimistic. And excited.



(Read our multiplayer impressions and see three different match videoshere.)

Feb 26, 2008

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