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RadioRadar podcast 84: Rusty's Game


We're all hot and bothered over glitches this week. We discuss our favorites, the ones that made it into games, and the ones that changed gaming forever. We also talk about a very sad dog, too, so you'll want to listen for that. That dog. So sad. So... so sad. 

Hosts: Hollander Cooper, Lucas Sullivan, Tom Magrino, Henry Gilbert, Ryan Taljonick
Question of the week: What is your absolute favorite glitch you've ever seen?
Intro song by Danny Baranowsky


57 comments

  • rxb - April 16, 2014 2:35 p.m.

    Thanks for the heads up on Tomodachi life video, its properly ridiculous.
  • cubeenigma - April 16, 2014 1:36 p.m.

    QOTW: Gears 1 kung fu backflipping and crabwalking. Spent so many private matches glith hung out of levels and seeing what there was to explore outside of maps. Some levels had so much extra outside of them! And whenever people glitched out in ranked, it felt great going out and looking for them and killing them. And crabwalking was a great way to rub it in a teams face that you are kicking their ass as you "run" around swinging a smoke 'nade. And "skydiving" was also awesome. getting on top of levels that were impossible was a great diversion.
  • SurooshX - April 14, 2014 11:02 p.m.

    CORRECTION! Ya screwed up. The competitive Smash scene has been poisoned by the false information of "no items, Fox only, Final Destination." Literally only the part about items is true. The entire joke is a lie that the scene has had to sadly deal with since Melee started getting big. All one has to do is go look at last year's Top 8 at EVO. Not only were there multiple stages being used, but every single player was using a unique character. Also, I'm going to sound like the biggest dick on the planet for saying this, but if you're one to only casually spectate a single competitive match once every blue moon, you're in no position to say, "but it IS Final Destination only" towards those that have been deeply ingrained in the scene for more than a decade, now, and are disagreeing with you. On the topic of For Glory mode, though, I'm happy for it. Obviously the competitive scene wants variety in neutral stages, but I'm just glad Nintendo (or Sakurai, I guess) is at least acknowledging the competitive scene. That in itself is a huge step, and I'm excited as to what the future holds. Lastly, remember that just because something is boring for you, doesn't mean it's not fun and exciting for thousands of others. Love you guys. Keep doing what you're doing and hopefully we'll make it to 200.
  • AngelsandDemons1 - April 14, 2014 9:17 p.m.

    I got your favorite gaming glitch right here Games Radar People....remember Mega Man 3 for the NES....if you held right with controller 2...not only could you survive any fall; but, you could jump out of the whole with a super high jump. I had an NES Advantage so I would just put it on the floor and push the stick over with my foot...up up and a freaking way my friends!
  • universaltofu - April 17, 2014 9:43 p.m.

    Good one, I can't recall if the glitch worked in the anniversary collection as well.
  • shawksta - April 14, 2014 5:26 p.m.

    Great episode guys. Actually Cooper, it wasnt Bill that was dating Zelda before Miyamoto interrupted, it was Aonuma, the guy in charge of Zelda :3 The way i see it, Smash Bros being released on 3DS first is to get Wii U owners to get it given they'll want their fill of smash too and since they will most likely give it the most doubt. There are key differences and worth the upgrade, for example 3DS stages will only have 2 musical sound tracks while Wii U stages will get a Gallery of music much like Brawl. Though your right, that extra time will no doubt factor into the Wii U's exclusive mode. Smash Run is gonna be awesome, Sakurai just said recently that you can also attack your own unique powers before you start, ala Kid Icarus Uprising, so not only is Smash Run a homage to Kirby Air Ride's City Trial but Kid Icarus Uprising as well.
  • universaltofu - April 17, 2014 9:49 p.m.

    This reminded me, still need Kid Icarus, I played a bit through gamefly, but wanted to buy it before I got hooked on a copy I'd have to eventually return, it's really annoying how the price has seemingly gone up since it released. I didn't have any issue with the controls either, but there is for sure a hard to master aspect that I liked.
  • shawksta - April 17, 2014 10:16 p.m.

    The game should still be $40, just like it has been
  • universaltofu - April 17, 2014 10:26 p.m.

    I swear this game was hovering between 45 and 50 for a time, excuse me while I hover the mouse over the add to cart button.
  • universaltofu - April 18, 2014 12:03 a.m.

    Well, I'm not crazy, it said the price was 46 when I added it to the wishlist, but it was 33 just now when I bought it, I have no idea what's going on. Eh, more 3ds games for me. I'm trying to be patient too, we got Kirby and golf coming, why on the same day I have no clue, there is no in-between with Nintendo, games are either spaced way far apart, or on the exact same day.
  • CrKnight - April 13, 2014 9:27 p.m.

    In Halo 2, when you reach the second ring world, my brother and I used grenade jumping to break outside the boundaries of the level. We could run around the mountains and underneath the level. It was so exciting I tried to record it with a camera.
  • Spieg89 - April 13, 2014 6:58 p.m.

    My favorite glitch in a game was in Skyrim a game we all know was extremely glitch ridden. And yes everyone has the typical stuff, dragons flying backwards and upside-down and whatnot. Mine is one that I have never heard anyone talk about though. It happened after the first DLC (Dawngaurd). I bought the DLC for the crossbow which seemed really cool and was. However one of the other things the DLC added was a super high level dragon. One of those dragons found me and chased me all over Skyrim. The problem was I wasn't high enough level and the dragon would kill me in about two hits. However I couldn't deal any damage to it. I would try to make it go away by hiding in a dungeon and waiting for several hours, or trying to fast travel away from it but it would always follow. Eventually I got fed up with it and stopped playing the game. The problem was eventually patched out but by that time I had moved on to other games.
  • rainn'sgaydar - April 13, 2014 2:59 p.m.

    My favorite glitch is the one in Pokemon Yellow that let you get a surfing Pikachu. I don't recall how to do it, but surfing Pikachu does a lot more than just give you type versatility for your electric mouse. It gave you access to a minigame where Pikachu...can you guess? Surfed. It basically boiled down to an Excitebike-type jumping game where you did as many flips as possible for points. Nothing spectacular, except that it's freaking Pikachu surfing on a freaking surfboard.
  • AbsolPowers - April 13, 2014 9:12 a.m.

    Simply put, my favorite glitch is in Pokemon Red and Blue. Not Missingno, no, no. It's the glitch that involves the old man who teaches you how to catch pokemon and it somehow leading to catch a Mew. I don't remember how to do it now... but I remember freaking out that it actually WORKED. Keep in mind this was only about three years ago.
  • BanquosStepson - April 12, 2014 10:04 p.m.

    My favorite glitch right now is in Titanfall. Occasionally all the weapons' sounds stop playing all after respawning and instead you only hear the "fwip" sound of the hit markers when firing. I like to call this shell shocked mode because it only happens after I respawn and it makes me think that my character just survived some traumatic event and is just carrying on because he doesn't know what to do. The whole experience is kinda unnerving.
  • JohnDagger - April 12, 2014 9:25 p.m.

    [RETRACTION] QOTW: WAIT! I totally forgot about the amazing Heavy Rain glitch! At the end of the game, during a serious cut scene, there is a chance that the prompt that makes the main character yell 'Shaun' doesn't go away. This allows you to make the main character keep screaming "Shaun!" over and over, even when other people are talking to him. There is a part where a fight scene happens with other characters, but you can still hear the main character yelling "Shaun!" in the background. I nearly died laughing the first time I saw it. https://www.youtube.com/watch?v=0t0uCWjQ6Og
  • JohnDagger - April 12, 2014 9:19 p.m.

    QOTW: My favourite glitch is still the donkey lady from Red Dead Redemption. There was this weird issue where sometimes the model for an animal was replaced with a human. This resulted in farmers flapping their arms and flying through the air, old hunched women that you could ride on the shoulders of, or weird strangers that would run around on all fours and bark. I only ran into a donkey lady once, but just check out YouTube for the others, they are hilarious.
  • supergiraffe - April 12, 2014 5:10 p.m.

    My favourite glitch is in Halo 1. In the level 343 Guilty Spark, you throw your grenades and then you can get right back into the drop ship that lets you off at the start of the level. It'll take you to a weird floating island where all the environment is in 2-D and there's a random marine standing in the middle of nowhere. I'm not sure what caused it, or if you can go back in the remake, but it was the one weird ass schoolyard rumour that turned out to be true. Also, Henerey called me an uppity Brit, I'm actually an uppity Canadian.
  • Sinosaur - April 12, 2014 2:40 p.m.

    My most memorable glitch is one that essentially made me stop playing a game. I got Fallout: New Vegas on a release day, because I'd had some fun with Fallout 3. I get started, do some stuff around town, remember how the first half of these games are awful because your guns essentially don't work, but I decide I'll push through it. ...After about two hours I jump on a piece of terrain and get stuck forever. My last save was apparently nearly an hour before. It was at this point that I officially determined that if a game releases broken, it might as well be a goddamn 0. I sold my copy of Fallout: New Vegas and will never go back to it. This is also why I felt that Skyrim should have been banned from all the Game of the Year lists people put it on, because while stupid bug glitches are fun, game breaking shit is unacceptable.
  • Cyberninja - April 12, 2014 12:10 p.m.

    Thanks now I need Tomodachi Life

Showing 1-20 of 57 comments

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