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RadarPlays - Revenge of the Sunfish

If you’re reading this, then you probably haven’t watched the video embedded below. That’s because, if you had, you would’ve immediately surrendered yourself to insanity. Revenge of the Sunfish is almost too weird for words--but that doesn’t deter Lucas, Tom, and Ryan from trying to make sense of it all. If you’re a senior in college, take note, because our analysis of Sunfish’s deep messages and hidden meanings could easily fill a 75-page thesis.

Want to hang out with GamesRadar's editors while taking a look at retro games, new releases, and totally random experiences? RadarPlays is for you. Mondays we'll be checking out blasts from the past on RadarPlays Retro, Wednesdays we change things up to whatever we feel like playing with RadarPlays Shuffle, and Friday is packed with the strangest titles you’ve never (hopefully) heard of in RadarPlays Freaky. We'll also release RadarPlays for all the new releases, so be sure to check back!

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radarplays

11 comments

  • SpadesSlick - April 28, 2013 9:03 p.m.

    It's like the Sweet Bro and Hella Jeff videogame I always wanted.
  • JarkayColt - April 28, 2013 4:17 a.m.

    The WarioWare comparison was apt...I mean, I thought WarioWare was off-the-wall crazy already, but this...I don't...man seriously what the hell.
  • BaraChat - April 27, 2013 8:04 a.m.

    My brain is now broken from watching this.
  • DirkSteele1 - April 27, 2013 4:39 a.m.

    I am lost for words.
  • g1rldraco7 - April 26, 2013 11:45 p.m.

    My god, you guys played this clusterfuck of a game? It makes no sense!!!!
  • winner2 - April 26, 2013 9:53 p.m.

    I don't even fucking know anything anymore
  • KA87 - April 26, 2013 6:57 p.m.

    Wow, What a mind ...............
  • supergiraffe - April 26, 2013 5:39 p.m.

    You guys should try Frog Fractions, seems like your kind of game.
  • Sensationo - April 26, 2013 3:37 p.m.

    Would the graphical slow down just be because he was using coding schemes that tax the memory much more on the computer? I mean I know that if you use certain things in coding you can eat up your data very quickly and sometimes forcing the system to paint each object consistently we cause its brains to be fragged. Or he could have just coded it in.
  • GR_LucasSullivan - April 26, 2013 3:53 p.m.

    I must say I don't rightly know
  • GR_RyanTaljonick - April 26, 2013 3:10 p.m.

    Jesus, this game

Showing 1-11 of 11 comments

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